[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 85

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 1076,603
Objectives[0]positionY = -1725,003
Objectives[0]positionZ = 29,21802
Objectives[0]Heading = 315
Objectives[0]model = player_one
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 1
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 15
Objectives[0]COMPONENT_TORSO_TEXTURE = 9
Objectives[0]COMPONENT_LEGS_DRAWABLE = 21
Objectives[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 4
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = 4
Objectives[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 10
Objectives[0]Weapon0 = SniperRifle
Objectives[0]Weapon1 = HeavySniperMk2
Objectives[0]Weapon2 = MicroSMG
Objectives[0]Weapon3 = AssaultrifleMk2
Objectives[0]Weapon4 = CombatPistol
Objectives[0]Weapon5 = SMGMk2
Objectives[0]Weapon6 = SpecialCarbineMk2
Objectives[0]Weapon7 = Knife
Objectives[0]Weapon8 = MiniSMG
Objectives[0]Weapon9 = PistolMk2
Objectives[0]mission_ActorsCount = 3
Objectives[0]mission_Actors[0]SpawnInVehicle = True
Objectives[0]mission_Actors[0]SeatIndex = -1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 1079,763
Objectives[0]mission_Actors[0]positionY = -1724,203
Objectives[0]mission_Actors[0]positionZ = 28,62796
Objectives[0]mission_Actors[0]Heading = 197,0345
Objectives[0]mission_Actors[0]String_Name = ig_lamardavis
Objectives[0]mission_Actors[0]Relationship_Group = Companion
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = MicroSMG
Objectives[0]mission_Actors[0]Variation = Default
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 3
Objectives[0]mission_Actors[0]Task_Repeat = False
Objectives[0]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[0]Task_List[0]PositionX = 1076,325
Objectives[0]mission_Actors[0]Task_List[0]PositionY = -1723,104
Objectives[0]mission_Actors[0]Task_List[0]PositionZ = 28,72746
Objectives[0]mission_Actors[0]Task_List[0]Speed = 1
Objectives[0]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[0]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[0]Task_List[1]Type = Drive
Objectives[0]mission_Actors[0]Task_List[1]PositionX = 1379,165
Objectives[0]mission_Actors[0]Task_List[1]PositionY = -2048,894
Objectives[0]mission_Actors[0]Task_List[1]PositionZ = 51,49854
Objectives[0]mission_Actors[0]Task_List[1]Speed = 60
Objectives[0]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[0]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[0]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[1]Reverse = False
Objectives[0]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[0]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[0]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[0]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[0]mission_Actors[0]Task_List[2]Type = Drive
Objectives[0]mission_Actors[0]Task_List[2]PositionX = 1360,502
Objectives[0]mission_Actors[0]Task_List[2]PositionY = -2068,101
Objectives[0]mission_Actors[0]Task_List[2]PositionZ = 51,49854
Objectives[0]mission_Actors[0]Task_List[2]Speed = 60
Objectives[0]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[0]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[0]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[0]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[0]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[0]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[0]mission_Actors[0]Task_List[2]Reverse = False
Objectives[0]mission_Actors[0]Task_List[2]TakeShortestPath = True
Objectives[0]mission_Actors[0]Task_List[2]IgnoreRoads = True
Objectives[0]mission_Actors[0]Task_List[2]IgnoreAllPathing = True
Objectives[0]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 2
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 20
Objectives[0]mission_Actors[1]positionX = 1370,661
Objectives[0]mission_Actors[1]positionY = -2070,582
Objectives[0]mission_Actors[1]positionZ = 51,99854
Objectives[0]mission_Actors[1]Heading = 64,05313
Objectives[0]mission_Actors[1]String_Name = IG_PAIGE
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = Unarmed
Objectives[0]mission_Actors[1]Variation = Default
Objectives[0]mission_Actors[1]Task = 3
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = WORLD_HUMAN_STAND_IMPATIENT
Objectives[0]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[1]NeededForObjectiveHint[0] = 6
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 4
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 7
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 9
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[2] = 14
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[3] = 19
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActor[0] = 3
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = 1370,362
Objectives[0]mission_Actors[2]positionY = -2070,982
Objectives[0]mission_Actors[2]positionZ = 51,99855
Objectives[0]mission_Actors[2]Heading = 23,64198
Objectives[0]mission_Actors[2]String_Name = ig_tracydisanto
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = False
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = Unarmed
Objectives[0]mission_Actors[2]Variation = Custom
Objectives[0]mission_Actors[2]Task = 3
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = WORLD_HUMAN_STAND_IMPATIENT
Objectives[0]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 5
Objectives[0]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 1
Objectives[0]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 6
Objectives[0]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[2]PROP_GLASSES_INDEX = 0
Objectives[0]mission_Actors[2]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[2]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[2]NeededForObjectiveHint[0] = 5
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 4
Objectives[0]mission_Vehicles = 4
Objectives[0]mission_Vehicles[0]positionX = 1079,763
Objectives[0]mission_Vehicles[0]positionY = -1724,203
Objectives[0]mission_Vehicles[0]positionZ = 28,62796
Objectives[0]mission_Vehicles[0]Heading = 197,0345
Objectives[0]mission_Vehicles[0]Name = Dominator GTX
Objectives[0]mission_Vehicles[0]Model = dominator3
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicRed
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicAnthraciteGray
Objectives[0]mission_Vehicles[0]PearlescentColor = PureWhite
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]positionX = 1370,209
Objectives[0]mission_Vehicles[1]positionY = -2073,099
Objectives[0]mission_Vehicles[1]positionZ = 51,71578
Objectives[0]mission_Vehicles[1]Heading = 314,9979
Objectives[0]mission_Vehicles[1]Name = Frogger
Objectives[0]mission_Vehicles[1]Model = frogger2
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicBlackSteel
Objectives[0]mission_Vehicles[1]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 1
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = True
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 20
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 8
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorCount = 3
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 7
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[1] = 9
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[2] = 19
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutsceneCount = 2
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutscene[0] = 11
Objectives[0]mission_Vehicles[1]NeededForObjectiveCutscene[1] = 12
Objectives[0]mission_Vehicles[2]positionX = 1385,571
Objectives[0]mission_Vehicles[2]positionY = -2070,116
Objectives[0]mission_Vehicles[2]positionZ = 51,67203
Objectives[0]mission_Vehicles[2]Heading = 354,5519
Objectives[0]mission_Vehicles[2]Name = Issi
Objectives[0]mission_Vehicles[2]Model = issi2
Objectives[0]mission_Vehicles[2]PrimaryColor = HotPink
Objectives[0]mission_Vehicles[2]SecondaryColor = MetallicPurple
Objectives[0]mission_Vehicles[2]PearlescentColor = PureWhite
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 1
Objectives[0]mission_Vehicles[2]DirtLevel = 0
Objectives[0]mission_Vehicles[2]LockedForPlayer = False
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = False
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 0
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]mission_Vehicles[2]NeededForSetPlayerActorCount = 1
Objectives[0]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 4
Objectives[0]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[3]positionX = -342,2932
Objectives[0]mission_Vehicles[3]positionY = 1579,859
Objectives[0]mission_Vehicles[3]positionZ = 346,7734
Objectives[0]mission_Vehicles[3]Heading = 294,9669
Objectives[0]mission_Vehicles[3]Name = Terrorbyte
Objectives[0]mission_Vehicles[3]Model = terbyte
Objectives[0]mission_Vehicles[3]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[3]SecondaryColor = MetallicTorinoRed
Objectives[0]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[3]HasPearlescent = False
Objectives[0]mission_Vehicles[3]Livery = 1
Objectives[0]mission_Vehicles[3]DirtLevel = 0
Objectives[0]mission_Vehicles[3]LockedForPlayer = False
Objectives[0]mission_Vehicles[3]Locked = False
Objectives[0]mission_Vehicles[3]Alarm = False
Objectives[0]mission_Vehicles[3]HotWired = False
Objectives[0]mission_Vehicles[3]Invincible = False
Objectives[0]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[3]Remove_After = 0
Objectives[0]mission_Vehicles[3]Survive_Number = 26
Objectives[0]mission_Vehicles[3]Failed_Text = Terrorbyte was destoryed
Objectives[0]mission_Vehicles[3]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[3]NeededForVehicleObjectiveNumber[0] = 20
Objectives[0]mission_Vehicles[3]NeededForVehicleIndex[0] = 3
Objectives[0]mission_Vehicles[3]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Vehicles[3]NeededForObjectiveCutscene[0] = 16
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 5
Objectives[0]ObjectiveMessages[0]positionX = 1358,173
Objectives[0]ObjectiveMessages[0]positionY = -2037,821
Objectives[0]ObjectiveMessages[0]positionZ = 51,08044
Objectives[0]ObjectiveMessages[0]Message = So, she wantes you to lick her feet?
Objectives[0]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[0]ObjectiveMessages[0]Sender = 
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Green
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[1]positionX = 1355,745
Objectives[0]ObjectiveMessages[1]positionY = -2038,955
Objectives[0]ObjectiveMessages[1]positionZ = 51,1386
Objectives[0]ObjectiveMessages[1]Message = Yes, but I couldn't, and she kicked me out of the house.
Objectives[0]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[0]ObjectiveMessages[1]Sender = 
Objectives[0]ObjectiveMessages[1]Subject = 
Objectives[0]ObjectiveMessages[1]MessageColor = Yellow
Objectives[0]ObjectiveMessages[1]PlayFromStart = True
Objectives[0]ObjectiveMessages[1]Delay = False
Objectives[0]ObjectiveMessages[1]DelayTime = 0
Objectives[0]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[1]TypeSubtitle = False
Objectives[0]ObjectiveMessages[1]TypeTextMesage = True
Objectives[0]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[2]positionX = 1353,297
Objectives[0]ObjectiveMessages[2]positionY = -2040,398
Objectives[0]ObjectiveMessages[2]positionZ = 51,25723
Objectives[0]ObjectiveMessages[2]Message = HA HA HA!
Objectives[0]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[0]ObjectiveMessages[2]Sender = 
Objectives[0]ObjectiveMessages[2]Subject = 
Objectives[0]ObjectiveMessages[2]MessageColor = Green
Objectives[0]ObjectiveMessages[2]PlayFromStart = True
Objectives[0]ObjectiveMessages[2]Delay = False
Objectives[0]ObjectiveMessages[2]DelayTime = 0
Objectives[0]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[2]TypeSubtitle = False
Objectives[0]ObjectiveMessages[2]TypeTextMesage = True
Objectives[0]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[3]positionX = 1350,63
Objectives[0]ObjectiveMessages[3]positionY = -2042
Objectives[0]ObjectiveMessages[3]positionZ = 51,39048
Objectives[0]ObjectiveMessages[3]Message = Don't tease me! You would have done the same, rather, what does Paige want?
Objectives[0]ObjectiveMessages[3]Contact = CHAR_LAMAR
Objectives[0]ObjectiveMessages[3]Sender = 
Objectives[0]ObjectiveMessages[3]Subject = 
Objectives[0]ObjectiveMessages[3]MessageColor = Yellow
Objectives[0]ObjectiveMessages[3]PlayFromStart = True
Objectives[0]ObjectiveMessages[3]Delay = False
Objectives[0]ObjectiveMessages[3]DelayTime = 0
Objectives[0]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[3]TypeSubtitle = False
Objectives[0]ObjectiveMessages[3]TypeTextMesage = True
Objectives[0]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[4]positionX = 1347,906
Objectives[0]ObjectiveMessages[4]positionY = -2043,647
Objectives[0]ObjectiveMessages[4]positionZ = 51,36413
Objectives[0]ObjectiveMessages[4]Message = I don't know, she tell us when we get there.
Objectives[0]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[0]ObjectiveMessages[4]Sender = 
Objectives[0]ObjectiveMessages[4]Subject = 
Objectives[0]ObjectiveMessages[4]MessageColor = Green
Objectives[0]ObjectiveMessages[4]PlayFromStart = True
Objectives[0]ObjectiveMessages[4]Delay = False
Objectives[0]ObjectiveMessages[4]DelayTime = 0
Objectives[0]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[4]TypeSubtitle = False
Objectives[0]ObjectiveMessages[4]TypeTextMesage = True
Objectives[0]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = 1078,397
Objectives[1]positionY = -1722,053
Objectives[1]positionZ = 28,21102
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 1
Objectives[1]Task_List[0]Type = EnterVehicle
Objectives[1]Task_List[0]PositionX = 1078,397
Objectives[1]Task_List[0]PositionY = -1722,053
Objectives[1]Task_List[0]PositionZ = 28,71102
Objectives[1]Task_List[0]Speed = 1
Objectives[1]Task_List[0]SeatIndex = 0
Objectives[1]Task_List[0]TaskIndex = 0
Objectives[1]Task_List[0]Warp = True
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Set_Player_Actor_Objective
Objectives[2]Text = 
Objectives[2]positionX = 1363,565
Objectives[2]positionY = -2070,524
Objectives[2]positionZ = 50,99854
Objectives[2]SetPlayerActor_Use_Player = False
Objectives[2]SetPlayerActor_Player_Controllable = True
Objectives[2]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[2]SetPlayerActor_Use_Actor = True
Objectives[2]SetPlayerActor_RelationshipGroup_Change = False
Objectives[2]SetPlayerActor_RelationshipGroup = Neutral
Objectives[2]SetPlayerActor_Invincible_Change = False
Objectives[2]SetPlayerActor_Invincible = False
Objectives[2]SetPlayerActor_NewTask = True
Objectives[2]Int_Task = 99
Objectives[2]Task_Repeat = False
Objectives[2]Task_Timeout = True
Objectives[2]Task_Guard_Range = 10
Objectives[2]Task_Stay_In_Range = True
Objectives[2]Task_Wander_Range = 10
Objectives[2]Task_Scenario = NONE
Objectives[2]Task_TalkingAnimation = mic_chatter
Objectives[2]Task_Time = 1
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = GoTo_Actor
Objectives[3]Text = Go to the girls
Objectives[3]positionX = 1370,671
Objectives[3]positionY = -2069,873
Objectives[3]positionZ = 50,99854
Objectives[3]GoTo_Actor_ChangToCompanion = False
Objectives[3]GoTo_Actor_Distance = 4
Objectives[3]GoTo_Actor_Remove_Blip = True
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 1
Objectives[3]ObjectiveMessages[0]positionX = 1384,514
Objectives[3]ObjectiveMessages[0]positionY = -2045,609
Objectives[3]ObjectiveMessages[0]positionZ = 50,99854
Objectives[3]ObjectiveMessages[0]Message = Here we are.
Objectives[3]ObjectiveMessages[0]Contact = CHAR_LAMAR
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = Yellow
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = False
Objectives[3]ObjectiveMessages[0]TypeTextMesage = True
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[4]Type = Set_Player_Actor_Objective
Objectives[4]Text = 
Objectives[4]positionX = 1370,671
Objectives[4]positionY = -2069,873
Objectives[4]positionZ = 50,99854
Objectives[4]SetPlayerActor_Use_Player = False
Objectives[4]SetPlayerActor_Player_Controllable = True
Objectives[4]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[4]SetPlayerActor_Use_Actor = True
Objectives[4]SetPlayerActor_RelationshipGroup_Change = False
Objectives[4]SetPlayerActor_RelationshipGroup = Neutral
Objectives[4]SetPlayerActor_Invincible_Change = False
Objectives[4]SetPlayerActor_Invincible = False
Objectives[4]SetPlayerActor_NewTask = True
Objectives[4]Int_Task = 99
Objectives[4]Task_Repeat = False
Objectives[4]Task_Timeout = False
Objectives[4]Task_Guard_Range = 10
Objectives[4]Task_Stay_In_Range = True
Objectives[4]Task_Wander_Range = 10
Objectives[4]Task_Scenario = NONE
Objectives[4]Task_TalkingAnimation = mic_chatter
Objectives[4]Task_Time = 1
Objectives[4]TaskListCount = 5
Objectives[4]Task_List[0]Type = Pause
Objectives[4]Task_List[0]positionX = 1365,516
Objectives[4]Task_List[0]positionY = -2069,53
Objectives[4]Task_List[0]positionZ = 51,53019
Objectives[4]Task_List[0]time = 3
Objectives[4]Task_List[1]Type = EnterVehicle
Objectives[4]Task_List[1]PositionX = 1381,088
Objectives[4]Task_List[1]PositionY = -2072,752
Objectives[4]Task_List[1]PositionZ = 51,49854
Objectives[4]Task_List[1]Speed = 1
Objectives[4]Task_List[1]SeatIndex = -1
Objectives[4]Task_List[1]TaskIndex = 1
Objectives[4]Task_List[1]Warp = False
Objectives[4]Task_List[2]Type = Drive
Objectives[4]Task_List[2]PositionX = 1376,614
Objectives[4]Task_List[2]PositionY = -2047,522
Objectives[4]Task_List[2]PositionZ = 51,49854
Objectives[4]Task_List[2]Speed = 20
Objectives[4]Task_List[2]StopBeforeVehicles = True
Objectives[4]Task_List[2]StopBeforeActors = True
Objectives[4]Task_List[2]AvoidVehicles = True
Objectives[4]Task_List[2]AvoidEmptyVehicles = True
Objectives[4]Task_List[2]AvoidActors = True
Objectives[4]Task_List[2]AvoidObjects = True
Objectives[4]Task_List[2]StopAtLights = False
Objectives[4]Task_List[2]UseBlinkers = True
Objectives[4]Task_List[2]AllowGoingWrongWay = False
Objectives[4]Task_List[2]Reverse = False
Objectives[4]Task_List[2]TakeShortestPath = False
Objectives[4]Task_List[2]IgnoreRoads = False
Objectives[4]Task_List[2]IgnoreAllPathing = False
Objectives[4]Task_List[2]AvoidHighWays = False
Objectives[4]Task_List[3]Type = Drive
Objectives[4]Task_List[3]PositionX = 1359,159
Objectives[4]Task_List[3]PositionY = -2015,722
Objectives[4]Task_List[3]PositionZ = 50,63258
Objectives[4]Task_List[3]Speed = 20
Objectives[4]Task_List[3]StopBeforeVehicles = True
Objectives[4]Task_List[3]StopBeforeActors = True
Objectives[4]Task_List[3]AvoidVehicles = True
Objectives[4]Task_List[3]AvoidEmptyVehicles = True
Objectives[4]Task_List[3]AvoidActors = True
Objectives[4]Task_List[3]AvoidObjects = True
Objectives[4]Task_List[3]StopAtLights = False
Objectives[4]Task_List[3]UseBlinkers = True
Objectives[4]Task_List[3]AllowGoingWrongWay = False
Objectives[4]Task_List[3]Reverse = False
Objectives[4]Task_List[3]TakeShortestPath = False
Objectives[4]Task_List[3]IgnoreRoads = False
Objectives[4]Task_List[3]IgnoreAllPathing = False
Objectives[4]Task_List[3]AvoidHighWays = False
Objectives[4]Task_List[4]Type = Drive
Objectives[4]Task_List[4]PositionX = -851,9647
Objectives[4]Task_List[4]PositionY = 181,0178
Objectives[4]Task_List[4]PositionZ = 69,69169
Objectives[4]Task_List[4]Speed = 50
Objectives[4]Task_List[4]StopBeforeVehicles = True
Objectives[4]Task_List[4]StopBeforeActors = True
Objectives[4]Task_List[4]AvoidVehicles = True
Objectives[4]Task_List[4]AvoidEmptyVehicles = True
Objectives[4]Task_List[4]AvoidActors = True
Objectives[4]Task_List[4]AvoidObjects = True
Objectives[4]Task_List[4]StopAtLights = False
Objectives[4]Task_List[4]UseBlinkers = True
Objectives[4]Task_List[4]AllowGoingWrongWay = False
Objectives[4]Task_List[4]Reverse = False
Objectives[4]Task_List[4]TakeShortestPath = False
Objectives[4]Task_List[4]IgnoreRoads = False
Objectives[4]Task_List[4]IgnoreAllPathing = False
Objectives[4]Task_List[4]AvoidHighWays = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Hint_Objective
Objectives[5]Text = 
Objectives[5]positionX = 1368,605
Objectives[5]positionY = -2068,848
Objectives[5]positionZ = 51,05463
Objectives[5]Hint_Time = 17
Objectives[5]Hint_FOV = 20
Objectives[5]Hint_Use_Position = False
Objectives[5]Hint_Use_Player = False
Objectives[5]Hint_Use_Actor = True
Objectives[5]Hint_Use_Vehicle = False
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 6
Objectives[5]ObjectiveMessages[0]positionX = 1382,818
Objectives[5]ObjectiveMessages[0]positionY = -2046,883
Objectives[5]ObjectiveMessages[0]positionZ = 50,99854
Objectives[5]ObjectiveMessages[0]Message = Ok, I go, I'll see you later. Bye guys.
Objectives[5]ObjectiveMessages[0]Contact = CHAR_TRACEY
Objectives[5]ObjectiveMessages[0]Sender = 
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = Blue
Objectives[5]ObjectiveMessages[0]PlayFromStart = True
Objectives[5]ObjectiveMessages[0]Delay = False
Objectives[5]ObjectiveMessages[0]DelayTime = 0
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = False
Objectives[5]ObjectiveMessages[0]TypeTextMesage = True
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[1]positionX = 1383,976
Objectives[5]ObjectiveMessages[1]positionY = -2048,853
Objectives[5]ObjectiveMessages[1]positionZ = 50,99854
Objectives[5]ObjectiveMessages[1]Message = Ok, bye baby.
Objectives[5]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[5]ObjectiveMessages[1]Sender = 
Objectives[5]ObjectiveMessages[1]Subject = 
Objectives[5]ObjectiveMessages[1]MessageColor = Orange
Objectives[5]ObjectiveMessages[1]PlayFromStart = True
Objectives[5]ObjectiveMessages[1]Delay = False
Objectives[5]ObjectiveMessages[1]DelayTime = 0
Objectives[5]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[1]TypeSubtitle = False
Objectives[5]ObjectiveMessages[1]TypeTextMesage = True
Objectives[5]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[2]positionX = 1385,466
Objectives[5]ObjectiveMessages[2]positionY = -2051,394
Objectives[5]ObjectiveMessages[2]positionZ = 50,99854
Objectives[5]ObjectiveMessages[2]Message = Hey, you, stop looking at her ass.
Objectives[5]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[5]ObjectiveMessages[2]Sender = 
Objectives[5]ObjectiveMessages[2]Subject = 
Objectives[5]ObjectiveMessages[2]MessageColor = Orange
Objectives[5]ObjectiveMessages[2]PlayFromStart = True
Objectives[5]ObjectiveMessages[2]Delay = False
Objectives[5]ObjectiveMessages[2]DelayTime = 0
Objectives[5]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[2]TypeSubtitle = False
Objectives[5]ObjectiveMessages[2]TypeTextMesage = True
Objectives[5]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[3]positionX = 1387,024
Objectives[5]ObjectiveMessages[3]positionY = -2053,818
Objectives[5]ObjectiveMessages[3]positionZ = 50,99854
Objectives[5]ObjectiveMessages[3]Message = Oh, yes, excuse me, it's just that Tracy are become really pretty.
Objectives[5]ObjectiveMessages[3]Contact = CHAR_LAMAR
Objectives[5]ObjectiveMessages[3]Sender = 
Objectives[5]ObjectiveMessages[3]Subject = 
Objectives[5]ObjectiveMessages[3]MessageColor = Yellow
Objectives[5]ObjectiveMessages[3]PlayFromStart = True
Objectives[5]ObjectiveMessages[3]Delay = False
Objectives[5]ObjectiveMessages[3]DelayTime = 0
Objectives[5]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[3]TypeSubtitle = False
Objectives[5]ObjectiveMessages[3]TypeTextMesage = True
Objectives[5]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[4]positionX = 1388,354
Objectives[5]ObjectiveMessages[4]positionY = -2056,01
Objectives[5]ObjectiveMessages[4]positionZ = 50,99854
Objectives[5]ObjectiveMessages[4]Message = Yes, shes becoming a really beautiful woman.
Objectives[5]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[5]ObjectiveMessages[4]Sender = 
Objectives[5]ObjectiveMessages[4]Subject = 
Objectives[5]ObjectiveMessages[4]MessageColor = Green
Objectives[5]ObjectiveMessages[4]PlayFromStart = True
Objectives[5]ObjectiveMessages[4]Delay = False
Objectives[5]ObjectiveMessages[4]DelayTime = 0
Objectives[5]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[4]TypeSubtitle = False
Objectives[5]ObjectiveMessages[4]TypeTextMesage = True
Objectives[5]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[5]positionX = 1389,74
Objectives[5]ObjectiveMessages[5]positionY = -2058,27
Objectives[5]ObjectiveMessages[5]positionZ = 50,99854
Objectives[5]ObjectiveMessages[5]Message = And the movement of her tits is hypnotic.
Objectives[5]ObjectiveMessages[5]Contact = HC_N_PAI
Objectives[5]ObjectiveMessages[5]Sender = 
Objectives[5]ObjectiveMessages[5]Subject = 
Objectives[5]ObjectiveMessages[5]MessageColor = Orange
Objectives[5]ObjectiveMessages[5]PlayFromStart = True
Objectives[5]ObjectiveMessages[5]Delay = False
Objectives[5]ObjectiveMessages[5]DelayTime = 0
Objectives[5]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[5]TypeSubtitle = False
Objectives[5]ObjectiveMessages[5]TypeTextMesage = True
Objectives[5]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[6]Type = Hint_Objective
Objectives[6]Text = 
Objectives[6]positionX = 1369,144
Objectives[6]positionY = -2070,774
Objectives[6]positionZ = 50,99854
Objectives[6]Hint_Time = 16
Objectives[6]Hint_FOV = 20
Objectives[6]Hint_Use_Position = False
Objectives[6]Hint_Use_Player = False
Objectives[6]Hint_Use_Actor = True
Objectives[6]Hint_Use_Vehicle = False
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 5
Objectives[6]ObjectiveMessages[0]positionX = 1380,865
Objectives[6]ObjectiveMessages[0]positionY = -2048,274
Objectives[6]ObjectiveMessages[0]positionZ = 50,99854
Objectives[6]ObjectiveMessages[0]Message = Anyway, work, you work for me today.
Objectives[6]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = Orange
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = False
Objectives[6]ObjectiveMessages[0]TypeTextMesage = True
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[1]positionX = 1381,721
Objectives[6]ObjectiveMessages[1]positionY = -2050,171
Objectives[6]ObjectiveMessages[1]positionZ = 50,99854
Objectives[6]ObjectiveMessages[1]Message = We have to recover some Terrorbytes from customers who have not paid.
Objectives[6]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[6]ObjectiveMessages[1]Sender = 
Objectives[6]ObjectiveMessages[1]Subject = 
Objectives[6]ObjectiveMessages[1]MessageColor = Orange
Objectives[6]ObjectiveMessages[1]PlayFromStart = True
Objectives[6]ObjectiveMessages[1]Delay = False
Objectives[6]ObjectiveMessages[1]DelayTime = 0
Objectives[6]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[1]TypeSubtitle = False
Objectives[6]ObjectiveMessages[1]TypeTextMesage = True
Objectives[6]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[2]positionX = 1382,942
Objectives[6]ObjectiveMessages[2]positionY = -2052,599
Objectives[6]ObjectiveMessages[2]positionZ = 50,99854
Objectives[6]ObjectiveMessages[2]Message = But shouldn't Michael and Trevor do it?
Objectives[6]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[6]ObjectiveMessages[2]Sender = 
Objectives[6]ObjectiveMessages[2]Subject = 
Objectives[6]ObjectiveMessages[2]MessageColor = Green
Objectives[6]ObjectiveMessages[2]PlayFromStart = True
Objectives[6]ObjectiveMessages[2]Delay = False
Objectives[6]ObjectiveMessages[2]DelayTime = 0
Objectives[6]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[2]TypeSubtitle = False
Objectives[6]ObjectiveMessages[2]TypeTextMesage = True
Objectives[6]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[3]positionX = 1384,326
Objectives[6]ObjectiveMessages[3]positionY = -2055,476
Objectives[6]ObjectiveMessages[3]positionZ = 50,99854
Objectives[6]ObjectiveMessages[3]Message = Yes, but unfortunately they're out of town, but Trevor left me the helicopter.
Objectives[6]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[6]ObjectiveMessages[3]Sender = 
Objectives[6]ObjectiveMessages[3]Subject = 
Objectives[6]ObjectiveMessages[3]MessageColor = Orange
Objectives[6]ObjectiveMessages[3]PlayFromStart = True
Objectives[6]ObjectiveMessages[3]Delay = False
Objectives[6]ObjectiveMessages[3]DelayTime = 0
Objectives[6]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[3]TypeSubtitle = False
Objectives[6]ObjectiveMessages[3]TypeTextMesage = True
Objectives[6]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[4]positionX = 1385,635
Objectives[6]ObjectiveMessages[4]positionY = -2057,919
Objectives[6]ObjectiveMessages[4]positionZ = 50,99854
Objectives[6]ObjectiveMessages[4]Message = Come on, climb up and let's go.
Objectives[6]ObjectiveMessages[4]Contact = HC_N_PAI
Objectives[6]ObjectiveMessages[4]Sender = 
Objectives[6]ObjectiveMessages[4]Subject = 
Objectives[6]ObjectiveMessages[4]MessageColor = Orange
Objectives[6]ObjectiveMessages[4]PlayFromStart = True
Objectives[6]ObjectiveMessages[4]Delay = False
Objectives[6]ObjectiveMessages[4]DelayTime = 0
Objectives[6]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[4]TypeSubtitle = False
Objectives[6]ObjectiveMessages[4]TypeTextMesage = True
Objectives[6]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[7]Type = Set_Player_Actor_Objective
Objectives[7]Text = 
Objectives[7]positionX = 1378,862
Objectives[7]positionY = -2063,327
Objectives[7]positionZ = 50,99854
Objectives[7]SetPlayerActor_Use_Player = False
Objectives[7]SetPlayerActor_Player_Controllable = True
Objectives[7]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[7]SetPlayerActor_Use_Actor = True
Objectives[7]SetPlayerActor_RelationshipGroup_Change = False
Objectives[7]SetPlayerActor_RelationshipGroup = Neutral
Objectives[7]SetPlayerActor_Invincible_Change = False
Objectives[7]SetPlayerActor_Invincible = False
Objectives[7]SetPlayerActor_NewTask = True
Objectives[7]Int_Task = 99
Objectives[7]Task_Repeat = False
Objectives[7]Task_Timeout = False
Objectives[7]Task_Guard_Range = 10
Objectives[7]Task_Stay_In_Range = True
Objectives[7]Task_Wander_Range = 10
Objectives[7]Task_Scenario = NONE
Objectives[7]Task_TalkingAnimation = mic_chatter
Objectives[7]Task_Time = 1
Objectives[7]TaskListCount = 1
Objectives[7]Task_List[0]Type = EnterVehicle
Objectives[7]Task_List[0]PositionX = 1371,533
Objectives[7]Task_List[0]PositionY = -2071,874
Objectives[7]Task_List[0]PositionZ = 51,49854
Objectives[7]Task_List[0]Speed = 1
Objectives[7]Task_List[0]SeatIndex = -1
Objectives[7]Task_List[0]TaskIndex = 0
Objectives[7]Task_List[0]Warp = False
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = Get the helicopter
Objectives[8]FaildText = 
Objectives[8]Type = Enter_Vehicle
Objectives[8]positionX = 1371,533
Objectives[8]positionY = -2071,874
Objectives[8]positionZ = 50,99854
Objectives[8]EnterVehicle_AsPassenger = True
Objectives[8]EnterVehicle_CanExit = True
Objectives[8]EnterVehicle_SetIsWanted = False
Objectives[8]EnterVehicle_SeatIndex = 0
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Set_Player_Actor_Objective
Objectives[9]Text = 
Objectives[9]positionX = 1379,297
Objectives[9]positionY = -2065,652
Objectives[9]positionZ = 50,99854
Objectives[9]SetPlayerActor_Use_Player = False
Objectives[9]SetPlayerActor_Player_Controllable = True
Objectives[9]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[9]SetPlayerActor_Use_Actor = True
Objectives[9]SetPlayerActor_RelationshipGroup_Change = False
Objectives[9]SetPlayerActor_RelationshipGroup = Neutral
Objectives[9]SetPlayerActor_Invincible_Change = False
Objectives[9]SetPlayerActor_Invincible = False
Objectives[9]SetPlayerActor_NewTask = True
Objectives[9]Int_Task = 99
Objectives[9]Task_Repeat = False
Objectives[9]Task_Timeout = False
Objectives[9]Task_Guard_Range = 10
Objectives[9]Task_Stay_In_Range = True
Objectives[9]Task_Wander_Range = 10
Objectives[9]Task_Scenario = NONE
Objectives[9]Task_TalkingAnimation = mic_chatter
Objectives[9]Task_Time = 1
Objectives[9]TaskListCount = 3
Objectives[9]Task_List[0]Type = EnterVehicle
Objectives[9]Task_List[0]PositionX = 1370,778
Objectives[9]Task_List[0]PositionY = -2069,591
Objectives[9]Task_List[0]PositionZ = 51,49854
Objectives[9]Task_List[0]Speed = 1
Objectives[9]Task_List[0]SeatIndex = -1
Objectives[9]Task_List[0]TaskIndex = 0
Objectives[9]Task_List[0]Warp = False
Objectives[9]Task_List[1]Type = Pause
Objectives[9]Task_List[1]positionX = 1370,778
Objectives[9]Task_List[1]positionY = -2069,591
Objectives[9]Task_List[1]positionZ = 51,49854
Objectives[9]Task_List[1]time = 3
Objectives[9]Task_List[2]Type = VehicleHeliTask
Objectives[9]Task_List[2]positionX = -437,714
Objectives[9]Task_List[2]positionY = 1580,808
Objectives[9]Task_List[2]positionZ = 357,4931
Objectives[9]Task_List[2]speed = 100
Objectives[9]Task_List[2]Hight = 100
Objectives[9]Task_List[2]FollowPlayer = False
Objectives[9]Task_List[2]AttackPlayer = False
Objectives[9]Task_List[2]Land = True
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Text = 
Objectives[10]Type = Leave_Area
Objectives[10]positionX = 1373,052
Objectives[10]positionY = -2060,96
Objectives[10]positionZ = 50,99854
Objectives[10]Leave_Area_Distance = 400
Objectives[10]Leave_Area_Use_Objective_Position = False
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 5
Objectives[10]ObjectiveMessages[0]positionX = 1378,184
Objectives[10]ObjectiveMessages[0]positionY = -2048,841
Objectives[10]ObjectiveMessages[0]positionZ = 50,99854
Objectives[10]ObjectiveMessages[0]Message = I didn't know you flew helicopters.
Objectives[10]ObjectiveMessages[0]Contact = CHAR_LAMAR
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = Yellow
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = False
Objectives[10]ObjectiveMessages[0]TypeTextMesage = True
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[1]positionX = 1379,279
Objectives[10]ObjectiveMessages[1]positionY = -2051,206
Objectives[10]ObjectiveMessages[1]positionZ = 50,99854
Objectives[10]ObjectiveMessages[1]Message = Because I learned recently, but you have nothing to worry about, Trevor taught me.
Objectives[10]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[10]ObjectiveMessages[1]Sender = 
Objectives[10]ObjectiveMessages[1]Subject = 
Objectives[10]ObjectiveMessages[1]MessageColor = Orange
Objectives[10]ObjectiveMessages[1]PlayFromStart = True
Objectives[10]ObjectiveMessages[1]Delay = False
Objectives[10]ObjectiveMessages[1]DelayTime = 0
Objectives[10]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[1]TypeSubtitle = False
Objectives[10]ObjectiveMessages[1]TypeTextMesage = True
Objectives[10]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[2]positionX = 1380,19
Objectives[10]ObjectiveMessages[2]positionY = -2053,458
Objectives[10]ObjectiveMessages[2]positionZ = 50,99854
Objectives[10]ObjectiveMessages[2]Message = I just still have few problems with the landings.
Objectives[10]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[10]ObjectiveMessages[2]Sender = 
Objectives[10]ObjectiveMessages[2]Subject = 
Objectives[10]ObjectiveMessages[2]MessageColor = Orange
Objectives[10]ObjectiveMessages[2]PlayFromStart = True
Objectives[10]ObjectiveMessages[2]Delay = False
Objectives[10]ObjectiveMessages[2]DelayTime = 0
Objectives[10]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[2]TypeSubtitle = False
Objectives[10]ObjectiveMessages[2]TypeTextMesage = True
Objectives[10]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[3]positionX = 1381,101
Objectives[10]ObjectiveMessages[3]positionY = -2056,155
Objectives[10]ObjectiveMessages[3]positionZ = 50,99854
Objectives[10]ObjectiveMessages[3]Message = And with the flight if it's windy.
Objectives[10]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[10]ObjectiveMessages[3]Sender = 
Objectives[10]ObjectiveMessages[3]Subject = 
Objectives[10]ObjectiveMessages[3]MessageColor = Orange
Objectives[10]ObjectiveMessages[3]PlayFromStart = True
Objectives[10]ObjectiveMessages[3]Delay = False
Objectives[10]ObjectiveMessages[3]DelayTime = 0
Objectives[10]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[3]TypeSubtitle = False
Objectives[10]ObjectiveMessages[3]TypeTextMesage = True
Objectives[10]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[4]positionX = 1381,954
Objectives[10]ObjectiveMessages[4]positionY = -2058,7
Objectives[10]ObjectiveMessages[4]positionZ = 50,99854
Objectives[10]ObjectiveMessages[4]Message = Oh fuck.
Objectives[10]ObjectiveMessages[4]Contact = CHAR_LAMAR
Objectives[10]ObjectiveMessages[4]Sender = 
Objectives[10]ObjectiveMessages[4]Subject = 
Objectives[10]ObjectiveMessages[4]MessageColor = Yellow
Objectives[10]ObjectiveMessages[4]PlayFromStart = True
Objectives[10]ObjectiveMessages[4]Delay = False
Objectives[10]ObjectiveMessages[4]DelayTime = 0
Objectives[10]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[4]TypeSubtitle = False
Objectives[10]ObjectiveMessages[4]TypeTextMesage = True
Objectives[10]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[11]Type = Cutscenes_Objective
Objectives[11]Text = 
Objectives[11]positionX = 1374,122
Objectives[11]positionY = -2068,038
Objectives[11]positionZ = 50,99854
Objectives[11]Cutscenes_Time = 7
Objectives[11]Cutscenes_Trans_Time = 1
Objectives[11]Cutscenes_FOV = 60
Objectives[11]Cutscenes_Shake = Hand
Objectives[11]Cutscenes_Amplitude = 0
Objectives[11]Cutscenes_FadeOut = False
Objectives[11]Cutscenes_FadeIn = False
Objectives[11]Cutscenes_End = False
Objectives[11]Cutscenes_Point_At_Position = False
Objectives[11]Cutscenes_Point_At_Player = False
Objectives[11]Cutscenes_Point_At_Actor = False
Objectives[11]Cutscenes_Point_At_Vehicle = False
Objectives[11]Cutscenes_Follow_Player = False
Objectives[11]Cutscenes_Follow_Actor = False
Objectives[11]Cutscenes_Follow_Vehicle = True
Objectives[11]Cutscenes_Follow_Distancee = 4
Objectives[11]Cutscenes_Follow_Hieght = 1
Objectives[11]Cutscenes_Follow_Angle = 335
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 5
Objectives[11]ObjectiveMessages[0]positionX = 1376,26
Objectives[11]ObjectiveMessages[0]positionY = -2049,481
Objectives[11]ObjectiveMessages[0]positionZ = 50,99854
Objectives[11]ObjectiveMessages[0]Message = So, what is this terrorbyte thing?
Objectives[11]ObjectiveMessages[0]Contact = CHAR_LAMAR
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = Yellow
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = False
Objectives[11]ObjectiveMessages[0]TypeTextMesage = True
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[1]positionX = 1377,079
Objectives[11]ObjectiveMessages[1]positionY = -2051,786
Objectives[11]ObjectiveMessages[1]positionZ = 50,99854
Objectives[11]ObjectiveMessages[1]Message = We sell these trucks equipped to some selected criminals of LS, but some have decided not to pay.
Objectives[11]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[11]ObjectiveMessages[1]Sender = 
Objectives[11]ObjectiveMessages[1]Subject = 
Objectives[11]ObjectiveMessages[1]MessageColor = Orange
Objectives[11]ObjectiveMessages[1]PlayFromStart = True
Objectives[11]ObjectiveMessages[1]Delay = False
Objectives[11]ObjectiveMessages[1]DelayTime = 0
Objectives[11]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[1]TypeSubtitle = False
Objectives[11]ObjectiveMessages[1]TypeTextMesage = True
Objectives[11]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[2]positionX = 1377,933
Objectives[11]ObjectiveMessages[2]positionY = -2054,443
Objectives[11]ObjectiveMessages[2]positionZ = 50,99854
Objectives[11]ObjectiveMessages[2]Message = So we have to recover the trucks that we sell to other criminals.
Objectives[11]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[11]ObjectiveMessages[2]Sender = 
Objectives[11]ObjectiveMessages[2]Subject = 
Objectives[11]ObjectiveMessages[2]MessageColor = Orange
Objectives[11]ObjectiveMessages[2]PlayFromStart = True
Objectives[11]ObjectiveMessages[2]Delay = False
Objectives[11]ObjectiveMessages[2]DelayTime = 0
Objectives[11]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[2]TypeSubtitle = False
Objectives[11]ObjectiveMessages[2]TypeTextMesage = True
Objectives[11]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[3]positionX = 1378,725
Objectives[11]ObjectiveMessages[3]positionY = -2057,222
Objectives[11]ObjectiveMessages[3]positionZ = 50,99854
Objectives[11]ObjectiveMessages[3]Message = Ah, ok, understand. But why I don't have one?
Objectives[11]ObjectiveMessages[3]Contact = CHAR_LAMAR
Objectives[11]ObjectiveMessages[3]Sender = 
Objectives[11]ObjectiveMessages[3]Subject = 
Objectives[11]ObjectiveMessages[3]MessageColor = Yellow
Objectives[11]ObjectiveMessages[3]PlayFromStart = True
Objectives[11]ObjectiveMessages[3]Delay = False
Objectives[11]ObjectiveMessages[3]DelayTime = 0
Objectives[11]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[3]TypeSubtitle = False
Objectives[11]ObjectiveMessages[3]TypeTextMesage = True
Objectives[11]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[4]positionX = 1379,543
Objectives[11]ObjectiveMessages[4]positionY = -2059,855
Objectives[11]ObjectiveMessages[4]positionZ = 50,99854
Objectives[11]ObjectiveMessages[4]Message = Because you're not a criminal, you're an idiot.
Objectives[11]ObjectiveMessages[4]Contact = HC_N_PAI
Objectives[11]ObjectiveMessages[4]Sender = 
Objectives[11]ObjectiveMessages[4]Subject = 
Objectives[11]ObjectiveMessages[4]MessageColor = Orange
Objectives[11]ObjectiveMessages[4]PlayFromStart = True
Objectives[11]ObjectiveMessages[4]Delay = False
Objectives[11]ObjectiveMessages[4]DelayTime = 0
Objectives[11]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[4]TypeSubtitle = False
Objectives[11]ObjectiveMessages[4]TypeTextMesage = True
Objectives[11]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[12]Type = Cutscenes_Objective
Objectives[12]Text = 
Objectives[12]positionX = 1373,631
Objectives[12]positionY = -2072,305
Objectives[12]positionZ = 50,99854
Objectives[12]Cutscenes_Time = 1
Objectives[12]Cutscenes_Trans_Time = 7
Objectives[12]Cutscenes_FOV = 60
Objectives[12]Cutscenes_Shake = Hand
Objectives[12]Cutscenes_Amplitude = 0
Objectives[12]Cutscenes_FadeOut = False
Objectives[12]Cutscenes_FadeIn = False
Objectives[12]Cutscenes_End = False
Objectives[12]Cutscenes_Point_At_Position = False
Objectives[12]Cutscenes_Point_At_Player = False
Objectives[12]Cutscenes_Point_At_Actor = False
Objectives[12]Cutscenes_Point_At_Vehicle = False
Objectives[12]Cutscenes_Follow_Player = False
Objectives[12]Cutscenes_Follow_Actor = False
Objectives[12]Cutscenes_Follow_Vehicle = True
Objectives[12]Cutscenes_Follow_Distancee = 4
Objectives[12]Cutscenes_Follow_Hieght = 1
Objectives[12]Cutscenes_Follow_Angle = 55
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Type = Cutscenes_Objective
Objectives[13]Text = 
Objectives[13]positionX = 1379,583
Objectives[13]positionY = -2072,743
Objectives[13]positionZ = 50,99854
Objectives[13]Cutscenes_Time = 0
Objectives[13]Cutscenes_Trans_Time = 0
Objectives[13]Cutscenes_FOV = 30
Objectives[13]Cutscenes_Shake = Hand
Objectives[13]Cutscenes_Amplitude = 0
Objectives[13]Cutscenes_FadeOut = False
Objectives[13]Cutscenes_FadeIn = False
Objectives[13]Cutscenes_End = True
Objectives[13]Cutscenes_Point_At_Position = False
Objectives[13]Cutscenes_Point_At_Player = False
Objectives[13]Cutscenes_Point_At_Actor = False
Objectives[13]Cutscenes_Point_At_Vehicle = False
Objectives[13]Cutscenes_Follow_Player = False
Objectives[13]Cutscenes_Follow_Actor = False
Objectives[13]Cutscenes_Follow_Vehicle = False
Objectives[13]Cutscenes_Follow_Distancee = 10
Objectives[13]Cutscenes_Follow_Hieght = 1
Objectives[13]Cutscenes_Follow_Angle = 0
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = 
Objectives[14]positionX = 1366,983
Objectives[14]positionY = -2064,307
Objectives[14]positionZ = 50,99854
Objectives[14]SetPlayerActor_Use_Player = False
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[14]SetPlayerActor_Use_Actor = True
Objectives[14]SetPlayerActor_RelationshipGroup_Change = False
Objectives[14]SetPlayerActor_RelationshipGroup = Neutral
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = True
Objectives[14]Int_Task = 99
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = True
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = mic_chatter
Objectives[14]Task_Time = 1
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 5
Objectives[14]ObjectiveMessages[0]positionX = 1374,272
Objectives[14]ObjectiveMessages[0]positionY = -2050,376
Objectives[14]ObjectiveMessages[0]positionZ = 50,99854
Objectives[14]ObjectiveMessages[0]Message = He He.
Objectives[14]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[14]ObjectiveMessages[0]Sender = 
Objectives[14]ObjectiveMessages[0]Subject = 
Objectives[14]ObjectiveMessages[0]MessageColor = Green
Objectives[14]ObjectiveMessages[0]PlayFromStart = True
Objectives[14]ObjectiveMessages[0]Delay = False
Objectives[14]ObjectiveMessages[0]DelayTime = 0
Objectives[14]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[0]TypeSubtitle = False
Objectives[14]ObjectiveMessages[0]TypeTextMesage = True
Objectives[14]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[1]positionX = 1374,7
Objectives[14]ObjectiveMessages[1]positionY = -2052,87
Objectives[14]ObjectiveMessages[1]positionZ = 50,99854
Objectives[14]ObjectiveMessages[1]Message = You don't laugh, you don't even have one.
Objectives[14]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[14]ObjectiveMessages[1]Sender = 
Objectives[14]ObjectiveMessages[1]Subject = 
Objectives[14]ObjectiveMessages[1]MessageColor = Yellow
Objectives[14]ObjectiveMessages[1]PlayFromStart = True
Objectives[14]ObjectiveMessages[1]Delay = False
Objectives[14]ObjectiveMessages[1]DelayTime = 0
Objectives[14]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[1]TypeSubtitle = False
Objectives[14]ObjectiveMessages[1]TypeTextMesage = True
Objectives[14]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[2]positionX = 1375,137
Objectives[14]ObjectiveMessages[2]positionY = -2055,266
Objectives[14]ObjectiveMessages[2]positionZ = 50,99854
Objectives[14]ObjectiveMessages[2]Message = It's true, why I don't have one?
Objectives[14]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[14]ObjectiveMessages[2]Sender = 
Objectives[14]ObjectiveMessages[2]Subject = 
Objectives[14]ObjectiveMessages[2]MessageColor = Green
Objectives[14]ObjectiveMessages[2]PlayFromStart = True
Objectives[14]ObjectiveMessages[2]Delay = False
Objectives[14]ObjectiveMessages[2]DelayTime = 0
Objectives[14]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[2]TypeSubtitle = False
Objectives[14]ObjectiveMessages[2]TypeTextMesage = True
Objectives[14]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[3]positionX = 1375,63
Objectives[14]ObjectiveMessages[3]positionY = -2057,924
Objectives[14]ObjectiveMessages[3]positionZ = 50,99854
Objectives[14]ObjectiveMessages[3]Message = Do you really want me to answer that?
Objectives[14]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[14]ObjectiveMessages[3]Sender = 
Objectives[14]ObjectiveMessages[3]Subject = 
Objectives[14]ObjectiveMessages[3]MessageColor = Orange
Objectives[14]ObjectiveMessages[3]PlayFromStart = True
Objectives[14]ObjectiveMessages[3]Delay = False
Objectives[14]ObjectiveMessages[3]DelayTime = 0
Objectives[14]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[3]TypeSubtitle = False
Objectives[14]ObjectiveMessages[3]TypeTextMesage = True
Objectives[14]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[4]positionX = 1376,145
Objectives[14]ObjectiveMessages[4]positionY = -2060,669
Objectives[14]ObjectiveMessages[4]positionZ = 50,99854
Objectives[14]ObjectiveMessages[4]Message = No, maybe not.
Objectives[14]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[14]ObjectiveMessages[4]Sender = 
Objectives[14]ObjectiveMessages[4]Subject = 
Objectives[14]ObjectiveMessages[4]MessageColor = Green
Objectives[14]ObjectiveMessages[4]PlayFromStart = True
Objectives[14]ObjectiveMessages[4]Delay = False
Objectives[14]ObjectiveMessages[4]DelayTime = 0
Objectives[14]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[4]TypeSubtitle = False
Objectives[14]ObjectiveMessages[4]TypeTextMesage = True
Objectives[14]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[15]Type = Set_Player_Actor_Objective
Objectives[15]Text = 
Objectives[15]positionX = -443,9199
Objectives[15]positionY = 1580,303
Objectives[15]positionZ = 357,8569
Objectives[15]SetPlayerActor_Use_Player = True
Objectives[15]SetPlayerActor_Player_Controllable = True
Objectives[15]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[15]SetPlayerActor_Use_Actor = False
Objectives[15]SetPlayerActor_RelationshipGroup_Change = False
Objectives[15]SetPlayerActor_RelationshipGroup = Neutral
Objectives[15]SetPlayerActor_Invincible_Change = False
Objectives[15]SetPlayerActor_Invincible = False
Objectives[15]SetPlayerActor_NewTask = False
Objectives[15]Int_Task = 0
Objectives[15]Task_Repeat = False
Objectives[15]Task_Timeout = False
Objectives[15]Task_Guard_Range = 10
Objectives[15]Task_Stay_In_Range = True
Objectives[15]Task_Wander_Range = 10
Objectives[15]Task_Scenario = NONE
Objectives[15]Task_TalkingAnimation = mic_chatter
Objectives[15]Task_Time = 1
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Cutscenes_Objective
Objectives[16]Text = 
Objectives[16]positionX = -443,7182
Objectives[16]positionY = 1587,092
Objectives[16]positionZ = 357,3338
Objectives[16]Cutscenes_Time = 14
Objectives[16]Cutscenes_Trans_Time = 2
Objectives[16]Cutscenes_FOV = 60
Objectives[16]Cutscenes_Shake = Hand
Objectives[16]Cutscenes_Amplitude = 0
Objectives[16]Cutscenes_FadeOut = False
Objectives[16]Cutscenes_FadeIn = False
Objectives[16]Cutscenes_End = False
Objectives[16]Cutscenes_Point_At_Position = False
Objectives[16]Cutscenes_Point_At_Player = False
Objectives[16]Cutscenes_Point_At_Actor = False
Objectives[16]Cutscenes_Point_At_Vehicle = False
Objectives[16]Cutscenes_Follow_Player = False
Objectives[16]Cutscenes_Follow_Actor = False
Objectives[16]Cutscenes_Follow_Vehicle = True
Objectives[16]Cutscenes_Follow_Distancee = 14
Objectives[16]Cutscenes_Follow_Hieght = 7
Objectives[16]Cutscenes_Follow_Angle = 325
Objectives[16]mission_ActorsCount = 2
Objectives[16]mission_Actors[0]SpawnInVehicle = True
Objectives[16]mission_Actors[0]SeatIndex = -1
Objectives[16]mission_Actors[0]Survive_Number = 0
Objectives[16]mission_Actors[0]Failed_Text = 
Objectives[16]mission_Actors[0]Remove_After = 0
Objectives[16]mission_Actors[0]positionX = -342,2932
Objectives[16]mission_Actors[0]positionY = 1579,859
Objectives[16]mission_Actors[0]positionZ = 346,7734
Objectives[16]mission_Actors[0]Heading = 294,9669
Objectives[16]mission_Actors[0]String_Name = g_m_m_armlieut_01
Objectives[16]mission_Actors[0]Relationship_Group = Enemy1
Objectives[16]mission_Actors[0]AddBlip = False
Objectives[16]mission_Actors[0]ShowCone = False
Objectives[16]mission_Actors[0]Invincible = False
Objectives[16]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[0]AlwaysFight = True
Objectives[16]mission_Actors[0]Seeing_Range = 30
Objectives[16]mission_Actors[0]Hearing_Range = 30
Objectives[16]mission_Actors[0]CombatMovement = Offensive
Objectives[16]mission_Actors[0]weapon = SNSPistol
Objectives[16]mission_Actors[0]Variation = Random
Objectives[16]mission_Actors[0]Task = 0
Objectives[16]mission_Actors[0]Task_Guard_Range = 5
Objectives[16]mission_Actors[0]Task_Stay_In_Range = True
Objectives[16]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[0]Task_Scenario = NONE
Objectives[16]mission_Actors[1]SpawnInVehicle = True
Objectives[16]mission_Actors[1]SeatIndex = 0
Objectives[16]mission_Actors[1]Survive_Number = 0
Objectives[16]mission_Actors[1]Failed_Text = 
Objectives[16]mission_Actors[1]Remove_After = 0
Objectives[16]mission_Actors[1]positionX = -342,2932
Objectives[16]mission_Actors[1]positionY = 1579,859
Objectives[16]mission_Actors[1]positionZ = 346,7734
Objectives[16]mission_Actors[1]Heading = 294,9669
Objectives[16]mission_Actors[1]String_Name = g_m_m_armlieut_01
Objectives[16]mission_Actors[1]Relationship_Group = Enemy1
Objectives[16]mission_Actors[1]AddBlip = False
Objectives[16]mission_Actors[1]ShowCone = False
Objectives[16]mission_Actors[1]Invincible = False
Objectives[16]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[1]AlwaysFight = True
Objectives[16]mission_Actors[1]Seeing_Range = 30
Objectives[16]mission_Actors[1]Hearing_Range = 30
Objectives[16]mission_Actors[1]CombatMovement = Offensive
Objectives[16]mission_Actors[1]weapon = PistolMk2
Objectives[16]mission_Actors[1]Variation = Random
Objectives[16]mission_Actors[1]Task = 0
Objectives[16]mission_Actors[1]Task_Guard_Range = 5
Objectives[16]mission_Actors[1]Task_Stay_In_Range = True
Objectives[16]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[1]Task_Scenario = NONE
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 5
Objectives[16]ObjectiveMessages[0]positionX = 1371,266
Objectives[16]ObjectiveMessages[0]positionY = -2053,021
Objectives[16]ObjectiveMessages[0]positionZ = 50,99854
Objectives[16]ObjectiveMessages[0]Message = Here's my baby.
Objectives[16]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = Orange
Objectives[16]ObjectiveMessages[0]PlayFromStart = True
Objectives[16]ObjectiveMessages[0]Delay = False
Objectives[16]ObjectiveMessages[0]DelayTime = 0
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = False
Objectives[16]ObjectiveMessages[0]TypeTextMesage = True
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[1]positionX = 1371,864
Objectives[16]ObjectiveMessages[1]positionY = -2055,487
Objectives[16]ObjectiveMessages[1]positionZ = 50,99854
Objectives[16]ObjectiveMessages[1]Message = Take it, and take it to Trevor's depot.
Objectives[16]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[16]ObjectiveMessages[1]Sender = 
Objectives[16]ObjectiveMessages[1]Subject = 
Objectives[16]ObjectiveMessages[1]MessageColor = Orange
Objectives[16]ObjectiveMessages[1]PlayFromStart = True
Objectives[16]ObjectiveMessages[1]Delay = False
Objectives[16]ObjectiveMessages[1]DelayTime = 0
Objectives[16]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[1]TypeSubtitle = False
Objectives[16]ObjectiveMessages[1]TypeTextMesage = True
Objectives[16]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[2]positionX = 1372,481
Objectives[16]ObjectiveMessages[2]positionY = -2058,298
Objectives[16]ObjectiveMessages[2]positionZ = 50,99854
Objectives[16]ObjectiveMessages[2]Message = But be careful, now it's all quiet, but the previous owner could come back any minute.
Objectives[16]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[16]ObjectiveMessages[2]Sender = 
Objectives[16]ObjectiveMessages[2]Subject = 
Objectives[16]ObjectiveMessages[2]MessageColor = Orange
Objectives[16]ObjectiveMessages[2]PlayFromStart = True
Objectives[16]ObjectiveMessages[2]Delay = False
Objectives[16]ObjectiveMessages[2]DelayTime = 0
Objectives[16]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[2]TypeSubtitle = False
Objectives[16]ObjectiveMessages[2]TypeTextMesage = True
Objectives[16]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[3]positionX = 1372,991
Objectives[16]ObjectiveMessages[3]positionY = -2060,443
Objectives[16]ObjectiveMessages[3]positionZ = 50,99854
Objectives[16]ObjectiveMessages[3]Message = Ok, don't worry, we're on it, Lamar let's go.
Objectives[16]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[16]ObjectiveMessages[3]Sender = 
Objectives[16]ObjectiveMessages[3]Subject = 
Objectives[16]ObjectiveMessages[3]MessageColor = Green
Objectives[16]ObjectiveMessages[3]PlayFromStart = True
Objectives[16]ObjectiveMessages[3]Delay = False
Objectives[16]ObjectiveMessages[3]DelayTime = 0
Objectives[16]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[3]TypeSubtitle = False
Objectives[16]ObjectiveMessages[3]TypeTextMesage = True
Objectives[16]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[4]positionX = 1373,467
Objectives[16]ObjectiveMessages[4]positionY = -2062,441
Objectives[16]ObjectiveMessages[4]positionZ = 50,99854
Objectives[16]ObjectiveMessages[4]Message = Ok, I'll see you at the depot, I'll follow you in the air.
Objectives[16]ObjectiveMessages[4]Contact = HC_N_PAI
Objectives[16]ObjectiveMessages[4]Sender = 
Objectives[16]ObjectiveMessages[4]Subject = 
Objectives[16]ObjectiveMessages[4]MessageColor = Orange
Objectives[16]ObjectiveMessages[4]PlayFromStart = True
Objectives[16]ObjectiveMessages[4]Delay = False
Objectives[16]ObjectiveMessages[4]DelayTime = 0
Objectives[16]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[4]TypeSubtitle = False
Objectives[16]ObjectiveMessages[4]TypeTextMesage = True
Objectives[16]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[17]Type = Cutscenes_Objective
Objectives[17]Text = 
Objectives[17]positionX = -442,3909
Objectives[17]positionY = 1590,564
Objectives[17]positionZ = 357,0193
Objectives[17]Cutscenes_Time = 0
Objectives[17]Cutscenes_Trans_Time = 0
Objectives[17]Cutscenes_FOV = 30
Objectives[17]Cutscenes_Shake = Hand
Objectives[17]Cutscenes_Amplitude = 0
Objectives[17]Cutscenes_FadeOut = False
Objectives[17]Cutscenes_FadeIn = False
Objectives[17]Cutscenes_End = True
Objectives[17]Cutscenes_Point_At_Position = False
Objectives[17]Cutscenes_Point_At_Player = False
Objectives[17]Cutscenes_Point_At_Actor = False
Objectives[17]Cutscenes_Point_At_Vehicle = False
Objectives[17]Cutscenes_Follow_Player = False
Objectives[17]Cutscenes_Follow_Actor = False
Objectives[17]Cutscenes_Follow_Vehicle = False
Objectives[17]Cutscenes_Follow_Distancee = 10
Objectives[17]Cutscenes_Follow_Hieght = 1
Objectives[17]Cutscenes_Follow_Angle = 0
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Text = Go get the Terrorbyte
Objectives[18]Type = Leave_Area
Objectives[18]positionX = -458,4724
Objectives[18]positionY = 1528,214
Objectives[18]positionZ = 389,1714
Objectives[18]Leave_Area_Distance = 5
Objectives[18]Leave_Area_Use_Objective_Position = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Set_Player_Actor_Objective
Objectives[19]Text = 
Objectives[19]positionX = 1381,265
Objectives[19]positionY = -2068,74
Objectives[19]positionZ = 50,99854
Objectives[19]SetPlayerActor_Use_Player = False
Objectives[19]SetPlayerActor_Player_Controllable = True
Objectives[19]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[19]SetPlayerActor_Use_Actor = True
Objectives[19]SetPlayerActor_RelationshipGroup_Change = False
Objectives[19]SetPlayerActor_RelationshipGroup = Neutral
Objectives[19]SetPlayerActor_Invincible_Change = False
Objectives[19]SetPlayerActor_Invincible = False
Objectives[19]SetPlayerActor_NewTask = True
Objectives[19]Int_Task = 99
Objectives[19]Task_Repeat = False
Objectives[19]Task_Timeout = False
Objectives[19]Task_Guard_Range = 10
Objectives[19]Task_Stay_In_Range = True
Objectives[19]Task_Wander_Range = 10
Objectives[19]Task_Scenario = NONE
Objectives[19]Task_TalkingAnimation = mic_chatter
Objectives[19]Task_Time = 1
Objectives[19]TaskListCount = 3
Objectives[19]Task_List[0]Type = EnterVehicle
Objectives[19]Task_List[0]PositionX = 1371,568
Objectives[19]Task_List[0]PositionY = -2070,266
Objectives[19]Task_List[0]PositionZ = 51,49854
Objectives[19]Task_List[0]Speed = 1
Objectives[19]Task_List[0]SeatIndex = -1
Objectives[19]Task_List[0]TaskIndex = 0
Objectives[19]Task_List[0]Warp = False
Objectives[19]Task_List[1]Type = Pause
Objectives[19]Task_List[1]positionX = -437,714
Objectives[19]Task_List[1]positionY = 1580,808
Objectives[19]Task_List[1]positionZ = 357,4931
Objectives[19]Task_List[1]time = 5
Objectives[19]Task_List[2]Type = VehicleHeliTask
Objectives[19]Task_List[2]positionX = 1372,467
Objectives[19]Task_List[2]positionY = -2070,084
Objectives[19]Task_List[2]positionZ = 51,49854
Objectives[19]Task_List[2]speed = 100
Objectives[19]Task_List[2]Hight = 30
Objectives[19]Task_List[2]FollowPlayer = False
Objectives[19]Task_List[2]AttackPlayer = False
Objectives[19]Task_List[2]Land = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = Get the Terrorbyte
Objectives[20]FaildText = 
Objectives[20]Type = Enter_Vehicle
Objectives[20]positionX = -436,3598
Objectives[20]positionY = 1583,494
Objectives[20]positionZ = 356,691
Objectives[20]EnterVehicle_AsPassenger = False
Objectives[20]EnterVehicle_CanExit = True
Objectives[20]EnterVehicle_SetIsWanted = False
Objectives[20]EnterVehicle_SeatIndex = 0
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Text = Take the terrorbyte to Trevor's depot
Objectives[21]Type = Leave_Area
Objectives[21]positionX = -338,2488
Objectives[21]positionY = 1578,32
Objectives[21]positionZ = 345,613
Objectives[21]Leave_Area_Distance = 75
Objectives[21]Leave_Area_Use_Objective_Position = False
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 1
Objectives[21]ObjectiveMessages[0]positionX = -336,7784
Objectives[21]ObjectiveMessages[0]positionY = 1575,676
Objectives[21]ObjectiveMessages[0]positionZ = 345,8273
Objectives[21]ObjectiveMessages[0]Message = Ok, let's go.
Objectives[21]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[21]ObjectiveMessages[0]Sender = 
Objectives[21]ObjectiveMessages[0]Subject = 
Objectives[21]ObjectiveMessages[0]MessageColor = Green
Objectives[21]ObjectiveMessages[0]PlayFromStart = True
Objectives[21]ObjectiveMessages[0]Delay = False
Objectives[21]ObjectiveMessages[0]DelayTime = 0
Objectives[21]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[0]TypeSubtitle = False
Objectives[21]ObjectiveMessages[0]TypeTextMesage = True
Objectives[21]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[22]Type = Random_Spawn_Objective
Objectives[22]positionX = -316,4126
Objectives[22]positionY = 1580,606
Objectives[22]positionZ = 343,2173
Objectives[22]Random_Actors_Actor_Model_Name = g_m_m_armgoon_01
Objectives[22]Random_Actors_Vehicle_Model_Name = glendale
Objectives[22]Random_Actors_Vehicle_Primary_Color = MetallicBistonBrown
Objectives[22]Random_Actors_Vehicle_Secondary_Color = MetaillicVDarkBlue
Objectives[22]Random_Actors_Weapon_Model_Name = Pistol
Objectives[22]Random_Actors_Passenger = True
Objectives[22]Random_Actors_Fill_With_Occupants = True
Objectives[22]Random_Actors_Max_Count = 2
Objectives[22]Random_Actors_Max_ReSpawn = 1
Objectives[22]Random_Actors_Spawn_End = False
Objectives[22]Random_Actors_Spawn_Actors_Only = False
Objectives[22]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[22]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[22]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[22]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Type = Random_Spawn_Objective
Objectives[23]positionX = -320,5379
Objectives[23]positionY = 1586,65
Objectives[23]positionZ = 342,9804
Objectives[23]Random_Actors_Actor_Model_Name = g_m_m_armlieut_01
Objectives[23]Random_Actors_Vehicle_Model_Name = washington
Objectives[23]Random_Actors_Vehicle_Primary_Color = MetallicBlackRed
Objectives[23]Random_Actors_Vehicle_Secondary_Color = Salmonpink
Objectives[23]Random_Actors_Weapon_Model_Name = Pistol
Objectives[23]Random_Actors_Passenger = True
Objectives[23]Random_Actors_Fill_With_Occupants = True
Objectives[23]Random_Actors_Max_Count = 2
Objectives[23]Random_Actors_Max_ReSpawn = 1
Objectives[23]Random_Actors_Spawn_End = False
Objectives[23]Random_Actors_Spawn_Actors_Only = False
Objectives[23]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[23]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[23]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[23]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Random_Spawn_Objective
Objectives[24]positionX = -316,3804
Objectives[24]positionY = 1586,581
Objectives[24]positionZ = 342,6748
Objectives[24]Random_Actors_Actor_Model_Name = g_m_y_armgoon_02
Objectives[24]Random_Actors_Vehicle_Model_Name = seminole
Objectives[24]Random_Actors_Vehicle_Primary_Color = MetallicBistonBrown
Objectives[24]Random_Actors_Vehicle_Secondary_Color = MetallicBlackSteel
Objectives[24]Random_Actors_Weapon_Model_Name = Pistol
Objectives[24]Random_Actors_Passenger = True
Objectives[24]Random_Actors_Fill_With_Occupants = True
Objectives[24]Random_Actors_Max_Count = 2
Objectives[24]Random_Actors_Max_ReSpawn = 1
Objectives[24]Random_Actors_Spawn_End = False
Objectives[24]Random_Actors_Spawn_Actors_Only = False
Objectives[24]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[24]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[24]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[24]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Text = Take the terrorbyte to Trevor's depot
Objectives[25]Text2 = 
Objectives[25]Text3 = 
Objectives[25]Failed_Text = 
Objectives[25]Type = Checkpoint
Objectives[25]Checkpoint_Type = 45
Objectives[25]Reserved = 1
Objectives[25]ColorR = 255
Objectives[25]ColorG = 255
Objectives[25]ColorB = 0
Objectives[25]ColorA = 255
Objectives[25]IconColorR = 255
Objectives[25]IconColorG = 255
Objectives[25]IconColorB = 0
Objectives[25]IconColorA = 255
Objectives[25]positionX = 1563,861
Objectives[25]positionY = -2165,522
Objectives[25]positionZ = 76,52241
Objectives[25]Heading = -260,9469
Objectives[25]Diameter = 5
Objectives[25]minimum_hight = 1
Objectives[25]maximum_hight = 10
Objectives[25]TriggerDistance = 2,5
Objectives[25]PlaySound = False
Objectives[25]LoseWanted = False
Objectives[25]Stop_Vehicle = False
Objectives[25]DeliverVehicleOnly = False
Objectives[25]DeliverTrailor = False
Objectives[25]DeliverTowTruck = False
Objectives[25]DeliverVehicleCargobob = False
Objectives[25]DeliverPropCargobob = False
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 2
Objectives[25]mission_Vehicles[0]positionX = 1678,177
Objectives[25]mission_Vehicles[0]positionY = -1953,413
Objectives[25]mission_Vehicles[0]positionZ = 112,3341
Objectives[25]mission_Vehicles[0]Heading = 153,7743
Objectives[25]mission_Vehicles[0]Name = Frogger
Objectives[25]mission_Vehicles[0]Model = frogger2
Objectives[25]mission_Vehicles[0]PrimaryColor = MetaillicVDarkBlue
Objectives[25]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[25]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[25]mission_Vehicles[0]HasPearlescent = False
Objectives[25]mission_Vehicles[0]Livery = 1
Objectives[25]mission_Vehicles[0]DirtLevel = 0
Objectives[25]mission_Vehicles[0]LockedForPlayer = False
Objectives[25]mission_Vehicles[0]Locked = False
Objectives[25]mission_Vehicles[0]Alarm = False
Objectives[25]mission_Vehicles[0]HotWired = False
Objectives[25]mission_Vehicles[0]Invincible = True
Objectives[25]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[25]mission_Vehicles[0]Remove_After = 44
Objectives[25]mission_Vehicles[0]Survive_Number = 0
Objectives[25]mission_Vehicles[0]Failed_Text = 
Objectives[25]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[25]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 26
Objectives[25]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[25]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[25]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[25]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 26
Objectives[25]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[25]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[25]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 27
Objectives[25]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[25]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 37
Objectives[25]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[25]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 2
Objectives[25]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 29
Objectives[25]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 30
Objectives[25]mission_Vehicles[1]positionX = -2968,606
Objectives[25]mission_Vehicles[1]positionY = 350,9813
Objectives[25]mission_Vehicles[1]positionZ = 14,84554
Objectives[25]mission_Vehicles[1]Heading = 335,6286
Objectives[25]mission_Vehicles[1]Name = Terrorbyte
Objectives[25]mission_Vehicles[1]Model = terbyte
Objectives[25]mission_Vehicles[1]PrimaryColor = MetallicAnthraciteGray
Objectives[25]mission_Vehicles[1]SecondaryColor = PoliceCarBlue
Objectives[25]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[25]mission_Vehicles[1]HasPearlescent = False
Objectives[25]mission_Vehicles[1]Livery = 1
Objectives[25]mission_Vehicles[1]DirtLevel = 0
Objectives[25]mission_Vehicles[1]LockedForPlayer = False
Objectives[25]mission_Vehicles[1]Locked = False
Objectives[25]mission_Vehicles[1]Alarm = False
Objectives[25]mission_Vehicles[1]HotWired = False
Objectives[25]mission_Vehicles[1]Invincible = False
Objectives[25]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[25]mission_Vehicles[1]Remove_After = 0
Objectives[25]mission_Vehicles[1]Survive_Number = 46
Objectives[25]mission_Vehicles[1]Failed_Text = The Terrorbyte was destroyed
Objectives[25]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[25]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 38
Objectives[25]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[25]mission_Vehicles[1]NeededForObjectiveHintCount = 1
Objectives[25]mission_Vehicles[1]NeededForObjectiveHint[0] = 33
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 4
Objectives[25]ObjectiveMessages[0]positionX = -328,1893
Objectives[25]ObjectiveMessages[0]positionY = 1577,304
Objectives[25]ObjectiveMessages[0]positionZ = 344,6848
Objectives[25]ObjectiveMessages[0]Message = Oh fuck, they're already coming back.
Objectives[25]ObjectiveMessages[0]Contact = CHAR_LAMAR
Objectives[25]ObjectiveMessages[0]Sender = 
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = Yellow
Objectives[25]ObjectiveMessages[0]PlayFromStart = True
Objectives[25]ObjectiveMessages[0]Delay = False
Objectives[25]ObjectiveMessages[0]DelayTime = 0
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = False
Objectives[25]ObjectiveMessages[0]TypeTextMesage = True
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[1]positionX = -325,0868
Objectives[25]ObjectiveMessages[1]positionY = 1577,923
Objectives[25]ObjectiveMessages[1]positionZ = 344,2839
Objectives[25]ObjectiveMessages[1]Message = Shit, I was hoping to get more time.
Objectives[25]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[25]ObjectiveMessages[1]Sender = 
Objectives[25]ObjectiveMessages[1]Subject = 
Objectives[25]ObjectiveMessages[1]MessageColor = Green
Objectives[25]ObjectiveMessages[1]PlayFromStart = True
Objectives[25]ObjectiveMessages[1]Delay = False
Objectives[25]ObjectiveMessages[1]DelayTime = 0
Objectives[25]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[1]TypeSubtitle = False
Objectives[25]ObjectiveMessages[1]TypeTextMesage = True
Objectives[25]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[2]positionX = -322,339
Objectives[25]ObjectiveMessages[2]positionY = 1578,535
Objectives[25]ObjectiveMessages[2]positionZ = 343,9802
Objectives[25]ObjectiveMessages[2]Message = Ok, you try to stop them, I think to drive.
Objectives[25]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[25]ObjectiveMessages[2]Sender = 
Objectives[25]ObjectiveMessages[2]Subject = 
Objectives[25]ObjectiveMessages[2]MessageColor = Green
Objectives[25]ObjectiveMessages[2]PlayFromStart = True
Objectives[25]ObjectiveMessages[2]Delay = False
Objectives[25]ObjectiveMessages[2]DelayTime = 0
Objectives[25]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[2]TypeSubtitle = False
Objectives[25]ObjectiveMessages[2]TypeTextMesage = True
Objectives[25]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[3]positionX = -319,7042
Objectives[25]ObjectiveMessages[3]positionY = 1579,178
Objectives[25]ObjectiveMessages[3]positionZ = 343,7119
Objectives[25]ObjectiveMessages[3]Message = Ok.
Objectives[25]ObjectiveMessages[3]Contact = CHAR_LAMAR
Objectives[25]ObjectiveMessages[3]Sender = 
Objectives[25]ObjectiveMessages[3]Subject = 
Objectives[25]ObjectiveMessages[3]MessageColor = Yellow
Objectives[25]ObjectiveMessages[3]PlayFromStart = True
Objectives[25]ObjectiveMessages[3]Delay = False
Objectives[25]ObjectiveMessages[3]DelayTime = 0
Objectives[25]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[3]TypeSubtitle = False
Objectives[25]ObjectiveMessages[3]TypeTextMesage = True
Objectives[25]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[26]Text = Get the helicopter
Objectives[26]FaildText = 
Objectives[26]Type = Enter_Vehicle
Objectives[26]positionX = 1489,38
Objectives[26]positionY = -1834,563
Objectives[26]positionZ = 70,11017
Objectives[26]EnterVehicle_AsPassenger = True
Objectives[26]EnterVehicle_CanExit = True
Objectives[26]EnterVehicle_SetIsWanted = False
Objectives[26]EnterVehicle_SeatIndex = 0
Objectives[26]mission_ActorsCount = 1
Objectives[26]mission_Actors[0]Survive_Number = 0
Objectives[26]mission_Actors[0]Failed_Text = 
Objectives[26]mission_Actors[0]Remove_After = 44
Objectives[26]mission_Actors[0]positionX = 1679,809
Objectives[26]mission_Actors[0]positionY = -1956,481
Objectives[26]mission_Actors[0]positionZ = 112,775
Objectives[26]mission_Actors[0]Heading = 145,5856
Objectives[26]mission_Actors[0]String_Name = IG_PAIGE
Objectives[26]mission_Actors[0]Relationship_Group = Friend
Objectives[26]mission_Actors[0]AddBlip = False
Objectives[26]mission_Actors[0]ShowCone = False
Objectives[26]mission_Actors[0]Invincible = True
Objectives[26]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[0]AlwaysFight = True
Objectives[26]mission_Actors[0]Seeing_Range = 30
Objectives[26]mission_Actors[0]Hearing_Range = 30
Objectives[26]mission_Actors[0]CombatMovement = Offensive
Objectives[26]mission_Actors[0]weapon = Unarmed
Objectives[26]mission_Actors[0]Variation = Default
Objectives[26]mission_Actors[0]Task = 99
Objectives[26]mission_Actors[0]Task_Guard_Range = 5
Objectives[26]mission_Actors[0]Task_Stay_In_Range = True
Objectives[26]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[0]Task_Scenario = NONE
Objectives[26]mission_Actors[0]Task_List_Count = 2
Objectives[26]mission_Actors[0]Task_Repeat = False
Objectives[26]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[26]mission_Actors[0]Task_List[0]PositionX = 1491,604
Objectives[26]mission_Actors[0]Task_List[0]PositionY = -1834,859
Objectives[26]mission_Actors[0]Task_List[0]PositionZ = 70,62585
Objectives[26]mission_Actors[0]Task_List[0]Speed = 1
Objectives[26]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[26]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[26]mission_Actors[0]Task_List[1]Type = VehicleHeliTask
Objectives[26]mission_Actors[0]Task_List[1]PositionX = 1538,857
Objectives[26]mission_Actors[0]Task_List[1]PositionY = -2091,568
Objectives[26]mission_Actors[0]Task_List[1]PositionZ = 76,57312
Objectives[26]mission_Actors[0]Task_List[1]speed = 100
Objectives[26]mission_Actors[0]Task_List[1]Hight = 30
Objectives[26]mission_Actors[0]Task_List[1]FollowPlayer = False
Objectives[26]mission_Actors[0]Task_List[1]AttackPlayer = False
Objectives[26]mission_Actors[0]Task_List[1]Land = True
Objectives[26]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[26]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 27
Objectives[26]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 34
Objectives[26]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 37
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 5
Objectives[26]ObjectiveMessages[0]positionX = 1684,237
Objectives[26]ObjectiveMessages[0]positionY = -1971,827
Objectives[26]ObjectiveMessages[0]positionZ = 110,2096
Objectives[26]ObjectiveMessages[0]Message = Here we go, let's leave the Terrorbyte here.
Objectives[26]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[26]ObjectiveMessages[0]Sender = 
Objectives[26]ObjectiveMessages[0]Subject = 
Objectives[26]ObjectiveMessages[0]MessageColor = Green
Objectives[26]ObjectiveMessages[0]PlayFromStart = True
Objectives[26]ObjectiveMessages[0]Delay = False
Objectives[26]ObjectiveMessages[0]DelayTime = 0
Objectives[26]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[0]TypeSubtitle = False
Objectives[26]ObjectiveMessages[0]TypeTextMesage = True
Objectives[26]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[1]positionX = 1684,095
Objectives[26]ObjectiveMessages[1]positionY = -1975,114
Objectives[26]ObjectiveMessages[1]positionZ = 109,5
Objectives[26]ObjectiveMessages[1]Message = Where's Paige?
Objectives[26]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[26]ObjectiveMessages[1]Sender = 
Objectives[26]ObjectiveMessages[1]Subject = 
Objectives[26]ObjectiveMessages[1]MessageColor = Yellow
Objectives[26]ObjectiveMessages[1]PlayFromStart = True
Objectives[26]ObjectiveMessages[1]Delay = False
Objectives[26]ObjectiveMessages[1]DelayTime = 0
Objectives[26]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[1]TypeSubtitle = False
Objectives[26]ObjectiveMessages[1]TypeTextMesage = True
Objectives[26]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[2]positionX = 1683,94
Objectives[26]ObjectiveMessages[2]positionY = -1978,673
Objectives[26]ObjectiveMessages[2]positionZ = 108,6681
Objectives[26]ObjectiveMessages[2]Message = I'm coming, wait for me in the yard.
Objectives[26]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[26]ObjectiveMessages[2]Sender = 
Objectives[26]ObjectiveMessages[2]Subject = 
Objectives[26]ObjectiveMessages[2]MessageColor = Orange
Objectives[26]ObjectiveMessages[2]PlayFromStart = True
Objectives[26]ObjectiveMessages[2]Delay = False
Objectives[26]ObjectiveMessages[2]DelayTime = 0
Objectives[26]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[2]TypeSubtitle = False
Objectives[26]ObjectiveMessages[2]TypeTextMesage = True
Objectives[26]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[3]positionX = 1683,941
Objectives[26]ObjectiveMessages[3]positionY = -1982,469
Objectives[26]ObjectiveMessages[3]positionZ = 107,8236
Objectives[26]ObjectiveMessages[3]Message = What the fuck? This thing speaks?
Objectives[26]ObjectiveMessages[3]Contact = CHAR_LAMAR
Objectives[26]ObjectiveMessages[3]Sender = 
Objectives[26]ObjectiveMessages[3]Subject = 
Objectives[26]ObjectiveMessages[3]MessageColor = Yellow
Objectives[26]ObjectiveMessages[3]PlayFromStart = True
Objectives[26]ObjectiveMessages[3]Delay = False
Objectives[26]ObjectiveMessages[3]DelayTime = 0
Objectives[26]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[3]TypeSubtitle = False
Objectives[26]ObjectiveMessages[3]TypeTextMesage = True
Objectives[26]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[4]positionX = 1683,941
Objectives[26]ObjectiveMessages[4]positionY = -1982,469
Objectives[26]ObjectiveMessages[4]positionZ = 107,8236
Objectives[26]ObjectiveMessages[4]Message = Come on, let's go.
Objectives[26]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[26]ObjectiveMessages[4]Sender = 
Objectives[26]ObjectiveMessages[4]Subject = 
Objectives[26]ObjectiveMessages[4]MessageColor = Green
Objectives[26]ObjectiveMessages[4]PlayFromStart = True
Objectives[26]ObjectiveMessages[4]Delay = False
Objectives[26]ObjectiveMessages[4]DelayTime = 0
Objectives[26]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[4]TypeSubtitle = False
Objectives[26]ObjectiveMessages[4]TypeTextMesage = True
Objectives[26]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[27]Type = Set_Player_Actor_Objective
Objectives[27]Text = 
Objectives[27]positionX = 1680,481
Objectives[27]positionY = -1957,397
Objectives[27]positionZ = 111,7629
Objectives[27]SetPlayerActor_Use_Player = False
Objectives[27]SetPlayerActor_Player_Controllable = True
Objectives[27]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[27]SetPlayerActor_Use_Actor = True
Objectives[27]SetPlayerActor_RelationshipGroup_Change = False
Objectives[27]SetPlayerActor_RelationshipGroup = Neutral
Objectives[27]SetPlayerActor_Invincible_Change = False
Objectives[27]SetPlayerActor_Invincible = False
Objectives[27]SetPlayerActor_NewTask = True
Objectives[27]Int_Task = 99
Objectives[27]Task_Repeat = False
Objectives[27]Task_Timeout = False
Objectives[27]Task_Guard_Range = 10
Objectives[27]Task_Stay_In_Range = True
Objectives[27]Task_Wander_Range = 10
Objectives[27]Task_Scenario = NONE
Objectives[27]Task_TalkingAnimation = mic_chatter
Objectives[27]Task_Time = 1
Objectives[27]TaskListCount = 3
Objectives[27]Task_List[0]Type = Pause
Objectives[27]Task_List[0]positionX = 1680,481
Objectives[27]Task_List[0]positionY = -1957,397
Objectives[27]Task_List[0]positionZ = 112,2629
Objectives[27]Task_List[0]time = 5
Objectives[27]Task_List[1]Type = EnterVehicle
Objectives[27]Task_List[1]PositionX = 1680,481
Objectives[27]Task_List[1]PositionY = -1957,397
Objectives[27]Task_List[1]PositionZ = 112,2629
Objectives[27]Task_List[1]Speed = 1
Objectives[27]Task_List[1]SeatIndex = -1
Objectives[27]Task_List[1]TaskIndex = 1
Objectives[27]Task_List[1]Warp = False
Objectives[27]Task_List[2]Type = VehicleHeliTask
Objectives[27]Task_List[2]positionX = -3093,486
Objectives[27]Task_List[2]positionY = 438,3521
Objectives[27]Task_List[2]positionZ = 1,857053
Objectives[27]Task_List[2]speed = 100
Objectives[27]Task_List[2]Hight = 100
Objectives[27]Task_List[2]FollowPlayer = False
Objectives[27]Task_List[2]AttackPlayer = False
Objectives[27]Task_List[2]Land = True
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Text = 
Objectives[28]Type = Leave_Area
Objectives[28]positionX = 1678,454
Objectives[28]positionY = -1956,182
Objectives[28]positionZ = 111,6437
Objectives[28]Leave_Area_Distance = 400
Objectives[28]Leave_Area_Use_Objective_Position = False
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 4
Objectives[28]ObjectiveMessages[0]positionX = 1683,636
Objectives[28]ObjectiveMessages[0]positionY = -1994,249
Objectives[28]ObjectiveMessages[0]positionZ = 105,36
Objectives[28]ObjectiveMessages[0]Message = Hurry up guys, we got a lot to do.
Objectives[28]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[28]ObjectiveMessages[0]Sender = 
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = Orange
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = False
Objectives[28]ObjectiveMessages[0]TypeTextMesage = True
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[1]positionX = 1683,565
Objectives[28]ObjectiveMessages[1]positionY = -1997,507
Objectives[28]ObjectiveMessages[1]positionZ = 104,6432
Objectives[28]ObjectiveMessages[1]Message = All right with the first Terrorbyte?
Objectives[28]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[28]ObjectiveMessages[1]Sender = 
Objectives[28]ObjectiveMessages[1]Subject = 
Objectives[28]ObjectiveMessages[1]MessageColor = Orange
Objectives[28]ObjectiveMessages[1]PlayFromStart = True
Objectives[28]ObjectiveMessages[1]Delay = False
Objectives[28]ObjectiveMessages[1]DelayTime = 0
Objectives[28]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[1]TypeSubtitle = False
Objectives[28]ObjectiveMessages[1]TypeTextMesage = True
Objectives[28]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[2]positionX = 1683,781
Objectives[28]ObjectiveMessages[2]positionY = -2001,066
Objectives[28]ObjectiveMessages[2]positionZ = 103,7369
Objectives[28]ObjectiveMessages[2]Message = Yes, just a few new holes, nothing serious.
Objectives[28]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[28]ObjectiveMessages[2]Sender = 
Objectives[28]ObjectiveMessages[2]Subject = 
Objectives[28]ObjectiveMessages[2]MessageColor = Green
Objectives[28]ObjectiveMessages[2]PlayFromStart = True
Objectives[28]ObjectiveMessages[2]Delay = False
Objectives[28]ObjectiveMessages[2]DelayTime = 0
Objectives[28]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[2]TypeSubtitle = False
Objectives[28]ObjectiveMessages[2]TypeTextMesage = True
Objectives[28]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[3]positionX = 1683,824
Objectives[28]ObjectiveMessages[3]positionY = -2004,509
Objectives[28]ObjectiveMessages[3]positionZ = 103,0278
Objectives[28]ObjectiveMessages[3]Message = Well.
Objectives[28]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[28]ObjectiveMessages[3]Sender = 
Objectives[28]ObjectiveMessages[3]Subject = 
Objectives[28]ObjectiveMessages[3]MessageColor = Orange
Objectives[28]ObjectiveMessages[3]PlayFromStart = True
Objectives[28]ObjectiveMessages[3]Delay = False
Objectives[28]ObjectiveMessages[3]DelayTime = 0
Objectives[28]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[3]TypeSubtitle = False
Objectives[28]ObjectiveMessages[3]TypeTextMesage = True
Objectives[28]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[29]Type = Cutscenes_Objective
Objectives[29]Text = 
Objectives[29]positionX = 1678,454
Objectives[29]positionY = -1956,182
Objectives[29]positionZ = 111,6437
Objectives[29]Cutscenes_Time = 7
Objectives[29]Cutscenes_Trans_Time = 1
Objectives[29]Cutscenes_FOV = 60
Objectives[29]Cutscenes_Shake = Hand
Objectives[29]Cutscenes_Amplitude = 0
Objectives[29]Cutscenes_FadeOut = False
Objectives[29]Cutscenes_FadeIn = False
Objectives[29]Cutscenes_End = False
Objectives[29]Cutscenes_Point_At_Position = False
Objectives[29]Cutscenes_Point_At_Player = False
Objectives[29]Cutscenes_Point_At_Actor = False
Objectives[29]Cutscenes_Point_At_Vehicle = False
Objectives[29]Cutscenes_Follow_Player = False
Objectives[29]Cutscenes_Follow_Actor = False
Objectives[29]Cutscenes_Follow_Vehicle = True
Objectives[29]Cutscenes_Follow_Distancee = 7
Objectives[29]Cutscenes_Follow_Hieght = 1
Objectives[29]Cutscenes_Follow_Angle = 55
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 5
Objectives[29]ObjectiveMessages[0]positionX = 1684,403
Objectives[29]ObjectiveMessages[0]positionY = -2019,834
Objectives[29]ObjectiveMessages[0]positionZ = 100,1762
Objectives[29]ObjectiveMessages[0]Message = Do you already have someone to sell the Terrorbyte?
Objectives[29]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[29]ObjectiveMessages[0]Sender = 
Objectives[29]ObjectiveMessages[0]Subject = 
Objectives[29]ObjectiveMessages[0]MessageColor = Green
Objectives[29]ObjectiveMessages[0]PlayFromStart = True
Objectives[29]ObjectiveMessages[0]Delay = False
Objectives[29]ObjectiveMessages[0]DelayTime = 0
Objectives[29]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[0]TypeSubtitle = False
Objectives[29]ObjectiveMessages[0]TypeTextMesage = True
Objectives[29]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[1]positionX = 1684,196
Objectives[29]ObjectiveMessages[1]positionY = -2022,968
Objectives[29]ObjectiveMessages[1]positionZ = 99,81767
Objectives[29]ObjectiveMessages[1]Message = No, I must first download all the data and reset it before I can sell it.
Objectives[29]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[29]ObjectiveMessages[1]Sender = 
Objectives[29]ObjectiveMessages[1]Subject = 
Objectives[29]ObjectiveMessages[1]MessageColor = Orange
Objectives[29]ObjectiveMessages[1]PlayFromStart = True
Objectives[29]ObjectiveMessages[1]Delay = False
Objectives[29]ObjectiveMessages[1]DelayTime = 0
Objectives[29]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[1]TypeSubtitle = False
Objectives[29]ObjectiveMessages[1]TypeTextMesage = True
Objectives[29]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[2]positionX = 1683,503
Objectives[29]ObjectiveMessages[2]positionY = -2026,753
Objectives[29]ObjectiveMessages[2]positionZ = 99,40852
Objectives[29]ObjectiveMessages[2]Message = What data? Can you see the customer data?
Objectives[29]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[29]ObjectiveMessages[2]Sender = 
Objectives[29]ObjectiveMessages[2]Subject = 
Objectives[29]ObjectiveMessages[2]MessageColor = Green
Objectives[29]ObjectiveMessages[2]PlayFromStart = True
Objectives[29]ObjectiveMessages[2]Delay = False
Objectives[29]ObjectiveMessages[2]DelayTime = 0
Objectives[29]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[2]TypeSubtitle = False
Objectives[29]ObjectiveMessages[2]TypeTextMesage = True
Objectives[29]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[3]positionX = 1682,815
Objectives[29]ObjectiveMessages[3]positionY = -2030,395
Objectives[29]ObjectiveMessages[3]positionZ = 99,14636
Objectives[29]ObjectiveMessages[3]Message = Of course, I can see the data of all my Terrorbytes.
Objectives[29]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[29]ObjectiveMessages[3]Sender = 
Objectives[29]ObjectiveMessages[3]Subject = 
Objectives[29]ObjectiveMessages[3]MessageColor = Orange
Objectives[29]ObjectiveMessages[3]PlayFromStart = True
Objectives[29]ObjectiveMessages[3]Delay = False
Objectives[29]ObjectiveMessages[3]DelayTime = 0
Objectives[29]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[3]TypeSubtitle = False
Objectives[29]ObjectiveMessages[3]TypeTextMesage = True
Objectives[29]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[4]positionX = 1681,37
Objectives[29]ObjectiveMessages[4]positionY = -2034,345
Objectives[29]ObjectiveMessages[4]positionZ = 98,86346
Objectives[29]ObjectiveMessages[4]Message = By selling them to criminals, there's going to be some really shocking stuff in that data.
Objectives[29]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[29]ObjectiveMessages[4]Sender = 
Objectives[29]ObjectiveMessages[4]Subject = 
Objectives[29]ObjectiveMessages[4]MessageColor = Green
Objectives[29]ObjectiveMessages[4]PlayFromStart = True
Objectives[29]ObjectiveMessages[4]Delay = False
Objectives[29]ObjectiveMessages[4]DelayTime = 0
Objectives[29]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[4]TypeSubtitle = False
Objectives[29]ObjectiveMessages[4]TypeTextMesage = True
Objectives[29]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[30]Type = Cutscenes_Objective
Objectives[30]Text = 
Objectives[30]positionX = 1671,533
Objectives[30]positionY = -1950,057
Objectives[30]positionZ = 110,6635
Objectives[30]Cutscenes_Time = 1
Objectives[30]Cutscenes_Trans_Time = 7
Objectives[30]Cutscenes_FOV = 60
Objectives[30]Cutscenes_Shake = Hand
Objectives[30]Cutscenes_Amplitude = 0
Objectives[30]Cutscenes_FadeOut = False
Objectives[30]Cutscenes_FadeIn = False
Objectives[30]Cutscenes_End = False
Objectives[30]Cutscenes_Point_At_Position = False
Objectives[30]Cutscenes_Point_At_Player = False
Objectives[30]Cutscenes_Point_At_Actor = False
Objectives[30]Cutscenes_Point_At_Vehicle = False
Objectives[30]Cutscenes_Follow_Player = False
Objectives[30]Cutscenes_Follow_Actor = False
Objectives[30]Cutscenes_Follow_Vehicle = True
Objectives[30]Cutscenes_Follow_Distancee = 5
Objectives[30]Cutscenes_Follow_Hieght = 1
Objectives[30]Cutscenes_Follow_Angle = 310
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Type = Cutscenes_Objective
Objectives[31]Text = 
Objectives[31]positionX = 1686,37
Objectives[31]positionY = -1955,331
Objectives[31]positionZ = 112,4451
Objectives[31]Cutscenes_Time = 0
Objectives[31]Cutscenes_Trans_Time = 0
Objectives[31]Cutscenes_FOV = 30
Objectives[31]Cutscenes_Shake = Hand
Objectives[31]Cutscenes_Amplitude = 0
Objectives[31]Cutscenes_FadeOut = False
Objectives[31]Cutscenes_FadeIn = False
Objectives[31]Cutscenes_End = True
Objectives[31]Cutscenes_Point_At_Position = False
Objectives[31]Cutscenes_Point_At_Player = False
Objectives[31]Cutscenes_Point_At_Actor = False
Objectives[31]Cutscenes_Point_At_Vehicle = False
Objectives[31]Cutscenes_Follow_Player = False
Objectives[31]Cutscenes_Follow_Actor = False
Objectives[31]Cutscenes_Follow_Vehicle = False
Objectives[31]Cutscenes_Follow_Distancee = 10
Objectives[31]Cutscenes_Follow_Hieght = 1
Objectives[31]Cutscenes_Follow_Angle = 0
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Text = 
Objectives[32]Text2 = 
Objectives[32]Text3 = 
Objectives[32]Failed_Text = 
Objectives[32]Type = Checkpoint
Objectives[32]Checkpoint_Type = 45
Objectives[32]Reserved = 1
Objectives[32]ColorR = 255
Objectives[32]ColorG = 255
Objectives[32]ColorB = 0
Objectives[32]ColorA = 255
Objectives[32]IconColorR = 255
Objectives[32]IconColorG = 255
Objectives[32]IconColorB = 0
Objectives[32]IconColorA = 255
Objectives[32]positionX = -2974,704
Objectives[32]positionY = 344,5436
Objectives[32]positionZ = 13,774
Objectives[32]Heading = -29,4138
Objectives[32]Diameter = 1
Objectives[32]minimum_hight = 1
Objectives[32]maximum_hight = 10
Objectives[32]TriggerDistance = 200
Objectives[32]PlaySound = False
Objectives[32]LoseWanted = False
Objectives[32]Stop_Vehicle = False
Objectives[32]DeliverVehicleOnly = False
Objectives[32]DeliverTrailor = False
Objectives[32]DeliverTowTruck = False
Objectives[32]DeliverVehicleCargobob = False
Objectives[32]DeliverPropCargobob = False
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 6
Objectives[32]ObjectiveMessages[0]positionX = 1678,296
Objectives[32]ObjectiveMessages[0]positionY = -2046,806
Objectives[32]ObjectiveMessages[0]positionZ = 98,078
Objectives[32]ObjectiveMessages[0]Message = Yes, sometines, but where I was most shocked was when I looked at the Lamar's browser history.
Objectives[32]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[32]ObjectiveMessages[0]Sender = 
Objectives[32]ObjectiveMessages[0]Subject = 
Objectives[32]ObjectiveMessages[0]MessageColor = Orange
Objectives[32]ObjectiveMessages[0]PlayFromStart = True
Objectives[32]ObjectiveMessages[0]Delay = False
Objectives[32]ObjectiveMessages[0]DelayTime = 0
Objectives[32]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[0]TypeSubtitle = False
Objectives[32]ObjectiveMessages[0]TypeTextMesage = True
Objectives[32]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[1]positionX = 1677,345
Objectives[32]ObjectiveMessages[1]positionY = -2050,626
Objectives[32]ObjectiveMessages[1]positionZ = 98,2071
Objectives[32]ObjectiveMessages[1]Message = OH FUCK! Please don't tell anyone.
Objectives[32]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[32]ObjectiveMessages[1]Sender = 
Objectives[32]ObjectiveMessages[1]Subject = 
Objectives[32]ObjectiveMessages[1]MessageColor = Yellow
Objectives[32]ObjectiveMessages[1]PlayFromStart = True
Objectives[32]ObjectiveMessages[1]Delay = False
Objectives[32]ObjectiveMessages[1]DelayTime = 0
Objectives[32]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[1]TypeSubtitle = False
Objectives[32]ObjectiveMessages[1]TypeTextMesage = True
Objectives[32]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[2]positionX = 1676,624
Objectives[32]ObjectiveMessages[2]positionY = -2053,552
Objectives[32]ObjectiveMessages[2]positionZ = 98,1495
Objectives[32]ObjectiveMessages[2]Message = What are we talking about?
Objectives[32]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[32]ObjectiveMessages[2]Sender = 
Objectives[32]ObjectiveMessages[2]Subject = 
Objectives[32]ObjectiveMessages[2]MessageColor = Green
Objectives[32]ObjectiveMessages[2]PlayFromStart = True
Objectives[32]ObjectiveMessages[2]Delay = False
Objectives[32]ObjectiveMessages[2]DelayTime = 0
Objectives[32]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[2]TypeSubtitle = False
Objectives[32]ObjectiveMessages[2]TypeTextMesage = True
Objectives[32]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[3]positionX = 1675,781
Objectives[32]ObjectiveMessages[3]positionY = -2057,036
Objectives[32]ObjectiveMessages[3]positionZ = 98,29532
Objectives[32]ObjectiveMessages[3]Message = Nothing that concerns you.
Objectives[32]ObjectiveMessages[3]Contact = CHAR_LAMAR
Objectives[32]ObjectiveMessages[3]Sender = 
Objectives[32]ObjectiveMessages[3]Subject = 
Objectives[32]ObjectiveMessages[3]MessageColor = Yellow
Objectives[32]ObjectiveMessages[3]PlayFromStart = True
Objectives[32]ObjectiveMessages[3]Delay = False
Objectives[32]ObjectiveMessages[3]DelayTime = 0
Objectives[32]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[3]TypeSubtitle = False
Objectives[32]ObjectiveMessages[3]TypeTextMesage = True
Objectives[32]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[4]positionX = 1674,93
Objectives[32]ObjectiveMessages[4]positionY = -2060,483
Objectives[32]ObjectiveMessages[4]positionZ = 98,49294
Objectives[32]ObjectiveMessages[4]Message = I can only say that your friend Lamar is much weirder than you think.
Objectives[32]ObjectiveMessages[4]Contact = HC_N_PAI
Objectives[32]ObjectiveMessages[4]Sender = 
Objectives[32]ObjectiveMessages[4]Subject = 
Objectives[32]ObjectiveMessages[4]MessageColor = Orange
Objectives[32]ObjectiveMessages[4]PlayFromStart = True
Objectives[32]ObjectiveMessages[4]Delay = False
Objectives[32]ObjectiveMessages[4]DelayTime = 0
Objectives[32]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[4]TypeSubtitle = False
Objectives[32]ObjectiveMessages[4]TypeTextMesage = True
Objectives[32]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[5]positionX = 1674,252
Objectives[32]ObjectiveMessages[5]positionY = -2063,225
Objectives[32]ObjectiveMessages[5]positionZ = 98,65788
Objectives[32]ObjectiveMessages[5]Message = What?
Objectives[32]ObjectiveMessages[5]Contact = CHAR_FRANKLIN
Objectives[32]ObjectiveMessages[5]Sender = 
Objectives[32]ObjectiveMessages[5]Subject = 
Objectives[32]ObjectiveMessages[5]MessageColor = Green
Objectives[32]ObjectiveMessages[5]PlayFromStart = True
Objectives[32]ObjectiveMessages[5]Delay = False
Objectives[32]ObjectiveMessages[5]DelayTime = 0
Objectives[32]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[5]TypeSubtitle = False
Objectives[32]ObjectiveMessages[5]TypeTextMesage = True
Objectives[32]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[33]Type = Hint_Objective
Objectives[33]Text = 
Objectives[33]positionX = -2974,704
Objectives[33]positionY = 344,5435
Objectives[33]positionZ = 13,77399
Objectives[33]Hint_Time = 10
Objectives[33]Hint_FOV = 20
Objectives[33]Hint_Use_Position = False
Objectives[33]Hint_Use_Player = False
Objectives[33]Hint_Use_Actor = False
Objectives[33]Hint_Use_Vehicle = True
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 5
Objectives[33]ObjectiveMessages[0]positionX = 1671,67
Objectives[33]ObjectiveMessages[0]positionY = -2072,827
Objectives[33]ObjectiveMessages[0]positionZ = 99,09589
Objectives[33]ObjectiveMessages[0]Message = There's my baby.
Objectives[33]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[33]ObjectiveMessages[0]Sender = 
Objectives[33]ObjectiveMessages[0]Subject = 
Objectives[33]ObjectiveMessages[0]MessageColor = Orange
Objectives[33]ObjectiveMessages[0]PlayFromStart = True
Objectives[33]ObjectiveMessages[0]Delay = False
Objectives[33]ObjectiveMessages[0]DelayTime = 0
Objectives[33]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[0]TypeSubtitle = False
Objectives[33]ObjectiveMessages[0]TypeTextMesage = True
Objectives[33]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[1]positionX = 1670,827
Objectives[33]ObjectiveMessages[1]positionY = -2075,352
Objectives[33]ObjectiveMessages[1]positionZ = 99,15575
Objectives[33]ObjectiveMessages[1]Message = Is working on the Fleca bank's security systems.
Objectives[33]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[33]ObjectiveMessages[1]Sender = 
Objectives[33]ObjectiveMessages[1]Subject = 
Objectives[33]ObjectiveMessages[1]MessageColor = Orange
Objectives[33]ObjectiveMessages[1]PlayFromStart = True
Objectives[33]ObjectiveMessages[1]Delay = False
Objectives[33]ObjectiveMessages[1]DelayTime = 0
Objectives[33]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[1]TypeSubtitle = False
Objectives[33]ObjectiveMessages[1]TypeTextMesage = True
Objectives[33]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[2]positionX = 1669,475
Objectives[33]ObjectiveMessages[2]positionY = -2078,32
Objectives[33]ObjectiveMessages[2]positionZ = 99,28284
Objectives[33]ObjectiveMessages[2]Message = They're doing a robbery, you better take it before they leave.
Objectives[33]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[33]ObjectiveMessages[2]Sender = 
Objectives[33]ObjectiveMessages[2]Subject = 
Objectives[33]ObjectiveMessages[2]MessageColor = Orange
Objectives[33]ObjectiveMessages[2]PlayFromStart = True
Objectives[33]ObjectiveMessages[2]Delay = False
Objectives[33]ObjectiveMessages[2]DelayTime = 0
Objectives[33]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[2]TypeSubtitle = False
Objectives[33]ObjectiveMessages[2]TypeTextMesage = True
Objectives[33]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[3]positionX = 1668,096
Objectives[33]ObjectiveMessages[3]positionY = -2081,468
Objectives[33]ObjectiveMessages[3]positionZ = 99,36166
Objectives[33]ObjectiveMessages[3]Message = Ok, get us down.
Objectives[33]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[33]ObjectiveMessages[3]Sender = 
Objectives[33]ObjectiveMessages[3]Subject = 
Objectives[33]ObjectiveMessages[3]MessageColor = Green
Objectives[33]ObjectiveMessages[3]PlayFromStart = True
Objectives[33]ObjectiveMessages[3]Delay = False
Objectives[33]ObjectiveMessages[3]DelayTime = 0
Objectives[33]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[3]TypeSubtitle = False
Objectives[33]ObjectiveMessages[3]TypeTextMesage = True
Objectives[33]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[4]positionX = 1666,925
Objectives[33]ObjectiveMessages[4]positionY = -2084,098
Objectives[33]ObjectiveMessages[4]positionZ = 99,3215
Objectives[33]ObjectiveMessages[4]Message = Ok, but I can't land in the middle of the road, we land on the beach.
Objectives[33]ObjectiveMessages[4]Contact = HC_N_PAI
Objectives[33]ObjectiveMessages[4]Sender = 
Objectives[33]ObjectiveMessages[4]Subject = 
Objectives[33]ObjectiveMessages[4]MessageColor = Orange
Objectives[33]ObjectiveMessages[4]PlayFromStart = True
Objectives[33]ObjectiveMessages[4]Delay = False
Objectives[33]ObjectiveMessages[4]DelayTime = 0
Objectives[33]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[4]TypeSubtitle = False
Objectives[33]ObjectiveMessages[4]TypeTextMesage = True
Objectives[33]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = 
Objectives[34]positionX = 1683,855
Objectives[34]positionY = -1953,737
Objectives[34]positionZ = 112,2216
Objectives[34]SetPlayerActor_Use_Player = False
Objectives[34]SetPlayerActor_Player_Controllable = True
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[34]SetPlayerActor_Use_Actor = True
Objectives[34]SetPlayerActor_RelationshipGroup_Change = False
Objectives[34]SetPlayerActor_RelationshipGroup = Neutral
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = True
Objectives[34]Int_Task = 99
Objectives[34]Task_Repeat = False
Objectives[34]Task_Timeout = True
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = NONE
Objectives[34]Task_TalkingAnimation = mic_chatter
Objectives[34]Task_Time = 1
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Type = Set_Player_Actor_Objective
Objectives[35]Text = 
Objectives[35]positionX = -2978,009
Objectives[35]positionY = 345,0487
Objectives[35]positionZ = 13,78156
Objectives[35]SetPlayerActor_Use_Player = True
Objectives[35]SetPlayerActor_Player_Controllable = True
Objectives[35]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[35]SetPlayerActor_Use_Actor = False
Objectives[35]SetPlayerActor_RelationshipGroup_Change = False
Objectives[35]SetPlayerActor_RelationshipGroup = Neutral
Objectives[35]SetPlayerActor_Invincible_Change = False
Objectives[35]SetPlayerActor_Invincible = False
Objectives[35]SetPlayerActor_NewTask = False
Objectives[35]Int_Task = 0
Objectives[35]Task_Repeat = False
Objectives[35]Task_Timeout = False
Objectives[35]Task_Guard_Range = 10
Objectives[35]Task_Stay_In_Range = True
Objectives[35]Task_Wander_Range = 10
Objectives[35]Task_Scenario = NONE
Objectives[35]Task_TalkingAnimation = mic_chatter
Objectives[35]Task_Time = 1
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Text = Get the Terrorbyte
Objectives[36]Type = Leave_Area
Objectives[36]positionX = -3097,34
Objectives[36]positionY = 448,7703
Objectives[36]positionZ = 1,370465
Objectives[36]Leave_Area_Distance = 10
Objectives[36]Leave_Area_Use_Objective_Position = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 4
Objectives[36]ObjectiveMessages[0]positionX = 1659,244
Objectives[36]ObjectiveMessages[0]positionY = -2095,998
Objectives[36]ObjectiveMessages[0]positionZ = 99,23819
Objectives[36]ObjectiveMessages[0]Message = Ok, go! Bring me back my baby.
Objectives[36]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[36]ObjectiveMessages[0]Sender = 
Objectives[36]ObjectiveMessages[0]Subject = 
Objectives[36]ObjectiveMessages[0]MessageColor = Orange
Objectives[36]ObjectiveMessages[0]PlayFromStart = True
Objectives[36]ObjectiveMessages[0]Delay = False
Objectives[36]ObjectiveMessages[0]DelayTime = 0
Objectives[36]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[0]TypeSubtitle = False
Objectives[36]ObjectiveMessages[0]TypeTextMesage = True
Objectives[36]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[36]ObjectiveMessages[1]positionX = 1658,024
Objectives[36]ObjectiveMessages[1]positionY = -2098,321
Objectives[36]ObjectiveMessages[1]positionZ = 99,174
Objectives[36]ObjectiveMessages[1]Message = Quiet, we're on it.
Objectives[36]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[36]ObjectiveMessages[1]Sender = 
Objectives[36]ObjectiveMessages[1]Subject = 
Objectives[36]ObjectiveMessages[1]MessageColor = Green
Objectives[36]ObjectiveMessages[1]PlayFromStart = True
Objectives[36]ObjectiveMessages[1]Delay = False
Objectives[36]ObjectiveMessages[1]DelayTime = 0
Objectives[36]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[1]TypeSubtitle = False
Objectives[36]ObjectiveMessages[1]TypeTextMesage = True
Objectives[36]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[36]ObjectiveMessages[2]positionX = 1656,374
Objectives[36]ObjectiveMessages[2]positionY = -2101,419
Objectives[36]ObjectiveMessages[2]positionZ = 99,31513
Objectives[36]ObjectiveMessages[2]Message = See you always to Trevor's depot.
Objectives[36]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[36]ObjectiveMessages[2]Sender = 
Objectives[36]ObjectiveMessages[2]Subject = 
Objectives[36]ObjectiveMessages[2]MessageColor = Orange
Objectives[36]ObjectiveMessages[2]PlayFromStart = True
Objectives[36]ObjectiveMessages[2]Delay = False
Objectives[36]ObjectiveMessages[2]DelayTime = 0
Objectives[36]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[2]TypeSubtitle = False
Objectives[36]ObjectiveMessages[2]TypeTextMesage = True
Objectives[36]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[36]ObjectiveMessages[3]positionX = 1654,949
Objectives[36]ObjectiveMessages[3]positionY = -2105,038
Objectives[36]ObjectiveMessages[3]positionZ = 99,31853
Objectives[36]ObjectiveMessages[3]Message = Ok.
Objectives[36]ObjectiveMessages[3]Contact = CHAR_LAMAR
Objectives[36]ObjectiveMessages[3]Sender = 
Objectives[36]ObjectiveMessages[3]Subject = 
Objectives[36]ObjectiveMessages[3]MessageColor = Yellow
Objectives[36]ObjectiveMessages[3]PlayFromStart = True
Objectives[36]ObjectiveMessages[3]Delay = False
Objectives[36]ObjectiveMessages[3]DelayTime = 0
Objectives[36]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[3]TypeSubtitle = False
Objectives[36]ObjectiveMessages[3]TypeTextMesage = True
Objectives[36]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[37]Type = Set_Player_Actor_Objective
Objectives[37]Text = 
Objectives[37]positionX = 1675,462
Objectives[37]positionY = -1965,131
Objectives[37]positionZ = 110,9426
Objectives[37]SetPlayerActor_Use_Player = False
Objectives[37]SetPlayerActor_Player_Controllable = True
Objectives[37]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[37]SetPlayerActor_Use_Actor = True
Objectives[37]SetPlayerActor_RelationshipGroup_Change = False
Objectives[37]SetPlayerActor_RelationshipGroup = Neutral
Objectives[37]SetPlayerActor_Invincible_Change = False
Objectives[37]SetPlayerActor_Invincible = False
Objectives[37]SetPlayerActor_NewTask = True
Objectives[37]Int_Task = 99
Objectives[37]Task_Repeat = False
Objectives[37]Task_Timeout = False
Objectives[37]Task_Guard_Range = 10
Objectives[37]Task_Stay_In_Range = True
Objectives[37]Task_Wander_Range = 10
Objectives[37]Task_Scenario = NONE
Objectives[37]Task_TalkingAnimation = mic_chatter
Objectives[37]Task_Time = 1
Objectives[37]TaskListCount = 2
Objectives[37]Task_List[0]Type = EnterVehicle
Objectives[37]Task_List[0]PositionX = 1679,518
Objectives[37]Task_List[0]PositionY = -1956,371
Objectives[37]Task_List[0]PositionZ = 112,2399
Objectives[37]Task_List[0]Speed = 1
Objectives[37]Task_List[0]SeatIndex = -1
Objectives[37]Task_List[0]TaskIndex = 0
Objectives[37]Task_List[0]Warp = False
Objectives[37]Task_List[1]Type = VehicleHeliTask
Objectives[37]Task_List[1]positionX = 1679,518
Objectives[37]Task_List[1]positionY = -1956,371
Objectives[37]Task_List[1]positionZ = 112,2399
Objectives[37]Task_List[1]speed = 100
Objectives[37]Task_List[1]Hight = 100
Objectives[37]Task_List[1]FollowPlayer = False
Objectives[37]Task_List[1]AttackPlayer = False
Objectives[37]Task_List[1]Land = True
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Text = Get the Terrorbyte
Objectives[38]FaildText = 
Objectives[38]Type = Enter_Vehicle
Objectives[38]positionX = -2968,978
Objectives[38]positionY = 350,226
Objectives[38]positionZ = 13,76994
Objectives[38]EnterVehicle_AsPassenger = False
Objectives[38]EnterVehicle_CanExit = True
Objectives[38]EnterVehicle_SetIsWanted = False
Objectives[38]EnterVehicle_SeatIndex = 0
Objectives[38]mission_ActorsCount = 2
Objectives[38]mission_Actors[0]SpawnInVehicle = True
Objectives[38]mission_Actors[0]SeatIndex = -1
Objectives[38]mission_Actors[0]Survive_Number = 0
Objectives[38]mission_Actors[0]Failed_Text = 
Objectives[38]mission_Actors[0]Remove_After = 0
Objectives[38]mission_Actors[0]positionX = -2968,606
Objectives[38]mission_Actors[0]positionY = 350,9813
Objectives[38]mission_Actors[0]positionZ = 14,84554
Objectives[38]mission_Actors[0]Heading = 335,6286
Objectives[38]mission_Actors[0]String_Name = g_m_m_chigoon_01
Objectives[38]mission_Actors[0]Relationship_Group = Enemy1
Objectives[38]mission_Actors[0]AddBlip = False
Objectives[38]mission_Actors[0]ShowCone = False
Objectives[38]mission_Actors[0]Invincible = False
Objectives[38]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[0]AlwaysFight = True
Objectives[38]mission_Actors[0]Seeing_Range = 30
Objectives[38]mission_Actors[0]Hearing_Range = 30
Objectives[38]mission_Actors[0]CombatMovement = Offensive
Objectives[38]mission_Actors[0]weapon = MiniSMG
Objectives[38]mission_Actors[0]Variation = Random
Objectives[38]mission_Actors[0]Task = 0
Objectives[38]mission_Actors[0]Task_Guard_Range = 5
Objectives[38]mission_Actors[0]Task_Stay_In_Range = True
Objectives[38]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[0]Task_Scenario = NONE
Objectives[38]mission_Actors[1]SpawnInVehicle = True
Objectives[38]mission_Actors[1]SeatIndex = 0
Objectives[38]mission_Actors[1]Survive_Number = 0
Objectives[38]mission_Actors[1]Failed_Text = 
Objectives[38]mission_Actors[1]Remove_After = 0
Objectives[38]mission_Actors[1]positionX = -2968,606
Objectives[38]mission_Actors[1]positionY = 350,9813
Objectives[38]mission_Actors[1]positionZ = 14,84554
Objectives[38]mission_Actors[1]Heading = 335,6286
Objectives[38]mission_Actors[1]String_Name = g_m_m_chigoon_01
Objectives[38]mission_Actors[1]Relationship_Group = Enemy1
Objectives[38]mission_Actors[1]AddBlip = False
Objectives[38]mission_Actors[1]ShowCone = False
Objectives[38]mission_Actors[1]Invincible = False
Objectives[38]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[1]AlwaysFight = True
Objectives[38]mission_Actors[1]Seeing_Range = 30
Objectives[38]mission_Actors[1]Hearing_Range = 30
Objectives[38]mission_Actors[1]CombatMovement = Offensive
Objectives[38]mission_Actors[1]weapon = MiniSMG
Objectives[38]mission_Actors[1]Variation = Random
Objectives[38]mission_Actors[1]Task = 0
Objectives[38]mission_Actors[1]Task_Guard_Range = 5
Objectives[38]mission_Actors[1]Task_Stay_In_Range = True
Objectives[38]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[1]Task_Scenario = NONE
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = Random_Spawn_Objective
Objectives[39]positionX = -2975,284
Objectives[39]positionY = 354,5865
Objectives[39]positionZ = 13,77909
Objectives[39]Random_Actors_Actor_Model_Name = g_m_m_chigoon_02
Objectives[39]Random_Actors_Vehicle_Model_Name = blista
Objectives[39]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[39]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[39]Random_Actors_Weapon_Model_Name = MiniSMG
Objectives[39]Random_Actors_Passenger = False
Objectives[39]Random_Actors_Fill_With_Occupants = False
Objectives[39]Random_Actors_Max_Count = 5
Objectives[39]Random_Actors_Max_ReSpawn = 1
Objectives[39]Random_Actors_Spawn_End = False
Objectives[39]Random_Actors_Spawn_Actors_Only = True
Objectives[39]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[39]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[39]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[39]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Text = Out of here
Objectives[40]Type = Leave_Area
Objectives[40]positionX = -2976,565
Objectives[40]positionY = 352,3505
Objectives[40]positionZ = 13,78117
Objectives[40]Leave_Area_Distance = 50
Objectives[40]Leave_Area_Use_Objective_Position = False
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 3
Objectives[40]ObjectiveMessages[0]positionX = 1432,558
Objectives[40]ObjectiveMessages[0]positionY = -1976,853
Objectives[40]ObjectiveMessages[0]positionZ = 66,18867
Objectives[40]ObjectiveMessages[0]Message = Hurry up Lamar.
Objectives[40]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[40]ObjectiveMessages[0]Sender = 
Objectives[40]ObjectiveMessages[0]Subject = 
Objectives[40]ObjectiveMessages[0]MessageColor = Green
Objectives[40]ObjectiveMessages[0]PlayFromStart = True
Objectives[40]ObjectiveMessages[0]Delay = False
Objectives[40]ObjectiveMessages[0]DelayTime = 0
Objectives[40]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[0]TypeSubtitle = False
Objectives[40]ObjectiveMessages[0]TypeTextMesage = True
Objectives[40]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[1]positionX = 1431,049
Objectives[40]ObjectiveMessages[1]positionY = -1979,143
Objectives[40]ObjectiveMessages[1]positionZ = 65,72594
Objectives[40]ObjectiveMessages[1]Message = Fuck! They are already leaving the bank, they're coming.
Objectives[40]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[40]ObjectiveMessages[1]Sender = 
Objectives[40]ObjectiveMessages[1]Subject = 
Objectives[40]ObjectiveMessages[1]MessageColor = Yellow
Objectives[40]ObjectiveMessages[1]PlayFromStart = True
Objectives[40]ObjectiveMessages[1]Delay = False
Objectives[40]ObjectiveMessages[1]DelayTime = 0
Objectives[40]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[1]TypeSubtitle = False
Objectives[40]ObjectiveMessages[1]TypeTextMesage = True
Objectives[40]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[2]positionX = 1429,247
Objectives[40]ObjectiveMessages[2]positionY = -1981,887
Objectives[40]ObjectiveMessages[2]positionZ = 65,13039
Objectives[40]ObjectiveMessages[2]Message = Let's get out of here.
Objectives[40]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[40]ObjectiveMessages[2]Sender = 
Objectives[40]ObjectiveMessages[2]Subject = 
Objectives[40]ObjectiveMessages[2]MessageColor = Green
Objectives[40]ObjectiveMessages[2]PlayFromStart = True
Objectives[40]ObjectiveMessages[2]Delay = False
Objectives[40]ObjectiveMessages[2]DelayTime = 0
Objectives[40]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[2]TypeSubtitle = False
Objectives[40]ObjectiveMessages[2]TypeTextMesage = True
Objectives[40]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[41]Type = Random_Spawn_Objective
Objectives[41]positionX = -2976,565
Objectives[41]positionY = 352,3505
Objectives[41]positionZ = 13,78117
Objectives[41]Random_Actors_Actor_Model_Name = g_m_m_chigoon_02
Objectives[41]Random_Actors_Vehicle_Model_Name = elegy
Objectives[41]Random_Actors_Vehicle_Primary_Color = MetallicBlue
Objectives[41]Random_Actors_Vehicle_Secondary_Color = MetaillicVDarkBlue
Objectives[41]Random_Actors_Weapon_Model_Name = MicroSMG
Objectives[41]Random_Actors_Passenger = True
Objectives[41]Random_Actors_Fill_With_Occupants = True
Objectives[41]Random_Actors_Max_Count = 1
Objectives[41]Random_Actors_Max_ReSpawn = 2
Objectives[41]Random_Actors_Spawn_End = False
Objectives[41]Random_Actors_Spawn_Actors_Only = False
Objectives[41]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[41]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[41]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[41]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Type = Random_Spawn_Objective
Objectives[42]positionX = -2973,036
Objectives[42]positionY = 365,2672
Objectives[42]positionZ = 13,7779
Objectives[42]Random_Actors_Actor_Model_Name = g_m_m_chicold_01
Objectives[42]Random_Actors_Vehicle_Model_Name = elegy2
Objectives[42]Random_Actors_Vehicle_Primary_Color = MetallicCandyRed
Objectives[42]Random_Actors_Vehicle_Secondary_Color = MetallicBlack
Objectives[42]Random_Actors_Weapon_Model_Name = MicroSMG
Objectives[42]Random_Actors_Passenger = True
Objectives[42]Random_Actors_Fill_With_Occupants = True
Objectives[42]Random_Actors_Max_Count = 1
Objectives[42]Random_Actors_Max_ReSpawn = 2
Objectives[42]Random_Actors_Spawn_End = False
Objectives[42]Random_Actors_Spawn_Actors_Only = False
Objectives[42]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[42]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[42]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[42]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = Random_Spawn_Objective
Objectives[43]positionX = -2967,484
Objectives[43]positionY = 364,5895
Objectives[43]positionZ = 13,76994
Objectives[43]Random_Actors_Actor_Model_Name = g_m_m_chigoon_02
Objectives[43]Random_Actors_Vehicle_Model_Name = kuruma
Objectives[43]Random_Actors_Vehicle_Primary_Color = MetallicBlue
Objectives[43]Random_Actors_Vehicle_Secondary_Color = MetallicAnthraciteGray
Objectives[43]Random_Actors_Weapon_Model_Name = MicroSMG
Objectives[43]Random_Actors_Passenger = True
Objectives[43]Random_Actors_Fill_With_Occupants = True
Objectives[43]Random_Actors_Max_Count = 1
Objectives[43]Random_Actors_Max_ReSpawn = 2
Objectives[43]Random_Actors_Spawn_End = False
Objectives[43]Random_Actors_Spawn_Actors_Only = False
Objectives[43]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[43]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[43]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[43]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Type = Random_Spawn_Objective
Objectives[44]positionX = -2967,25
Objectives[44]positionY = 370,4032
Objectives[44]positionZ = 13,77089
Objectives[44]Random_Actors_Actor_Model_Name = g_m_m_chigoon_02
Objectives[44]Random_Actors_Vehicle_Model_Name = ninef2
Objectives[44]Random_Actors_Vehicle_Primary_Color = MetallicFormulaRed
Objectives[44]Random_Actors_Vehicle_Secondary_Color = MetallicAnthraciteGray
Objectives[44]Random_Actors_Weapon_Model_Name = MicroSMG
Objectives[44]Random_Actors_Passenger = True
Objectives[44]Random_Actors_Fill_With_Occupants = True
Objectives[44]Random_Actors_Max_Count = 1
Objectives[44]Random_Actors_Max_ReSpawn = 2
Objectives[44]Random_Actors_Spawn_End = False
Objectives[44]Random_Actors_Spawn_Actors_Only = False
Objectives[44]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[44]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[44]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[44]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Text = Take the Terrorbyte to Trevor's depot
Objectives[45]Text2 = 
Objectives[45]Text3 = 
Objectives[45]Failed_Text = 
Objectives[45]Type = Checkpoint
Objectives[45]Checkpoint_Type = 45
Objectives[45]Reserved = 1
Objectives[45]ColorR = 255
Objectives[45]ColorG = 255
Objectives[45]ColorB = 0
Objectives[45]ColorA = 255
Objectives[45]IconColorR = 255
Objectives[45]IconColorG = 255
Objectives[45]IconColorB = 0
Objectives[45]IconColorA = 255
Objectives[45]positionX = 1431,802
Objectives[45]positionY = -1960,693
Objectives[45]positionZ = 67,63376
Objectives[45]Heading = -454,4138
Objectives[45]Diameter = 5
Objectives[45]minimum_hight = 2
Objectives[45]maximum_hight = 10
Objectives[45]TriggerDistance = 5
Objectives[45]PlaySound = False
Objectives[45]LoseWanted = False
Objectives[45]Stop_Vehicle = False
Objectives[45]DeliverVehicleOnly = False
Objectives[45]DeliverTrailor = False
Objectives[45]DeliverTowTruck = False
Objectives[45]DeliverVehicleCargobob = False
Objectives[45]DeliverPropCargobob = False
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 3
Objectives[45]ObjectiveMessages[0]positionX = 1413,366
Objectives[45]ObjectiveMessages[0]positionY = -1994,995
Objectives[45]ObjectiveMessages[0]positionZ = 60,79465
Objectives[45]ObjectiveMessages[0]Message = Shit, they took the car.
Objectives[45]ObjectiveMessages[0]Contact = CHAR_LAMAR
Objectives[45]ObjectiveMessages[0]Sender = 
Objectives[45]ObjectiveMessages[0]Subject = 
Objectives[45]ObjectiveMessages[0]MessageColor = Yellow
Objectives[45]ObjectiveMessages[0]PlayFromStart = True
Objectives[45]ObjectiveMessages[0]Delay = False
Objectives[45]ObjectiveMessages[0]DelayTime = 0
Objectives[45]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[0]TypeSubtitle = False
Objectives[45]ObjectiveMessages[0]TypeTextMesage = True
Objectives[45]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[1]positionX = 1410,578
Objectives[45]ObjectiveMessages[1]positionY = -1997,354
Objectives[45]ObjectiveMessages[1]positionZ = 60,07938
Objectives[45]ObjectiveMessages[1]Message = Shit, we gotta get rid of them before we get to the depot.
Objectives[45]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[45]ObjectiveMessages[1]Sender = 
Objectives[45]ObjectiveMessages[1]Subject = 
Objectives[45]ObjectiveMessages[1]MessageColor = Green
Objectives[45]ObjectiveMessages[1]PlayFromStart = True
Objectives[45]ObjectiveMessages[1]Delay = False
Objectives[45]ObjectiveMessages[1]DelayTime = 0
Objectives[45]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[1]TypeSubtitle = False
Objectives[45]ObjectiveMessages[1]TypeTextMesage = True
Objectives[45]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[2]positionX = 1405,999
Objectives[45]ObjectiveMessages[2]positionY = -2001,559
Objectives[45]ObjectiveMessages[2]positionZ = 58,88081
Objectives[45]ObjectiveMessages[2]Message = You drive, I try to stop them.
Objectives[45]ObjectiveMessages[2]Contact = CHAR_LAMAR
Objectives[45]ObjectiveMessages[2]Sender = 
Objectives[45]ObjectiveMessages[2]Subject = 
Objectives[45]ObjectiveMessages[2]MessageColor = Yellow
Objectives[45]ObjectiveMessages[2]PlayFromStart = True
Objectives[45]ObjectiveMessages[2]Delay = False
Objectives[45]ObjectiveMessages[2]DelayTime = 0
Objectives[45]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[2]TypeSubtitle = False
Objectives[45]ObjectiveMessages[2]TypeTextMesage = True
Objectives[45]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[46]Type = Random_Spawn_Objective
Objectives[46]positionX = 1431,802
Objectives[46]positionY = -1960,693
Objectives[46]positionZ = 67,63376
Objectives[46]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[46]Random_Actors_Vehicle_Model_Name = blista
Objectives[46]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[46]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[46]Random_Actors_Weapon_Model_Name = Pistol
Objectives[46]Random_Actors_Passenger = True
Objectives[46]Random_Actors_Fill_With_Occupants = True
Objectives[46]Random_Actors_Max_Count = 3
Objectives[46]Random_Actors_Max_ReSpawn = 3
Objectives[46]Random_Actors_Spawn_End = True
Objectives[46]Random_Actors_Spawn_Actors_Only = False
Objectives[46]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[46]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[46]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[46]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Text = Take the Terrorbyte to Trevor's depot
Objectives[47]Text2 = 
Objectives[47]Text3 = 
Objectives[47]Failed_Text = 
Objectives[47]Type = Checkpoint
Objectives[47]Checkpoint_Type = 45
Objectives[47]Reserved = 1
Objectives[47]ColorR = 255
Objectives[47]ColorG = 255
Objectives[47]ColorB = 0
Objectives[47]ColorA = 255
Objectives[47]IconColorR = 255
Objectives[47]IconColorG = 255
Objectives[47]IconColorB = 0
Objectives[47]IconColorA = 255
Objectives[47]positionX = 1508,05
Objectives[47]positionY = -2098,187
Objectives[47]positionZ = 75,7524
Objectives[47]Heading = -454,4138
Objectives[47]Diameter = 5
Objectives[47]minimum_hight = 2
Objectives[47]maximum_hight = 10
Objectives[47]TriggerDistance = 2,5
Objectives[47]PlaySound = False
Objectives[47]LoseWanted = False
Objectives[47]Stop_Vehicle = False
Objectives[47]DeliverVehicleOnly = False
Objectives[47]DeliverTrailor = False
Objectives[47]DeliverTowTruck = False
Objectives[47]DeliverVehicleCargobob = False
Objectives[47]DeliverPropCargobob = False
Objectives[47]mission_ActorsCount = 1
Objectives[47]mission_Actors[0]Survive_Number = 0
Objectives[47]mission_Actors[0]Failed_Text = 
Objectives[47]mission_Actors[0]Remove_After = 72
Objectives[47]mission_Actors[0]positionX = 1362,85
Objectives[47]mission_Actors[0]positionY = -2238,688
Objectives[47]mission_Actors[0]positionZ = 60,84938
Objectives[47]mission_Actors[0]Heading = 335,6107
Objectives[47]mission_Actors[0]String_Name = IG_PAIGE
Objectives[47]mission_Actors[0]Relationship_Group = Friend
Objectives[47]mission_Actors[0]AddBlip = False
Objectives[47]mission_Actors[0]ShowCone = False
Objectives[47]mission_Actors[0]Invincible = True
Objectives[47]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[47]mission_Actors[0]AlwaysFight = True
Objectives[47]mission_Actors[0]Seeing_Range = 30
Objectives[47]mission_Actors[0]Hearing_Range = 30
Objectives[47]mission_Actors[0]CombatMovement = Offensive
Objectives[47]mission_Actors[0]weapon = MiniSMG
Objectives[47]mission_Actors[0]Variation = Default
Objectives[47]mission_Actors[0]Task = 99
Objectives[47]mission_Actors[0]Task_Guard_Range = 5
Objectives[47]mission_Actors[0]Task_Stay_In_Range = True
Objectives[47]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[47]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[47]mission_Actors[0]Task_Scenario = NONE
Objectives[47]mission_Actors[0]Task_List_Count = 2
Objectives[47]mission_Actors[0]Task_Repeat = False
Objectives[47]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[47]mission_Actors[0]Task_List[0]PositionX = 1362,915
Objectives[47]mission_Actors[0]Task_List[0]PositionY = -2238,736
Objectives[47]mission_Actors[0]Task_List[0]PositionZ = 60,35155
Objectives[47]mission_Actors[0]Task_List[0]Speed = 1
Objectives[47]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[47]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[47]mission_Actors[0]Task_List[1]Type = VehicleHeliTask
Objectives[47]mission_Actors[0]Task_List[1]PositionX = 1538,899
Objectives[47]mission_Actors[0]Task_List[1]PositionY = -2090,924
Objectives[47]mission_Actors[0]Task_List[1]PositionZ = 76,56661
Objectives[47]mission_Actors[0]Task_List[1]speed = 100
Objectives[47]mission_Actors[0]Task_List[1]Hight = 30
Objectives[47]mission_Actors[0]Task_List[1]FollowPlayer = False
Objectives[47]mission_Actors[0]Task_List[1]AttackPlayer = False
Objectives[47]mission_Actors[0]Task_List[1]Land = True
Objectives[47]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 4
Objectives[47]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 50
Objectives[47]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 62
Objectives[47]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 68
Objectives[47]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 69
Objectives[47]mission_Vehicles = 1
Objectives[47]mission_Vehicles[0]positionX = 1363,601
Objectives[47]mission_Vehicles[0]positionY = -2240,546
Objectives[47]mission_Vehicles[0]positionZ = 60,63685
Objectives[47]mission_Vehicles[0]Heading = 338,0984
Objectives[47]mission_Vehicles[0]Name = Frogger
Objectives[47]mission_Vehicles[0]Model = frogger2
Objectives[47]mission_Vehicles[0]PrimaryColor = MetallicAnthraciteGray
Objectives[47]mission_Vehicles[0]SecondaryColor = PoliceCarBlue
Objectives[47]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[47]mission_Vehicles[0]HasPearlescent = False
Objectives[47]mission_Vehicles[0]Livery = 1
Objectives[47]mission_Vehicles[0]DirtLevel = 0
Objectives[47]mission_Vehicles[0]LockedForPlayer = False
Objectives[47]mission_Vehicles[0]Locked = False
Objectives[47]mission_Vehicles[0]Alarm = False
Objectives[47]mission_Vehicles[0]HotWired = False
Objectives[47]mission_Vehicles[0]Invincible = False
Objectives[47]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[47]mission_Vehicles[0]Remove_After = 72
Objectives[47]mission_Vehicles[0]Survive_Number = 0
Objectives[47]mission_Vehicles[0]Failed_Text = 
Objectives[47]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[47]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 47
Objectives[47]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[47]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[47]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[47]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 49
Objectives[47]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[47]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[47]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 50
Objectives[47]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[47]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 62
Objectives[47]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[47]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 68
Objectives[47]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[47]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 2
Objectives[47]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 52
Objectives[47]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 53
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Text = Go wait for Paige
Objectives[48]Type = Leave_Area
Objectives[48]positionX = 1405,137
Objectives[48]positionY = -2002,081
Objectives[48]positionZ = 58,70282
Objectives[48]Leave_Area_Distance = 5
Objectives[48]Leave_Area_Use_Objective_Position = False
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 3
Objectives[48]ObjectiveMessages[0]positionX = 1527,994
Objectives[48]ObjectiveMessages[0]positionY = -2108,82
Objectives[48]ObjectiveMessages[0]positionZ = 75,80605
Objectives[48]ObjectiveMessages[0]Message = Here we are.
Objectives[48]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[48]ObjectiveMessages[0]Sender = 
Objectives[48]ObjectiveMessages[0]Subject = 
Objectives[48]ObjectiveMessages[0]MessageColor = Green
Objectives[48]ObjectiveMessages[0]PlayFromStart = True
Objectives[48]ObjectiveMessages[0]Delay = False
Objectives[48]ObjectiveMessages[0]DelayTime = 0
Objectives[48]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[0]TypeSubtitle = False
Objectives[48]ObjectiveMessages[0]TypeTextMesage = True
Objectives[48]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[48]ObjectiveMessages[1]positionX = 1528,233
Objectives[48]ObjectiveMessages[1]positionY = -2111,398
Objectives[48]ObjectiveMessages[1]positionZ = 75,74973
Objectives[48]ObjectiveMessages[1]Message = Good guys, I'm coming, wait for me on the yard.
Objectives[48]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[48]ObjectiveMessages[1]Sender = 
Objectives[48]ObjectiveMessages[1]Subject = 
Objectives[48]ObjectiveMessages[1]MessageColor = Orange
Objectives[48]ObjectiveMessages[1]PlayFromStart = True
Objectives[48]ObjectiveMessages[1]Delay = False
Objectives[48]ObjectiveMessages[1]DelayTime = 0
Objectives[48]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[1]TypeSubtitle = False
Objectives[48]ObjectiveMessages[1]TypeTextMesage = True
Objectives[48]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[48]ObjectiveMessages[2]positionX = 1528,553
Objectives[48]ObjectiveMessages[2]positionY = -2114,774
Objectives[48]ObjectiveMessages[2]positionZ = 75,69421
Objectives[48]ObjectiveMessages[2]Message = Ok.
Objectives[48]ObjectiveMessages[2]Contact = CHAR_LAMAR
Objectives[48]ObjectiveMessages[2]Sender = 
Objectives[48]ObjectiveMessages[2]Subject = 
Objectives[48]ObjectiveMessages[2]MessageColor = Yellow
Objectives[48]ObjectiveMessages[2]PlayFromStart = True
Objectives[48]ObjectiveMessages[2]Delay = False
Objectives[48]ObjectiveMessages[2]DelayTime = 0
Objectives[48]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[2]TypeSubtitle = False
Objectives[48]ObjectiveMessages[2]TypeTextMesage = True
Objectives[48]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[49]Text = Get the helicopter
Objectives[49]FaildText = 
Objectives[49]Type = Enter_Vehicle
Objectives[49]positionX = 1360,344
Objectives[49]positionY = -2243,212
Objectives[49]positionZ = 60,09276
Objectives[49]EnterVehicle_AsPassenger = True
Objectives[49]EnterVehicle_CanExit = True
Objectives[49]EnterVehicle_SetIsWanted = False
Objectives[49]EnterVehicle_SeatIndex = 0
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Type = Set_Player_Actor_Objective
Objectives[50]Text = 
Objectives[50]positionX = 1361,544
Objectives[50]positionY = -2235,224
Objectives[50]positionZ = 59,7883
Objectives[50]SetPlayerActor_Use_Player = False
Objectives[50]SetPlayerActor_Player_Controllable = True
Objectives[50]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[50]SetPlayerActor_Use_Actor = True
Objectives[50]SetPlayerActor_RelationshipGroup_Change = False
Objectives[50]SetPlayerActor_RelationshipGroup = Neutral
Objectives[50]SetPlayerActor_Invincible_Change = False
Objectives[50]SetPlayerActor_Invincible = False
Objectives[50]SetPlayerActor_NewTask = True
Objectives[50]Int_Task = 99
Objectives[50]Task_Repeat = False
Objectives[50]Task_Timeout = False
Objectives[50]Task_Guard_Range = 10
Objectives[50]Task_Stay_In_Range = True
Objectives[50]Task_Wander_Range = 10
Objectives[50]Task_Scenario = NONE
Objectives[50]Task_TalkingAnimation = mic_chatter
Objectives[50]Task_Time = 1
Objectives[50]TaskListCount = 3
Objectives[50]Task_List[0]Type = Pause
Objectives[50]Task_List[0]positionX = 1349,335
Objectives[50]Task_List[0]positionY = -2233,218
Objectives[50]Task_List[0]positionZ = 60,24375
Objectives[50]Task_List[0]time = 5
Objectives[50]Task_List[1]Type = EnterVehicle
Objectives[50]Task_List[1]PositionX = 1361,544
Objectives[50]Task_List[1]PositionY = -2235,224
Objectives[50]Task_List[1]PositionZ = 60,2883
Objectives[50]Task_List[1]Speed = 1
Objectives[50]Task_List[1]SeatIndex = -1
Objectives[50]Task_List[1]TaskIndex = 1
Objectives[50]Task_List[1]Warp = False
Objectives[50]Task_List[2]Type = VehicleHeliTask
Objectives[50]Task_List[2]positionX = 2908,438
Objectives[50]Task_List[2]positionY = 4166,95
Objectives[50]Task_List[2]positionZ = 50,14183
Objectives[50]Task_List[2]speed = 100
Objectives[50]Task_List[2]Hight = 100
Objectives[50]Task_List[2]FollowPlayer = False
Objectives[50]Task_List[2]AttackPlayer = False
Objectives[50]Task_List[2]Land = False
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Text = 
Objectives[51]Type = Leave_Area
Objectives[51]positionX = 1370,911
Objectives[51]positionY = -2245,886
Objectives[51]positionZ = 60,19749
Objectives[51]Leave_Area_Distance = 2000
Objectives[51]Leave_Area_Use_Objective_Position = False
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 1
Objectives[51]ObjectiveMessages[0]positionX = 1351,337
Objectives[51]ObjectiveMessages[0]positionY = -2259,771
Objectives[51]ObjectiveMessages[0]positionZ = 60,41365
Objectives[51]ObjectiveMessages[0]Message = Come on guys, hurry up.
Objectives[51]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[51]ObjectiveMessages[0]Sender = 
Objectives[51]ObjectiveMessages[0]Subject = 
Objectives[51]ObjectiveMessages[0]MessageColor = Orange
Objectives[51]ObjectiveMessages[0]PlayFromStart = True
Objectives[51]ObjectiveMessages[0]Delay = False
Objectives[51]ObjectiveMessages[0]DelayTime = 0
Objectives[51]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[0]TypeSubtitle = False
Objectives[51]ObjectiveMessages[0]TypeTextMesage = True
Objectives[51]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[52]Type = Cutscenes_Objective
Objectives[52]Text = 
Objectives[52]positionX = 1370,911
Objectives[52]positionY = -2245,886
Objectives[52]positionZ = 60,19749
Objectives[52]Cutscenes_Time = 7
Objectives[52]Cutscenes_Trans_Time = 1
Objectives[52]Cutscenes_FOV = 60
Objectives[52]Cutscenes_Shake = Hand
Objectives[52]Cutscenes_Amplitude = 0
Objectives[52]Cutscenes_FadeOut = False
Objectives[52]Cutscenes_FadeIn = False
Objectives[52]Cutscenes_End = False
Objectives[52]Cutscenes_Point_At_Position = False
Objectives[52]Cutscenes_Point_At_Player = False
Objectives[52]Cutscenes_Point_At_Actor = False
Objectives[52]Cutscenes_Point_At_Vehicle = False
Objectives[52]Cutscenes_Follow_Player = False
Objectives[52]Cutscenes_Follow_Actor = False
Objectives[52]Cutscenes_Follow_Vehicle = True
Objectives[52]Cutscenes_Follow_Distancee = 4
Objectives[52]Cutscenes_Follow_Hieght = 1
Objectives[52]Cutscenes_Follow_Angle = 20
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 5
Objectives[52]ObjectiveMessages[0]positionX = 1353,439
Objectives[52]ObjectiveMessages[0]positionY = -2268,626
Objectives[52]ObjectiveMessages[0]positionZ = 60,54331
Objectives[52]ObjectiveMessages[0]Message = So, what's in Lamar's browser history?
Objectives[52]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[52]ObjectiveMessages[0]Sender = 
Objectives[52]ObjectiveMessages[0]Subject = 
Objectives[52]ObjectiveMessages[0]MessageColor = Green
Objectives[52]ObjectiveMessages[0]PlayFromStart = True
Objectives[52]ObjectiveMessages[0]Delay = False
Objectives[52]ObjectiveMessages[0]DelayTime = 0
Objectives[52]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[0]TypeSubtitle = False
Objectives[52]ObjectiveMessages[0]TypeTextMesage = True
Objectives[52]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[1]positionX = 1354,096
Objectives[52]ObjectiveMessages[1]positionY = -2271,032
Objectives[52]ObjectiveMessages[1]positionZ = 60,53581
Objectives[52]ObjectiveMessages[1]Message = SHUT UP, DON'T SAY ANYTHING.
Objectives[52]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[52]ObjectiveMessages[1]Sender = 
Objectives[52]ObjectiveMessages[1]Subject = 
Objectives[52]ObjectiveMessages[1]MessageColor = Yellow
Objectives[52]ObjectiveMessages[1]PlayFromStart = True
Objectives[52]ObjectiveMessages[1]Delay = False
Objectives[52]ObjectiveMessages[1]DelayTime = 0
Objectives[52]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[1]TypeSubtitle = False
Objectives[52]ObjectiveMessages[1]TypeTextMesage = True
Objectives[52]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[2]positionX = 1354,816
Objectives[52]ObjectiveMessages[2]positionY = -2273,704
Objectives[52]ObjectiveMessages[2]positionZ = 60,53107
Objectives[52]ObjectiveMessages[2]Message = I can only say  that there were a gun, a ballerina costume and a colorful unicorn.
Objectives[52]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[52]ObjectiveMessages[2]Sender = 
Objectives[52]ObjectiveMessages[2]Subject = 
Objectives[52]ObjectiveMessages[2]MessageColor = Orange
Objectives[52]ObjectiveMessages[2]PlayFromStart = True
Objectives[52]ObjectiveMessages[2]Delay = False
Objectives[52]ObjectiveMessages[2]DelayTime = 0
Objectives[52]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[2]TypeSubtitle = False
Objectives[52]ObjectiveMessages[2]TypeTextMesage = True
Objectives[52]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[3]positionX = 1355,545
Objectives[52]ObjectiveMessages[3]positionY = -2276,376
Objectives[52]ObjectiveMessages[3]positionZ = 60,56677
Objectives[52]ObjectiveMessages[3]Message = SHUT UP!
Objectives[52]ObjectiveMessages[3]Contact = CHAR_LAMAR
Objectives[52]ObjectiveMessages[3]Sender = 
Objectives[52]ObjectiveMessages[3]Subject = 
Objectives[52]ObjectiveMessages[3]MessageColor = Yellow
Objectives[52]ObjectiveMessages[3]PlayFromStart = True
Objectives[52]ObjectiveMessages[3]Delay = False
Objectives[52]ObjectiveMessages[3]DelayTime = 0
Objectives[52]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[3]TypeSubtitle = False
Objectives[52]ObjectiveMessages[3]TypeTextMesage = True
Objectives[52]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[4]positionX = 1356,245
Objectives[52]ObjectiveMessages[4]positionY = -2278,846
Objectives[52]ObjectiveMessages[4]positionZ = 60,56213
Objectives[52]ObjectiveMessages[4]Message = Ok, ok, just don't pee on yourself like in your video.
Objectives[52]ObjectiveMessages[4]Contact = HC_N_PAI
Objectives[52]ObjectiveMessages[4]Sender = 
Objectives[52]ObjectiveMessages[4]Subject = 
Objectives[52]ObjectiveMessages[4]MessageColor = Orange
Objectives[52]ObjectiveMessages[4]PlayFromStart = True
Objectives[52]ObjectiveMessages[4]Delay = False
Objectives[52]ObjectiveMessages[4]DelayTime = 0
Objectives[52]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[4]TypeSubtitle = False
Objectives[52]ObjectiveMessages[4]TypeTextMesage = True
Objectives[52]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[53]Type = Cutscenes_Objective
Objectives[53]Text = 
Objectives[53]positionX = 1363,846
Objectives[53]positionY = -2236,299
Objectives[53]positionZ = 59,86645
Objectives[53]Cutscenes_Time = 1
Objectives[53]Cutscenes_Trans_Time = 8
Objectives[53]Cutscenes_FOV = 60
Objectives[53]Cutscenes_Shake = Hand
Objectives[53]Cutscenes_Amplitude = 0
Objectives[53]Cutscenes_FadeOut = False
Objectives[53]Cutscenes_FadeIn = False
Objectives[53]Cutscenes_End = False
Objectives[53]Cutscenes_Point_At_Position = False
Objectives[53]Cutscenes_Point_At_Player = False
Objectives[53]Cutscenes_Point_At_Actor = False
Objectives[53]Cutscenes_Point_At_Vehicle = False
Objectives[53]Cutscenes_Follow_Player = False
Objectives[53]Cutscenes_Follow_Actor = False
Objectives[53]Cutscenes_Follow_Vehicle = True
Objectives[53]Cutscenes_Follow_Distancee = 4
Objectives[53]Cutscenes_Follow_Hieght = 1
Objectives[53]Cutscenes_Follow_Angle = 330
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Type = Cutscenes_Objective
Objectives[54]Text = 
Objectives[54]positionX = 1367,861
Objectives[54]positionY = -2233,158
Objectives[54]positionZ = 59,91566
Objectives[54]Cutscenes_Time = 0
Objectives[54]Cutscenes_Trans_Time = 0
Objectives[54]Cutscenes_FOV = 30
Objectives[54]Cutscenes_Shake = Hand
Objectives[54]Cutscenes_Amplitude = 0
Objectives[54]Cutscenes_FadeOut = False
Objectives[54]Cutscenes_FadeIn = False
Objectives[54]Cutscenes_End = True
Objectives[54]Cutscenes_Point_At_Position = False
Objectives[54]Cutscenes_Point_At_Player = False
Objectives[54]Cutscenes_Point_At_Actor = False
Objectives[54]Cutscenes_Point_At_Vehicle = False
Objectives[54]Cutscenes_Follow_Player = False
Objectives[54]Cutscenes_Follow_Actor = False
Objectives[54]Cutscenes_Follow_Vehicle = False
Objectives[54]Cutscenes_Follow_Distancee = 10
Objectives[54]Cutscenes_Follow_Hieght = 1
Objectives[54]Cutscenes_Follow_Angle = 0
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Text = 
Objectives[55]Type = Leave_Area
Objectives[55]positionX = 1372,567
Objectives[55]positionY = -2239,119
Objectives[55]positionZ = 60,04244
Objectives[55]Leave_Area_Distance = 2500
Objectives[55]Leave_Area_Use_Objective_Position = False
Objectives[55]mission_ActorsCount = 26
Objectives[55]mission_Actors[0]SpawnInVehicle = True
Objectives[55]mission_Actors[0]SeatIndex = -1
Objectives[55]mission_Actors[0]Survive_Number = 0
Objectives[55]mission_Actors[0]Failed_Text = 
Objectives[55]mission_Actors[0]Remove_After = 0
Objectives[55]mission_Actors[0]positionX = 2906,105
Objectives[55]mission_Actors[0]positionY = 4161,927
Objectives[55]mission_Actors[0]positionZ = 50,49515
Objectives[55]mission_Actors[0]Heading = 61,8794
Objectives[55]mission_Actors[0]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[0]Relationship_Group = Enemy1
Objectives[55]mission_Actors[0]AddBlip = True
Objectives[55]mission_Actors[0]ShowCone = False
Objectives[55]mission_Actors[0]Invincible = False
Objectives[55]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[0]AlwaysFight = True
Objectives[55]mission_Actors[0]Seeing_Range = 30
Objectives[55]mission_Actors[0]Hearing_Range = 30
Objectives[55]mission_Actors[0]CombatMovement = Offensive
Objectives[55]mission_Actors[0]weapon = MicroSMG
Objectives[55]mission_Actors[0]Variation = Random
Objectives[55]mission_Actors[0]Task = 99
Objectives[55]mission_Actors[0]Task_Guard_Range = 5
Objectives[55]mission_Actors[0]Task_Stay_In_Range = True
Objectives[55]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[0]Task_Scenario = NONE
Objectives[55]mission_Actors[0]Task_List_Count = 5
Objectives[55]mission_Actors[0]Task_Repeat = True
Objectives[55]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[55]mission_Actors[0]Task_List[0]PositionX = 2902,443
Objectives[55]mission_Actors[0]Task_List[0]PositionY = 4161,964
Objectives[55]mission_Actors[0]Task_List[0]PositionZ = 49,7615
Objectives[55]mission_Actors[0]Task_List[0]Block = True
Objectives[55]mission_Actors[0]Task_List[1]Type = Pause
Objectives[55]mission_Actors[0]Task_List[1]PositionX = 2901,992
Objectives[55]mission_Actors[0]Task_List[1]PositionY = 4161,809
Objectives[55]mission_Actors[0]Task_List[1]PositionZ = 49,73931
Objectives[55]mission_Actors[0]Task_List[1]time = 1
Objectives[55]mission_Actors[0]Task_List[2]Type = EnterVehicle
Objectives[55]mission_Actors[0]Task_List[2]PositionX = 2901,992
Objectives[55]mission_Actors[0]Task_List[2]PositionY = 4161,809
Objectives[55]mission_Actors[0]Task_List[2]PositionZ = 49,73931
Objectives[55]mission_Actors[0]Task_List[2]Speed = 1
Objectives[55]mission_Actors[0]Task_List[2]SeatIndex = -1
Objectives[55]mission_Actors[0]Task_List[2]TaskIndex = 2
Objectives[55]mission_Actors[0]Task_List[3]Type = Drive
Objectives[55]mission_Actors[0]Task_List[3]PositionX = 2803,271
Objectives[55]mission_Actors[0]Task_List[3]PositionY = 4435,391
Objectives[55]mission_Actors[0]Task_List[3]PositionZ = 48,05763
Objectives[55]mission_Actors[0]Task_List[3]Speed = 20
Objectives[55]mission_Actors[0]Task_List[3]StopBeforeVehicles = True
Objectives[55]mission_Actors[0]Task_List[3]StopBeforeActors = True
Objectives[55]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[55]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = False
Objectives[55]mission_Actors[0]Task_List[3]AvoidActors = False
Objectives[55]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[55]mission_Actors[0]Task_List[3]StopAtLights = True
Objectives[55]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[55]mission_Actors[0]Task_List[3]AllowGoingWrongWay = False
Objectives[55]mission_Actors[0]Task_List[3]Reverse = False
Objectives[55]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[55]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[55]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[55]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[55]mission_Actors[0]Task_List[4]Type = Drive
Objectives[55]mission_Actors[0]Task_List[4]PositionX = 1580,155
Objectives[55]mission_Actors[0]Task_List[4]PositionY = 6422,693
Objectives[55]mission_Actors[0]Task_List[4]PositionZ = 24,50005
Objectives[55]mission_Actors[0]Task_List[4]Speed = 20
Objectives[55]mission_Actors[0]Task_List[4]StopBeforeVehicles = True
Objectives[55]mission_Actors[0]Task_List[4]StopBeforeActors = True
Objectives[55]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[55]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = False
Objectives[55]mission_Actors[0]Task_List[4]AvoidActors = False
Objectives[55]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[55]mission_Actors[0]Task_List[4]StopAtLights = True
Objectives[55]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[55]mission_Actors[0]Task_List[4]AllowGoingWrongWay = False
Objectives[55]mission_Actors[0]Task_List[4]Reverse = False
Objectives[55]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[55]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[55]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[55]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[55]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[55]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 67
Objectives[55]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[55]mission_Actors[0]NeededForObjectiveGoToActor[0] = 63
Objectives[55]mission_Actors[0]NeededForSetPlayerActorTaskCount = 7
Objectives[55]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[0] = 62
Objectives[55]mission_Actors[0]NeededForSetPlayerActorTaskIndex[0] = 2
Objectives[55]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[1] = 56
Objectives[55]mission_Actors[0]NeededForSetPlayerActorTaskIndex[1] = 2
Objectives[55]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[2] = 57
Objectives[55]mission_Actors[0]NeededForSetPlayerActorTaskIndex[2] = 2
Objectives[55]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[3] = 58
Objectives[55]mission_Actors[0]NeededForSetPlayerActorTaskIndex[3] = 2
Objectives[55]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[4] = 59
Objectives[55]mission_Actors[0]NeededForSetPlayerActorTaskIndex[4] = 2
Objectives[55]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[5] = 60
Objectives[55]mission_Actors[0]NeededForSetPlayerActorTaskIndex[5] = 2
Objectives[55]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[6] = 61
Objectives[55]mission_Actors[0]NeededForSetPlayerActorTaskIndex[6] = 2
Objectives[55]mission_Actors[1]SpawnInVehicle = True
Objectives[55]mission_Actors[1]SeatIndex = -1
Objectives[55]mission_Actors[1]Survive_Number = 0
Objectives[55]mission_Actors[1]Failed_Text = 
Objectives[55]mission_Actors[1]Remove_After = 0
Objectives[55]mission_Actors[1]positionX = 2916,018
Objectives[55]mission_Actors[1]positionY = 4123,71
Objectives[55]mission_Actors[1]positionZ = 50,46692
Objectives[55]mission_Actors[1]Heading = 73,85767
Objectives[55]mission_Actors[1]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[1]Relationship_Group = Enemy1
Objectives[55]mission_Actors[1]AddBlip = True
Objectives[55]mission_Actors[1]ShowCone = False
Objectives[55]mission_Actors[1]Invincible = False
Objectives[55]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[1]AlwaysFight = True
Objectives[55]mission_Actors[1]Seeing_Range = 30
Objectives[55]mission_Actors[1]Hearing_Range = 30
Objectives[55]mission_Actors[1]CombatMovement = Offensive
Objectives[55]mission_Actors[1]weapon = MicroSMG
Objectives[55]mission_Actors[1]Variation = Random
Objectives[55]mission_Actors[1]Task = 0
Objectives[55]mission_Actors[1]Task_Guard_Range = 5
Objectives[55]mission_Actors[1]Task_Stay_In_Range = True
Objectives[55]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[1]Task_Scenario = NONE
Objectives[55]mission_Actors[1]Task_List_Count = 1
Objectives[55]mission_Actors[1]Task_Repeat = False
Objectives[55]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[55]mission_Actors[1]Task_List[0]PositionX = 2914,826
Objectives[55]mission_Actors[1]Task_List[0]PositionY = 4122,25
Objectives[55]mission_Actors[1]Task_List[0]PositionZ = 49,9965
Objectives[55]mission_Actors[1]Task_List[0]Speed = 1
Objectives[55]mission_Actors[1]Task_List[0]SeatIndex = -1
Objectives[55]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[55]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[55]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 56
Objectives[55]mission_Actors[2]SpawnInVehicle = True
Objectives[55]mission_Actors[2]SeatIndex = -1
Objectives[55]mission_Actors[2]Survive_Number = 0
Objectives[55]mission_Actors[2]Failed_Text = 
Objectives[55]mission_Actors[2]Remove_After = 0
Objectives[55]mission_Actors[2]positionX = 2916,824
Objectives[55]mission_Actors[2]positionY = 4130,77
Objectives[55]mission_Actors[2]positionZ = 50,25901
Objectives[55]mission_Actors[2]Heading = 58,66365
Objectives[55]mission_Actors[2]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[2]Relationship_Group = Enemy1
Objectives[55]mission_Actors[2]AddBlip = True
Objectives[55]mission_Actors[2]ShowCone = False
Objectives[55]mission_Actors[2]Invincible = False
Objectives[55]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[2]AlwaysFight = True
Objectives[55]mission_Actors[2]Seeing_Range = 30
Objectives[55]mission_Actors[2]Hearing_Range = 30
Objectives[55]mission_Actors[2]CombatMovement = Offensive
Objectives[55]mission_Actors[2]weapon = MicroSMG
Objectives[55]mission_Actors[2]Variation = Random
Objectives[55]mission_Actors[2]Task = 0
Objectives[55]mission_Actors[2]Task_Guard_Range = 5
Objectives[55]mission_Actors[2]Task_Stay_In_Range = True
Objectives[55]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[2]Task_Scenario = NONE
Objectives[55]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[55]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 57
Objectives[55]mission_Actors[3]SpawnInVehicle = True
Objectives[55]mission_Actors[3]SeatIndex = -1
Objectives[55]mission_Actors[3]Survive_Number = 0
Objectives[55]mission_Actors[3]Failed_Text = 
Objectives[55]mission_Actors[3]Remove_After = 0
Objectives[55]mission_Actors[3]positionX = 2916,447
Objectives[55]mission_Actors[3]positionY = 4139,661
Objectives[55]mission_Actors[3]positionZ = 50,28137
Objectives[55]mission_Actors[3]Heading = 58,63975
Objectives[55]mission_Actors[3]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[3]Relationship_Group = Enemy1
Objectives[55]mission_Actors[3]AddBlip = True
Objectives[55]mission_Actors[3]ShowCone = False
Objectives[55]mission_Actors[3]Invincible = False
Objectives[55]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[3]AlwaysFight = True
Objectives[55]mission_Actors[3]Seeing_Range = 30
Objectives[55]mission_Actors[3]Hearing_Range = 30
Objectives[55]mission_Actors[3]CombatMovement = Offensive
Objectives[55]mission_Actors[3]weapon = MicroSMG
Objectives[55]mission_Actors[3]Variation = Random
Objectives[55]mission_Actors[3]Task = 0
Objectives[55]mission_Actors[3]Task_Guard_Range = 5
Objectives[55]mission_Actors[3]Task_Stay_In_Range = True
Objectives[55]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[3]Task_Scenario = NONE
Objectives[55]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 1
Objectives[55]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 58
Objectives[55]mission_Actors[4]SpawnInVehicle = True
Objectives[55]mission_Actors[4]SeatIndex = -1
Objectives[55]mission_Actors[4]Survive_Number = 0
Objectives[55]mission_Actors[4]Failed_Text = 
Objectives[55]mission_Actors[4]Remove_After = 0
Objectives[55]mission_Actors[4]positionX = 2907,362
Objectives[55]mission_Actors[4]positionY = 4179,092
Objectives[55]mission_Actors[4]positionZ = 50,29528
Objectives[55]mission_Actors[4]Heading = 146,6892
Objectives[55]mission_Actors[4]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[4]Relationship_Group = Enemy1
Objectives[55]mission_Actors[4]AddBlip = True
Objectives[55]mission_Actors[4]ShowCone = False
Objectives[55]mission_Actors[4]Invincible = False
Objectives[55]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[4]AlwaysFight = True
Objectives[55]mission_Actors[4]Seeing_Range = 30
Objectives[55]mission_Actors[4]Hearing_Range = 30
Objectives[55]mission_Actors[4]CombatMovement = Offensive
Objectives[55]mission_Actors[4]weapon = MicroSMG
Objectives[55]mission_Actors[4]Variation = Random
Objectives[55]mission_Actors[4]Task = 0
Objectives[55]mission_Actors[4]Task_Guard_Range = 5
Objectives[55]mission_Actors[4]Task_Stay_In_Range = True
Objectives[55]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[4]Task_Scenario = NONE
Objectives[55]mission_Actors[4]NeededForObjectiveSetPlayerActorCount = 1
Objectives[55]mission_Actors[4]NeededForObjectiveSetPlayerActor[0] = 59
Objectives[55]mission_Actors[5]SpawnInVehicle = True
Objectives[55]mission_Actors[5]SeatIndex = -1
Objectives[55]mission_Actors[5]Survive_Number = 0
Objectives[55]mission_Actors[5]Failed_Text = 
Objectives[55]mission_Actors[5]Remove_After = 0
Objectives[55]mission_Actors[5]positionX = 2901,78
Objectives[55]mission_Actors[5]positionY = 4186,023
Objectives[55]mission_Actors[5]positionZ = 50,08636
Objectives[55]mission_Actors[5]Heading = 146,6165
Objectives[55]mission_Actors[5]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[5]Relationship_Group = Enemy1
Objectives[55]mission_Actors[5]AddBlip = True
Objectives[55]mission_Actors[5]ShowCone = False
Objectives[55]mission_Actors[5]Invincible = False
Objectives[55]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[5]AlwaysFight = True
Objectives[55]mission_Actors[5]Seeing_Range = 30
Objectives[55]mission_Actors[5]Hearing_Range = 30
Objectives[55]mission_Actors[5]CombatMovement = Offensive
Objectives[55]mission_Actors[5]weapon = MicroSMG
Objectives[55]mission_Actors[5]Variation = Random
Objectives[55]mission_Actors[5]Task = 0
Objectives[55]mission_Actors[5]Task_Guard_Range = 5
Objectives[55]mission_Actors[5]Task_Stay_In_Range = True
Objectives[55]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[5]Task_Scenario = NONE
Objectives[55]mission_Actors[5]NeededForObjectiveSetPlayerActorCount = 1
Objectives[55]mission_Actors[5]NeededForObjectiveSetPlayerActor[0] = 60
Objectives[55]mission_Actors[6]SpawnInVehicle = True
Objectives[55]mission_Actors[6]SeatIndex = -1
Objectives[55]mission_Actors[6]Survive_Number = 0
Objectives[55]mission_Actors[6]Failed_Text = 
Objectives[55]mission_Actors[6]Remove_After = 0
Objectives[55]mission_Actors[6]positionX = 2893,864
Objectives[55]mission_Actors[6]positionY = 4197,128
Objectives[55]mission_Actors[6]positionZ = 50,18243
Objectives[55]mission_Actors[6]Heading = 147,0766
Objectives[55]mission_Actors[6]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[6]Relationship_Group = Enemy1
Objectives[55]mission_Actors[6]AddBlip = True
Objectives[55]mission_Actors[6]ShowCone = False
Objectives[55]mission_Actors[6]Invincible = False
Objectives[55]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[6]AlwaysFight = True
Objectives[55]mission_Actors[6]Seeing_Range = 30
Objectives[55]mission_Actors[6]Hearing_Range = 30
Objectives[55]mission_Actors[6]CombatMovement = Offensive
Objectives[55]mission_Actors[6]weapon = MicroSMG
Objectives[55]mission_Actors[6]Variation = Random
Objectives[55]mission_Actors[6]Task = 0
Objectives[55]mission_Actors[6]Task_Guard_Range = 5
Objectives[55]mission_Actors[6]Task_Stay_In_Range = True
Objectives[55]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[6]Task_Scenario = NONE
Objectives[55]mission_Actors[6]NeededForObjectiveSetPlayerActorCount = 1
Objectives[55]mission_Actors[6]NeededForObjectiveSetPlayerActor[0] = 61
Objectives[55]mission_Actors[7]SpawnInVehicle = True
Objectives[55]mission_Actors[7]SeatIndex = 0
Objectives[55]mission_Actors[7]Survive_Number = 0
Objectives[55]mission_Actors[7]Failed_Text = 
Objectives[55]mission_Actors[7]Remove_After = 0
Objectives[55]mission_Actors[7]positionX = 2916,018
Objectives[55]mission_Actors[7]positionY = 4123,71
Objectives[55]mission_Actors[7]positionZ = 50,46692
Objectives[55]mission_Actors[7]Heading = 73,85767
Objectives[55]mission_Actors[7]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[7]Relationship_Group = Enemy1
Objectives[55]mission_Actors[7]AddBlip = True
Objectives[55]mission_Actors[7]ShowCone = False
Objectives[55]mission_Actors[7]Invincible = False
Objectives[55]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[7]AlwaysFight = True
Objectives[55]mission_Actors[7]Seeing_Range = 30
Objectives[55]mission_Actors[7]Hearing_Range = 30
Objectives[55]mission_Actors[7]CombatMovement = Offensive
Objectives[55]mission_Actors[7]weapon = SNSPistolMk2
Objectives[55]mission_Actors[7]Variation = Random
Objectives[55]mission_Actors[7]Task = 0
Objectives[55]mission_Actors[7]Task_Guard_Range = 5
Objectives[55]mission_Actors[7]Task_Stay_In_Range = True
Objectives[55]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[7]Task_Scenario = NONE
Objectives[55]mission_Actors[8]SpawnInVehicle = True
Objectives[55]mission_Actors[8]SeatIndex = 1
Objectives[55]mission_Actors[8]Survive_Number = 0
Objectives[55]mission_Actors[8]Failed_Text = 
Objectives[55]mission_Actors[8]Remove_After = 0
Objectives[55]mission_Actors[8]positionX = 2916,018
Objectives[55]mission_Actors[8]positionY = 4123,71
Objectives[55]mission_Actors[8]positionZ = 50,46692
Objectives[55]mission_Actors[8]Heading = 73,85767
Objectives[55]mission_Actors[8]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[8]Relationship_Group = Enemy1
Objectives[55]mission_Actors[8]AddBlip = True
Objectives[55]mission_Actors[8]ShowCone = False
Objectives[55]mission_Actors[8]Invincible = False
Objectives[55]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[8]AlwaysFight = True
Objectives[55]mission_Actors[8]Seeing_Range = 30
Objectives[55]mission_Actors[8]Hearing_Range = 30
Objectives[55]mission_Actors[8]CombatMovement = Offensive
Objectives[55]mission_Actors[8]weapon = SNSPistolMk2
Objectives[55]mission_Actors[8]Variation = Random
Objectives[55]mission_Actors[8]Task = 0
Objectives[55]mission_Actors[8]Task_Guard_Range = 5
Objectives[55]mission_Actors[8]Task_Stay_In_Range = True
Objectives[55]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[8]Task_Scenario = NONE
Objectives[55]mission_Actors[9]SpawnInVehicle = True
Objectives[55]mission_Actors[9]SeatIndex = 2
Objectives[55]mission_Actors[9]Survive_Number = 0
Objectives[55]mission_Actors[9]Failed_Text = 
Objectives[55]mission_Actors[9]Remove_After = 0
Objectives[55]mission_Actors[9]positionX = 2916,018
Objectives[55]mission_Actors[9]positionY = 4123,71
Objectives[55]mission_Actors[9]positionZ = 50,46692
Objectives[55]mission_Actors[9]Heading = 73,85767
Objectives[55]mission_Actors[9]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[9]Relationship_Group = Enemy1
Objectives[55]mission_Actors[9]AddBlip = True
Objectives[55]mission_Actors[9]ShowCone = False
Objectives[55]mission_Actors[9]Invincible = False
Objectives[55]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[9]AlwaysFight = True
Objectives[55]mission_Actors[9]Seeing_Range = 30
Objectives[55]mission_Actors[9]Hearing_Range = 30
Objectives[55]mission_Actors[9]CombatMovement = Offensive
Objectives[55]mission_Actors[9]weapon = SNSPistolMk2
Objectives[55]mission_Actors[9]Variation = Random
Objectives[55]mission_Actors[9]Task = 0
Objectives[55]mission_Actors[9]Task_Guard_Range = 5
Objectives[55]mission_Actors[9]Task_Stay_In_Range = True
Objectives[55]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[9]Task_Scenario = NONE
Objectives[55]mission_Actors[10]SpawnInVehicle = True
Objectives[55]mission_Actors[10]SeatIndex = 2
Objectives[55]mission_Actors[10]Survive_Number = 0
Objectives[55]mission_Actors[10]Failed_Text = 
Objectives[55]mission_Actors[10]Remove_After = 0
Objectives[55]mission_Actors[10]positionX = 2916,824
Objectives[55]mission_Actors[10]positionY = 4130,77
Objectives[55]mission_Actors[10]positionZ = 50,25901
Objectives[55]mission_Actors[10]Heading = 58,66365
Objectives[55]mission_Actors[10]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[10]Relationship_Group = Enemy1
Objectives[55]mission_Actors[10]AddBlip = True
Objectives[55]mission_Actors[10]ShowCone = False
Objectives[55]mission_Actors[10]Invincible = False
Objectives[55]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[10]AlwaysFight = True
Objectives[55]mission_Actors[10]Seeing_Range = 30
Objectives[55]mission_Actors[10]Hearing_Range = 30
Objectives[55]mission_Actors[10]CombatMovement = Offensive
Objectives[55]mission_Actors[10]weapon = SNSPistolMk2
Objectives[55]mission_Actors[10]Variation = Random
Objectives[55]mission_Actors[10]Task = 0
Objectives[55]mission_Actors[10]Task_Guard_Range = 5
Objectives[55]mission_Actors[10]Task_Stay_In_Range = True
Objectives[55]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[10]Task_Scenario = NONE
Objectives[55]mission_Actors[11]SpawnInVehicle = True
Objectives[55]mission_Actors[11]SeatIndex = 1
Objectives[55]mission_Actors[11]Survive_Number = 0
Objectives[55]mission_Actors[11]Failed_Text = 
Objectives[55]mission_Actors[11]Remove_After = 0
Objectives[55]mission_Actors[11]positionX = 2916,824
Objectives[55]mission_Actors[11]positionY = 4130,77
Objectives[55]mission_Actors[11]positionZ = 50,25901
Objectives[55]mission_Actors[11]Heading = 58,66365
Objectives[55]mission_Actors[11]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[11]Relationship_Group = Enemy1
Objectives[55]mission_Actors[11]AddBlip = True
Objectives[55]mission_Actors[11]ShowCone = False
Objectives[55]mission_Actors[11]Invincible = False
Objectives[55]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[11]AlwaysFight = True
Objectives[55]mission_Actors[11]Seeing_Range = 30
Objectives[55]mission_Actors[11]Hearing_Range = 30
Objectives[55]mission_Actors[11]CombatMovement = Offensive
Objectives[55]mission_Actors[11]weapon = SNSPistolMk2
Objectives[55]mission_Actors[11]Variation = Random
Objectives[55]mission_Actors[11]Task = 0
Objectives[55]mission_Actors[11]Task_Guard_Range = 5
Objectives[55]mission_Actors[11]Task_Stay_In_Range = True
Objectives[55]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[11]Task_Scenario = NONE
Objectives[55]mission_Actors[12]SpawnInVehicle = True
Objectives[55]mission_Actors[12]SeatIndex = 0
Objectives[55]mission_Actors[12]Survive_Number = 0
Objectives[55]mission_Actors[12]Failed_Text = 
Objectives[55]mission_Actors[12]Remove_After = 0
Objectives[55]mission_Actors[12]positionX = 2916,824
Objectives[55]mission_Actors[12]positionY = 4130,77
Objectives[55]mission_Actors[12]positionZ = 50,25901
Objectives[55]mission_Actors[12]Heading = 58,66365
Objectives[55]mission_Actors[12]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[12]Relationship_Group = Enemy1
Objectives[55]mission_Actors[12]AddBlip = True
Objectives[55]mission_Actors[12]ShowCone = False
Objectives[55]mission_Actors[12]Invincible = False
Objectives[55]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[12]AlwaysFight = True
Objectives[55]mission_Actors[12]Seeing_Range = 30
Objectives[55]mission_Actors[12]Hearing_Range = 30
Objectives[55]mission_Actors[12]CombatMovement = Offensive
Objectives[55]mission_Actors[12]weapon = SNSPistolMk2
Objectives[55]mission_Actors[12]Variation = Random
Objectives[55]mission_Actors[12]Task = 0
Objectives[55]mission_Actors[12]Task_Guard_Range = 5
Objectives[55]mission_Actors[12]Task_Stay_In_Range = True
Objectives[55]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[12]Task_Scenario = NONE
Objectives[55]mission_Actors[13]SpawnInVehicle = True
Objectives[55]mission_Actors[13]SeatIndex = 0
Objectives[55]mission_Actors[13]Survive_Number = 0
Objectives[55]mission_Actors[13]Failed_Text = 
Objectives[55]mission_Actors[13]Remove_After = 0
Objectives[55]mission_Actors[13]positionX = 2916,447
Objectives[55]mission_Actors[13]positionY = 4139,661
Objectives[55]mission_Actors[13]positionZ = 50,28137
Objectives[55]mission_Actors[13]Heading = 58,63975
Objectives[55]mission_Actors[13]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[13]Relationship_Group = Enemy1
Objectives[55]mission_Actors[13]AddBlip = True
Objectives[55]mission_Actors[13]ShowCone = False
Objectives[55]mission_Actors[13]Invincible = False
Objectives[55]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[13]AlwaysFight = True
Objectives[55]mission_Actors[13]Seeing_Range = 30
Objectives[55]mission_Actors[13]Hearing_Range = 30
Objectives[55]mission_Actors[13]CombatMovement = Offensive
Objectives[55]mission_Actors[13]weapon = SNSPistolMk2
Objectives[55]mission_Actors[13]Variation = Random
Objectives[55]mission_Actors[13]Task = 0
Objectives[55]mission_Actors[13]Task_Guard_Range = 5
Objectives[55]mission_Actors[13]Task_Stay_In_Range = True
Objectives[55]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[13]Task_Scenario = NONE
Objectives[55]mission_Actors[14]SpawnInVehicle = True
Objectives[55]mission_Actors[14]SeatIndex = 1
Objectives[55]mission_Actors[14]Survive_Number = 0
Objectives[55]mission_Actors[14]Failed_Text = 
Objectives[55]mission_Actors[14]Remove_After = 0
Objectives[55]mission_Actors[14]positionX = 2916,447
Objectives[55]mission_Actors[14]positionY = 4139,661
Objectives[55]mission_Actors[14]positionZ = 50,28137
Objectives[55]mission_Actors[14]Heading = 58,63975
Objectives[55]mission_Actors[14]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[14]Relationship_Group = Enemy1
Objectives[55]mission_Actors[14]AddBlip = True
Objectives[55]mission_Actors[14]ShowCone = False
Objectives[55]mission_Actors[14]Invincible = False
Objectives[55]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[14]AlwaysFight = True
Objectives[55]mission_Actors[14]Seeing_Range = 30
Objectives[55]mission_Actors[14]Hearing_Range = 30
Objectives[55]mission_Actors[14]CombatMovement = Offensive
Objectives[55]mission_Actors[14]weapon = SNSPistolMk2
Objectives[55]mission_Actors[14]Variation = Random
Objectives[55]mission_Actors[14]Task = 0
Objectives[55]mission_Actors[14]Task_Guard_Range = 5
Objectives[55]mission_Actors[14]Task_Stay_In_Range = True
Objectives[55]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[14]Task_Scenario = NONE
Objectives[55]mission_Actors[15]SpawnInVehicle = True
Objectives[55]mission_Actors[15]SeatIndex = 2
Objectives[55]mission_Actors[15]Survive_Number = 0
Objectives[55]mission_Actors[15]Failed_Text = 
Objectives[55]mission_Actors[15]Remove_After = 0
Objectives[55]mission_Actors[15]positionX = 2916,447
Objectives[55]mission_Actors[15]positionY = 4139,661
Objectives[55]mission_Actors[15]positionZ = 50,28137
Objectives[55]mission_Actors[15]Heading = 58,63975
Objectives[55]mission_Actors[15]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[15]Relationship_Group = Enemy1
Objectives[55]mission_Actors[15]AddBlip = True
Objectives[55]mission_Actors[15]ShowCone = False
Objectives[55]mission_Actors[15]Invincible = False
Objectives[55]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[15]AlwaysFight = True
Objectives[55]mission_Actors[15]Seeing_Range = 30
Objectives[55]mission_Actors[15]Hearing_Range = 30
Objectives[55]mission_Actors[15]CombatMovement = Offensive
Objectives[55]mission_Actors[15]weapon = SNSPistolMk2
Objectives[55]mission_Actors[15]Variation = Random
Objectives[55]mission_Actors[15]Task = 0
Objectives[55]mission_Actors[15]Task_Guard_Range = 5
Objectives[55]mission_Actors[15]Task_Stay_In_Range = True
Objectives[55]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[15]Task_Scenario = NONE
Objectives[55]mission_Actors[16]SpawnInVehicle = True
Objectives[55]mission_Actors[16]SeatIndex = 0
Objectives[55]mission_Actors[16]Survive_Number = 0
Objectives[55]mission_Actors[16]Failed_Text = 
Objectives[55]mission_Actors[16]Remove_After = 0
Objectives[55]mission_Actors[16]positionX = 2907,362
Objectives[55]mission_Actors[16]positionY = 4179,092
Objectives[55]mission_Actors[16]positionZ = 50,29528
Objectives[55]mission_Actors[16]Heading = 146,6892
Objectives[55]mission_Actors[16]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[16]Relationship_Group = Enemy1
Objectives[55]mission_Actors[16]AddBlip = True
Objectives[55]mission_Actors[16]ShowCone = False
Objectives[55]mission_Actors[16]Invincible = False
Objectives[55]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[16]AlwaysFight = True
Objectives[55]mission_Actors[16]Seeing_Range = 30
Objectives[55]mission_Actors[16]Hearing_Range = 30
Objectives[55]mission_Actors[16]CombatMovement = Offensive
Objectives[55]mission_Actors[16]weapon = SNSPistolMk2
Objectives[55]mission_Actors[16]Variation = Random
Objectives[55]mission_Actors[16]Task = 0
Objectives[55]mission_Actors[16]Task_Guard_Range = 5
Objectives[55]mission_Actors[16]Task_Stay_In_Range = True
Objectives[55]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[16]Task_Scenario = NONE
Objectives[55]mission_Actors[17]SpawnInVehicle = True
Objectives[55]mission_Actors[17]SeatIndex = 1
Objectives[55]mission_Actors[17]Survive_Number = 0
Objectives[55]mission_Actors[17]Failed_Text = 
Objectives[55]mission_Actors[17]Remove_After = 0
Objectives[55]mission_Actors[17]positionX = 2907,362
Objectives[55]mission_Actors[17]positionY = 4179,092
Objectives[55]mission_Actors[17]positionZ = 50,29528
Objectives[55]mission_Actors[17]Heading = 146,6892
Objectives[55]mission_Actors[17]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[17]Relationship_Group = Enemy1
Objectives[55]mission_Actors[17]AddBlip = True
Objectives[55]mission_Actors[17]ShowCone = False
Objectives[55]mission_Actors[17]Invincible = False
Objectives[55]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[17]AlwaysFight = True
Objectives[55]mission_Actors[17]Seeing_Range = 30
Objectives[55]mission_Actors[17]Hearing_Range = 30
Objectives[55]mission_Actors[17]CombatMovement = Offensive
Objectives[55]mission_Actors[17]weapon = SNSPistolMk2
Objectives[55]mission_Actors[17]Variation = Random
Objectives[55]mission_Actors[17]Task = 0
Objectives[55]mission_Actors[17]Task_Guard_Range = 5
Objectives[55]mission_Actors[17]Task_Stay_In_Range = True
Objectives[55]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[17]Task_Scenario = NONE
Objectives[55]mission_Actors[18]SpawnInVehicle = True
Objectives[55]mission_Actors[18]SeatIndex = 2
Objectives[55]mission_Actors[18]Survive_Number = 0
Objectives[55]mission_Actors[18]Failed_Text = 
Objectives[55]mission_Actors[18]Remove_After = 0
Objectives[55]mission_Actors[18]positionX = 2907,362
Objectives[55]mission_Actors[18]positionY = 4179,092
Objectives[55]mission_Actors[18]positionZ = 50,29528
Objectives[55]mission_Actors[18]Heading = 146,6892
Objectives[55]mission_Actors[18]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[18]Relationship_Group = Enemy1
Objectives[55]mission_Actors[18]AddBlip = True
Objectives[55]mission_Actors[18]ShowCone = False
Objectives[55]mission_Actors[18]Invincible = False
Objectives[55]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[18]AlwaysFight = True
Objectives[55]mission_Actors[18]Seeing_Range = 30
Objectives[55]mission_Actors[18]Hearing_Range = 30
Objectives[55]mission_Actors[18]CombatMovement = Offensive
Objectives[55]mission_Actors[18]weapon = SNSPistolMk2
Objectives[55]mission_Actors[18]Variation = Random
Objectives[55]mission_Actors[18]Task = 0
Objectives[55]mission_Actors[18]Task_Guard_Range = 5
Objectives[55]mission_Actors[18]Task_Stay_In_Range = True
Objectives[55]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[18]Task_Scenario = NONE
Objectives[55]mission_Actors[19]SpawnInVehicle = True
Objectives[55]mission_Actors[19]SeatIndex = 2
Objectives[55]mission_Actors[19]Survive_Number = 0
Objectives[55]mission_Actors[19]Failed_Text = 
Objectives[55]mission_Actors[19]Remove_After = 0
Objectives[55]mission_Actors[19]positionX = 2901,78
Objectives[55]mission_Actors[19]positionY = 4186,023
Objectives[55]mission_Actors[19]positionZ = 50,08636
Objectives[55]mission_Actors[19]Heading = 146,6165
Objectives[55]mission_Actors[19]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[19]Relationship_Group = Enemy1
Objectives[55]mission_Actors[19]AddBlip = True
Objectives[55]mission_Actors[19]ShowCone = False
Objectives[55]mission_Actors[19]Invincible = False
Objectives[55]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[19]AlwaysFight = True
Objectives[55]mission_Actors[19]Seeing_Range = 30
Objectives[55]mission_Actors[19]Hearing_Range = 30
Objectives[55]mission_Actors[19]CombatMovement = Offensive
Objectives[55]mission_Actors[19]weapon = SNSPistolMk2
Objectives[55]mission_Actors[19]Variation = Random
Objectives[55]mission_Actors[19]Task = 0
Objectives[55]mission_Actors[19]Task_Guard_Range = 5
Objectives[55]mission_Actors[19]Task_Stay_In_Range = True
Objectives[55]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[19]Task_Scenario = NONE
Objectives[55]mission_Actors[20]SpawnInVehicle = True
Objectives[55]mission_Actors[20]SeatIndex = 1
Objectives[55]mission_Actors[20]Survive_Number = 0
Objectives[55]mission_Actors[20]Failed_Text = 
Objectives[55]mission_Actors[20]Remove_After = 0
Objectives[55]mission_Actors[20]positionX = 2901,78
Objectives[55]mission_Actors[20]positionY = 4186,023
Objectives[55]mission_Actors[20]positionZ = 50,08636
Objectives[55]mission_Actors[20]Heading = 146,6165
Objectives[55]mission_Actors[20]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[20]Relationship_Group = Enemy1
Objectives[55]mission_Actors[20]AddBlip = True
Objectives[55]mission_Actors[20]ShowCone = False
Objectives[55]mission_Actors[20]Invincible = False
Objectives[55]mission_Actors[20]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[20]AlwaysFight = True
Objectives[55]mission_Actors[20]Seeing_Range = 30
Objectives[55]mission_Actors[20]Hearing_Range = 30
Objectives[55]mission_Actors[20]CombatMovement = Offensive
Objectives[55]mission_Actors[20]weapon = SNSPistolMk2
Objectives[55]mission_Actors[20]Variation = Random
Objectives[55]mission_Actors[20]Task = 0
Objectives[55]mission_Actors[20]Task_Guard_Range = 5
Objectives[55]mission_Actors[20]Task_Stay_In_Range = True
Objectives[55]mission_Actors[20]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[20]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[20]Task_Scenario = NONE
Objectives[55]mission_Actors[21]SpawnInVehicle = True
Objectives[55]mission_Actors[21]SeatIndex = 0
Objectives[55]mission_Actors[21]Survive_Number = 0
Objectives[55]mission_Actors[21]Failed_Text = 
Objectives[55]mission_Actors[21]Remove_After = 0
Objectives[55]mission_Actors[21]positionX = 2901,78
Objectives[55]mission_Actors[21]positionY = 4186,023
Objectives[55]mission_Actors[21]positionZ = 50,08636
Objectives[55]mission_Actors[21]Heading = 146,6165
Objectives[55]mission_Actors[21]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[21]Relationship_Group = Enemy1
Objectives[55]mission_Actors[21]AddBlip = True
Objectives[55]mission_Actors[21]ShowCone = False
Objectives[55]mission_Actors[21]Invincible = False
Objectives[55]mission_Actors[21]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[21]AlwaysFight = True
Objectives[55]mission_Actors[21]Seeing_Range = 30
Objectives[55]mission_Actors[21]Hearing_Range = 30
Objectives[55]mission_Actors[21]CombatMovement = Offensive
Objectives[55]mission_Actors[21]weapon = SNSPistolMk2
Objectives[55]mission_Actors[21]Variation = Random
Objectives[55]mission_Actors[21]Task = 0
Objectives[55]mission_Actors[21]Task_Guard_Range = 5
Objectives[55]mission_Actors[21]Task_Stay_In_Range = True
Objectives[55]mission_Actors[21]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[21]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[21]Task_Scenario = NONE
Objectives[55]mission_Actors[22]SpawnInVehicle = True
Objectives[55]mission_Actors[22]SeatIndex = 0
Objectives[55]mission_Actors[22]Survive_Number = 0
Objectives[55]mission_Actors[22]Failed_Text = 
Objectives[55]mission_Actors[22]Remove_After = 0
Objectives[55]mission_Actors[22]positionX = 2893,864
Objectives[55]mission_Actors[22]positionY = 4197,128
Objectives[55]mission_Actors[22]positionZ = 50,18243
Objectives[55]mission_Actors[22]Heading = 147,0766
Objectives[55]mission_Actors[22]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[22]Relationship_Group = Enemy1
Objectives[55]mission_Actors[22]AddBlip = True
Objectives[55]mission_Actors[22]ShowCone = False
Objectives[55]mission_Actors[22]Invincible = False
Objectives[55]mission_Actors[22]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[22]AlwaysFight = True
Objectives[55]mission_Actors[22]Seeing_Range = 30
Objectives[55]mission_Actors[22]Hearing_Range = 30
Objectives[55]mission_Actors[22]CombatMovement = Offensive
Objectives[55]mission_Actors[22]weapon = SNSPistolMk2
Objectives[55]mission_Actors[22]Variation = Random
Objectives[55]mission_Actors[22]Task = 0
Objectives[55]mission_Actors[22]Task_Guard_Range = 5
Objectives[55]mission_Actors[22]Task_Stay_In_Range = True
Objectives[55]mission_Actors[22]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[22]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[22]Task_Scenario = NONE
Objectives[55]mission_Actors[23]SpawnInVehicle = True
Objectives[55]mission_Actors[23]SeatIndex = 1
Objectives[55]mission_Actors[23]Survive_Number = 0
Objectives[55]mission_Actors[23]Failed_Text = 
Objectives[55]mission_Actors[23]Remove_After = 0
Objectives[55]mission_Actors[23]positionX = 2893,864
Objectives[55]mission_Actors[23]positionY = 4197,128
Objectives[55]mission_Actors[23]positionZ = 50,18243
Objectives[55]mission_Actors[23]Heading = 147,0766
Objectives[55]mission_Actors[23]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[23]Relationship_Group = Enemy1
Objectives[55]mission_Actors[23]AddBlip = True
Objectives[55]mission_Actors[23]ShowCone = False
Objectives[55]mission_Actors[23]Invincible = False
Objectives[55]mission_Actors[23]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[23]AlwaysFight = True
Objectives[55]mission_Actors[23]Seeing_Range = 30
Objectives[55]mission_Actors[23]Hearing_Range = 30
Objectives[55]mission_Actors[23]CombatMovement = Offensive
Objectives[55]mission_Actors[23]weapon = SNSPistolMk2
Objectives[55]mission_Actors[23]Variation = Random
Objectives[55]mission_Actors[23]Task = 0
Objectives[55]mission_Actors[23]Task_Guard_Range = 5
Objectives[55]mission_Actors[23]Task_Stay_In_Range = True
Objectives[55]mission_Actors[23]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[23]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[23]Task_Scenario = NONE
Objectives[55]mission_Actors[24]SpawnInVehicle = True
Objectives[55]mission_Actors[24]SeatIndex = 2
Objectives[55]mission_Actors[24]Survive_Number = 0
Objectives[55]mission_Actors[24]Failed_Text = 
Objectives[55]mission_Actors[24]Remove_After = 0
Objectives[55]mission_Actors[24]positionX = 2893,864
Objectives[55]mission_Actors[24]positionY = 4197,128
Objectives[55]mission_Actors[24]positionZ = 50,18243
Objectives[55]mission_Actors[24]Heading = 147,0766
Objectives[55]mission_Actors[24]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[24]Relationship_Group = Enemy1
Objectives[55]mission_Actors[24]AddBlip = True
Objectives[55]mission_Actors[24]ShowCone = False
Objectives[55]mission_Actors[24]Invincible = False
Objectives[55]mission_Actors[24]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[24]AlwaysFight = True
Objectives[55]mission_Actors[24]Seeing_Range = 30
Objectives[55]mission_Actors[24]Hearing_Range = 30
Objectives[55]mission_Actors[24]CombatMovement = Offensive
Objectives[55]mission_Actors[24]weapon = SNSPistolMk2
Objectives[55]mission_Actors[24]Variation = Random
Objectives[55]mission_Actors[24]Task = 0
Objectives[55]mission_Actors[24]Task_Guard_Range = 5
Objectives[55]mission_Actors[24]Task_Stay_In_Range = True
Objectives[55]mission_Actors[24]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[24]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[24]Task_Scenario = NONE
Objectives[55]mission_Actors[25]SpawnInVehicle = True
Objectives[55]mission_Actors[25]SeatIndex = 0
Objectives[55]mission_Actors[25]Survive_Number = 0
Objectives[55]mission_Actors[25]Failed_Text = 
Objectives[55]mission_Actors[25]Remove_After = 0
Objectives[55]mission_Actors[25]positionX = 2906,105
Objectives[55]mission_Actors[25]positionY = 4161,927
Objectives[55]mission_Actors[25]positionZ = 50,49515
Objectives[55]mission_Actors[25]Heading = 61,8794
Objectives[55]mission_Actors[25]String_Name = s_m_m_chemsec_01
Objectives[55]mission_Actors[25]Relationship_Group = Enemy1
Objectives[55]mission_Actors[25]AddBlip = True
Objectives[55]mission_Actors[25]ShowCone = False
Objectives[55]mission_Actors[25]Invincible = False
Objectives[55]mission_Actors[25]CanFightArmedPedsWhenNotArmed = True
Objectives[55]mission_Actors[25]AlwaysFight = True
Objectives[55]mission_Actors[25]Seeing_Range = 30
Objectives[55]mission_Actors[25]Hearing_Range = 30
Objectives[55]mission_Actors[25]CombatMovement = Offensive
Objectives[55]mission_Actors[25]weapon = SNSPistolMk2
Objectives[55]mission_Actors[25]Variation = Random
Objectives[55]mission_Actors[25]Task = 0
Objectives[55]mission_Actors[25]Task_Guard_Range = 5
Objectives[55]mission_Actors[25]Task_Stay_In_Range = True
Objectives[55]mission_Actors[25]Task_Enter_Vehicle_Seat_Position = -1
Objectives[55]mission_Actors[25]Task_Can_Exit_Vehicle = True
Objectives[55]mission_Actors[25]Task_Scenario = NONE
Objectives[55]mission_Vehicles = 7
Objectives[55]mission_Vehicles[0]positionX = 2906,105
Objectives[55]mission_Vehicles[0]positionY = 4161,927
Objectives[55]mission_Vehicles[0]positionZ = 50,49515
Objectives[55]mission_Vehicles[0]Heading = 61,8794
Objectives[55]mission_Vehicles[0]Name = Terrorbyte
Objectives[55]mission_Vehicles[0]Model = terbyte
Objectives[55]mission_Vehicles[0]PrimaryColor = MetallicAnthraciteGray
Objectives[55]mission_Vehicles[0]SecondaryColor = Orange
Objectives[55]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[0]HasPearlescent = False
Objectives[55]mission_Vehicles[0]Livery = 1
Objectives[55]mission_Vehicles[0]DirtLevel = 0
Objectives[55]mission_Vehicles[0]LockedForPlayer = False
Objectives[55]mission_Vehicles[0]Locked = False
Objectives[55]mission_Vehicles[0]Alarm = False
Objectives[55]mission_Vehicles[0]HotWired = False
Objectives[55]mission_Vehicles[0]Invincible = False
Objectives[55]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[0]Remove_After = 0
Objectives[55]mission_Vehicles[0]Survive_Number = -1
Objectives[55]mission_Vehicles[0]Failed_Text = Terrorbyte was destroyed
Objectives[55]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[55]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 55
Objectives[55]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[55]mission_Vehicles[0]NeededForActorTaskIndex[0] = 2
Objectives[55]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[55]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 71
Objectives[55]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[55]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[55]mission_Vehicles[0]NeededForObjectiveHint[0] = 64
Objectives[55]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[55]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 67
Objectives[55]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[55]mission_Vehicles[1]positionX = 2916,824
Objectives[55]mission_Vehicles[1]positionY = 4130,77
Objectives[55]mission_Vehicles[1]positionZ = 50,25901
Objectives[55]mission_Vehicles[1]Heading = 58,66365
Objectives[55]mission_Vehicles[1]Name = Schafter V12 (blindata)
Objectives[55]mission_Vehicles[1]Model = schafter5
Objectives[55]mission_Vehicles[1]PrimaryColor = MetallicAnthraciteGray
Objectives[55]mission_Vehicles[1]SecondaryColor = MetallicAnthraciteGray
Objectives[55]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[1]HasPearlescent = False
Objectives[55]mission_Vehicles[1]Livery = 1
Objectives[55]mission_Vehicles[1]DirtLevel = 0
Objectives[55]mission_Vehicles[1]LockedForPlayer = False
Objectives[55]mission_Vehicles[1]Locked = False
Objectives[55]mission_Vehicles[1]Alarm = False
Objectives[55]mission_Vehicles[1]HotWired = False
Objectives[55]mission_Vehicles[1]Invincible = False
Objectives[55]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[1]Remove_After = 0
Objectives[55]mission_Vehicles[1]Survive_Number = 0
Objectives[55]mission_Vehicles[1]Failed_Text = 
Objectives[55]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[55]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 57
Objectives[55]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[55]mission_Vehicles[2]positionX = 2916,447
Objectives[55]mission_Vehicles[2]positionY = 4139,661
Objectives[55]mission_Vehicles[2]positionZ = 50,28137
Objectives[55]mission_Vehicles[2]Heading = 58,63975
Objectives[55]mission_Vehicles[2]Name = Schafter V12 (blindata)
Objectives[55]mission_Vehicles[2]Model = schafter5
Objectives[55]mission_Vehicles[2]PrimaryColor = MetallicAnthraciteGray
Objectives[55]mission_Vehicles[2]SecondaryColor = MetallicAnthraciteGray
Objectives[55]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[2]HasPearlescent = False
Objectives[55]mission_Vehicles[2]Livery = 1
Objectives[55]mission_Vehicles[2]DirtLevel = 0
Objectives[55]mission_Vehicles[2]LockedForPlayer = False
Objectives[55]mission_Vehicles[2]Locked = False
Objectives[55]mission_Vehicles[2]Alarm = False
Objectives[55]mission_Vehicles[2]HotWired = False
Objectives[55]mission_Vehicles[2]Invincible = False
Objectives[55]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[2]Remove_After = 0
Objectives[55]mission_Vehicles[2]Survive_Number = 0
Objectives[55]mission_Vehicles[2]Failed_Text = 
Objectives[55]mission_Vehicles[2]NeededForSetPlayerActorCount = 1
Objectives[55]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 58
Objectives[55]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[55]mission_Vehicles[3]positionX = 2907,362
Objectives[55]mission_Vehicles[3]positionY = 4179,092
Objectives[55]mission_Vehicles[3]positionZ = 50,29528
Objectives[55]mission_Vehicles[3]Heading = 146,6892
Objectives[55]mission_Vehicles[3]Name = Cognoscenti 55 (blindata)
Objectives[55]mission_Vehicles[3]Model = cog552
Objectives[55]mission_Vehicles[3]PrimaryColor = MetallicAnthraciteGray
Objectives[55]mission_Vehicles[3]SecondaryColor = MetallicAnthraciteGray
Objectives[55]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[3]HasPearlescent = False
Objectives[55]mission_Vehicles[3]Livery = 1
Objectives[55]mission_Vehicles[3]DirtLevel = 0
Objectives[55]mission_Vehicles[3]LockedForPlayer = False
Objectives[55]mission_Vehicles[3]Locked = False
Objectives[55]mission_Vehicles[3]Alarm = False
Objectives[55]mission_Vehicles[3]HotWired = False
Objectives[55]mission_Vehicles[3]Invincible = False
Objectives[55]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[3]Remove_After = 0
Objectives[55]mission_Vehicles[3]Survive_Number = 0
Objectives[55]mission_Vehicles[3]Failed_Text = 
Objectives[55]mission_Vehicles[3]NeededForSetPlayerActorCount = 1
Objectives[55]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[0] = 59
Objectives[55]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[55]mission_Vehicles[4]positionX = 2901,78
Objectives[55]mission_Vehicles[4]positionY = 4186,023
Objectives[55]mission_Vehicles[4]positionZ = 50,08636
Objectives[55]mission_Vehicles[4]Heading = 146,6165
Objectives[55]mission_Vehicles[4]Name = Cognoscenti 55 (blindata)
Objectives[55]mission_Vehicles[4]Model = cog552
Objectives[55]mission_Vehicles[4]PrimaryColor = MetallicAnthraciteGray
Objectives[55]mission_Vehicles[4]SecondaryColor = MetallicAnthraciteGray
Objectives[55]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[4]HasPearlescent = False
Objectives[55]mission_Vehicles[4]Livery = 1
Objectives[55]mission_Vehicles[4]DirtLevel = 0
Objectives[55]mission_Vehicles[4]LockedForPlayer = False
Objectives[55]mission_Vehicles[4]Locked = False
Objectives[55]mission_Vehicles[4]Alarm = False
Objectives[55]mission_Vehicles[4]HotWired = False
Objectives[55]mission_Vehicles[4]Invincible = False
Objectives[55]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[4]Remove_After = 0
Objectives[55]mission_Vehicles[4]Survive_Number = 0
Objectives[55]mission_Vehicles[4]Failed_Text = 
Objectives[55]mission_Vehicles[4]NeededForSetPlayerActorCount = 1
Objectives[55]mission_Vehicles[4]NeededForSetPlayerActorObjectiveNumber[0] = 60
Objectives[55]mission_Vehicles[4]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[55]mission_Vehicles[5]positionX = 2893,864
Objectives[55]mission_Vehicles[5]positionY = 4197,128
Objectives[55]mission_Vehicles[5]positionZ = 50,18243
Objectives[55]mission_Vehicles[5]Heading = 147,0766
Objectives[55]mission_Vehicles[5]Name = Baller LE (blindata)
Objectives[55]mission_Vehicles[5]Model = baller5
Objectives[55]mission_Vehicles[5]PrimaryColor = MetallicAnthraciteGray
Objectives[55]mission_Vehicles[5]SecondaryColor = MetallicAnthraciteGray
Objectives[55]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[5]HasPearlescent = False
Objectives[55]mission_Vehicles[5]Livery = 1
Objectives[55]mission_Vehicles[5]DirtLevel = 0
Objectives[55]mission_Vehicles[5]LockedForPlayer = False
Objectives[55]mission_Vehicles[5]Locked = False
Objectives[55]mission_Vehicles[5]Alarm = False
Objectives[55]mission_Vehicles[5]HotWired = False
Objectives[55]mission_Vehicles[5]Invincible = False
Objectives[55]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[5]Remove_After = 0
Objectives[55]mission_Vehicles[5]Survive_Number = 0
Objectives[55]mission_Vehicles[5]Failed_Text = 
Objectives[55]mission_Vehicles[5]NeededForObjectiveHintCount = 1
Objectives[55]mission_Vehicles[5]NeededForObjectiveHint[0] = 65
Objectives[55]mission_Vehicles[5]NeededForSetPlayerActorCount = 1
Objectives[55]mission_Vehicles[5]NeededForSetPlayerActorObjectiveNumber[0] = 61
Objectives[55]mission_Vehicles[5]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[55]mission_Vehicles[6]positionX = 2916,018
Objectives[55]mission_Vehicles[6]positionY = 4123,71
Objectives[55]mission_Vehicles[6]positionZ = 50,46692
Objectives[55]mission_Vehicles[6]Heading = 73,85767
Objectives[55]mission_Vehicles[6]Name = XLS (blindata)
Objectives[55]mission_Vehicles[6]Model = xls2
Objectives[55]mission_Vehicles[6]PrimaryColor = MetallicAnthraciteGray
Objectives[55]mission_Vehicles[6]SecondaryColor = MetallicAnthraciteGray
Objectives[55]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[55]mission_Vehicles[6]HasPearlescent = False
Objectives[55]mission_Vehicles[6]Livery = 1
Objectives[55]mission_Vehicles[6]DirtLevel = 0
Objectives[55]mission_Vehicles[6]LockedForPlayer = False
Objectives[55]mission_Vehicles[6]Locked = False
Objectives[55]mission_Vehicles[6]Alarm = False
Objectives[55]mission_Vehicles[6]HotWired = False
Objectives[55]mission_Vehicles[6]Invincible = False
Objectives[55]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[55]mission_Vehicles[6]Remove_After = 0
Objectives[55]mission_Vehicles[6]Survive_Number = 0
Objectives[55]mission_Vehicles[6]Failed_Text = 
Objectives[55]mission_Vehicles[6]NeededForActorsCount = 1
Objectives[55]mission_Vehicles[6]NeededForActorObjectiveNumber[0] = 55
Objectives[55]mission_Vehicles[6]NeededForActorIndex[0] = 1
Objectives[55]mission_Vehicles[6]NeededForActorTaskIndex[0] = 0
Objectives[55]mission_Vehicles[6]NeededForSetPlayerActorCount = 1
Objectives[55]mission_Vehicles[6]NeededForSetPlayerActorObjectiveNumber[0] = 56
Objectives[55]mission_Vehicles[6]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 5
Objectives[55]ObjectiveMessages[0]positionX = 1357,347
Objectives[55]ObjectiveMessages[0]positionY = -2282,751
Objectives[55]ObjectiveMessages[0]positionZ = 60,5012
Objectives[55]ObjectiveMessages[0]Message = WHAT?
Objectives[55]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[55]ObjectiveMessages[0]Sender = 
Objectives[55]ObjectiveMessages[0]Subject = 
Objectives[55]ObjectiveMessages[0]MessageColor = Green
Objectives[55]ObjectiveMessages[0]PlayFromStart = True
Objectives[55]ObjectiveMessages[0]Delay = False
Objectives[55]ObjectiveMessages[0]DelayTime = 0
Objectives[55]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[0]TypeSubtitle = False
Objectives[55]ObjectiveMessages[0]TypeTextMesage = True
Objectives[55]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[1]positionX = 1358,592
Objectives[55]ObjectiveMessages[1]positionY = -2286,483
Objectives[55]ObjectiveMessages[1]positionZ = 60,53067
Objectives[55]ObjectiveMessages[1]Message = Anyway, now focus, those of the next Terrorbyte are dangerous people.
Objectives[55]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[55]ObjectiveMessages[1]Sender = 
Objectives[55]ObjectiveMessages[1]Subject = 
Objectives[55]ObjectiveMessages[1]MessageColor = Orange
Objectives[55]ObjectiveMessages[1]PlayFromStart = True
Objectives[55]ObjectiveMessages[1]Delay = False
Objectives[55]ObjectiveMessages[1]DelayTime = 0
Objectives[55]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[1]TypeSubtitle = False
Objectives[55]ObjectiveMessages[1]TypeTextMesage = True
Objectives[55]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[2]positionX = 1359,806
Objectives[55]ObjectiveMessages[2]positionY = -2288,509
Objectives[55]ObjectiveMessages[2]positionZ = 60,55387
Objectives[55]ObjectiveMessages[2]Message = They are organized, equipped and armed, this time it will be difficult.
Objectives[55]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[55]ObjectiveMessages[2]Sender = 
Objectives[55]ObjectiveMessages[2]Subject = 
Objectives[55]ObjectiveMessages[2]MessageColor = Orange
Objectives[55]ObjectiveMessages[2]PlayFromStart = True
Objectives[55]ObjectiveMessages[2]Delay = False
Objectives[55]ObjectiveMessages[2]DelayTime = 0
Objectives[55]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[2]TypeSubtitle = False
Objectives[55]ObjectiveMessages[2]TypeTextMesage = True
Objectives[55]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[3]positionX = 1361,036
Objectives[55]ObjectiveMessages[3]positionY = -2291,388
Objectives[55]ObjectiveMessages[3]positionZ = 60,53431
Objectives[55]ObjectiveMessages[3]Message = Don't worry, we'll take care of it, but if I survive I want to see that video.
Objectives[55]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[55]ObjectiveMessages[3]Sender = 
Objectives[55]ObjectiveMessages[3]Subject = 
Objectives[55]ObjectiveMessages[3]MessageColor = Green
Objectives[55]ObjectiveMessages[3]PlayFromStart = True
Objectives[55]ObjectiveMessages[3]Delay = False
Objectives[55]ObjectiveMessages[3]DelayTime = 0
Objectives[55]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[3]TypeSubtitle = False
Objectives[55]ObjectiveMessages[3]TypeTextMesage = True
Objectives[55]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[4]positionX = 1362,187
Objectives[55]ObjectiveMessages[4]positionY = -2293,895
Objectives[55]ObjectiveMessages[4]positionZ = 60,58757
Objectives[55]ObjectiveMessages[4]Message = This will never happen!
Objectives[55]ObjectiveMessages[4]Contact = CHAR_LAMAR
Objectives[55]ObjectiveMessages[4]Sender = 
Objectives[55]ObjectiveMessages[4]Subject = 
Objectives[55]ObjectiveMessages[4]MessageColor = Yellow
Objectives[55]ObjectiveMessages[4]PlayFromStart = True
Objectives[55]ObjectiveMessages[4]Delay = False
Objectives[55]ObjectiveMessages[4]DelayTime = 0
Objectives[55]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[4]TypeSubtitle = False
Objectives[55]ObjectiveMessages[4]TypeTextMesage = True
Objectives[55]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[56]Type = Set_Player_Actor_Objective
Objectives[56]Text = 
Objectives[56]positionX = 2918,075
Objectives[56]positionY = 4122,42
Objectives[56]positionZ = 49,63219
Objectives[56]SetPlayerActor_Use_Player = False
Objectives[56]SetPlayerActor_Player_Controllable = True
Objectives[56]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[56]SetPlayerActor_Use_Actor = True
Objectives[56]SetPlayerActor_RelationshipGroup_Change = False
Objectives[56]SetPlayerActor_RelationshipGroup = Neutral
Objectives[56]SetPlayerActor_Invincible_Change = False
Objectives[56]SetPlayerActor_Invincible = False
Objectives[56]SetPlayerActor_NewTask = True
Objectives[56]Int_Task = 99
Objectives[56]Task_Repeat = False
Objectives[56]Task_Timeout = False
Objectives[56]Task_Guard_Range = 10
Objectives[56]Task_Stay_In_Range = True
Objectives[56]Task_Wander_Range = 10
Objectives[56]Task_Scenario = NONE
Objectives[56]Task_TalkingAnimation = mic_chatter
Objectives[56]Task_Time = 1
Objectives[56]TaskListCount = 3
Objectives[56]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[56]Task_List[0]positionX = 2916,471
Objectives[56]Task_List[0]positionY = 4124,242
Objectives[56]Task_List[0]positionZ = 50,06651
Objectives[56]Task_List[0]Block = True
Objectives[56]Task_List[1]Type = EnterVehicle
Objectives[56]Task_List[1]PositionX = 2918,075
Objectives[56]Task_List[1]PositionY = 4122,42
Objectives[56]Task_List[1]PositionZ = 50,13219
Objectives[56]Task_List[1]Speed = 1
Objectives[56]Task_List[1]SeatIndex = -1
Objectives[56]Task_List[1]TaskIndex = 1
Objectives[56]Task_List[1]Warp = False
Objectives[56]Task_List[2]Type = VehicleFollowActor
Objectives[56]Task_List[2]positionX = 2900,448
Objectives[56]Task_List[2]positionY = 4162,88
Objectives[56]Task_List[2]positionZ = 49,6916
Objectives[56]Task_List[2]minDistance = 30
Objectives[56]Task_List[2]TaskIndex = 2
Objectives[56]Task_List[2]Speed = 100
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 0

Objectives[57]Type = Set_Player_Actor_Objective
Objectives[57]Text = 
Objectives[57]positionX = 2914,472
Objectives[57]positionY = 4132,634
Objectives[57]positionZ = 49,55319
Objectives[57]SetPlayerActor_Use_Player = False
Objectives[57]SetPlayerActor_Player_Controllable = True
Objectives[57]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[57]SetPlayerActor_Use_Actor = True
Objectives[57]SetPlayerActor_RelationshipGroup_Change = False
Objectives[57]SetPlayerActor_RelationshipGroup = Neutral
Objectives[57]SetPlayerActor_Invincible_Change = False
Objectives[57]SetPlayerActor_Invincible = False
Objectives[57]SetPlayerActor_NewTask = True
Objectives[57]Int_Task = 99
Objectives[57]Task_Repeat = False
Objectives[57]Task_Timeout = False
Objectives[57]Task_Guard_Range = 10
Objectives[57]Task_Stay_In_Range = True
Objectives[57]Task_Wander_Range = 10
Objectives[57]Task_Scenario = NONE
Objectives[57]Task_TalkingAnimation = mic_chatter
Objectives[57]Task_Time = 1
Objectives[57]TaskListCount = 3
Objectives[57]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[57]Task_List[0]positionX = 2916,471
Objectives[57]Task_List[0]positionY = 4124,242
Objectives[57]Task_List[0]positionZ = 50,06651
Objectives[57]Task_List[0]Block = True
Objectives[57]Task_List[1]Type = EnterVehicle
Objectives[57]Task_List[1]PositionX = 2915,855
Objectives[57]Task_List[1]PositionY = 4132,934
Objectives[57]Task_List[1]PositionZ = 50,13147
Objectives[57]Task_List[1]Speed = 1
Objectives[57]Task_List[1]SeatIndex = -1
Objectives[57]Task_List[1]TaskIndex = 1
Objectives[57]Task_List[1]Warp = False
Objectives[57]Task_List[2]Type = VehicleFollowActor
Objectives[57]Task_List[2]positionX = 2903,066
Objectives[57]Task_List[2]positionY = 4163,063
Objectives[57]Task_List[2]positionZ = 49,77366
Objectives[57]Task_List[2]minDistance = 30
Objectives[57]Task_List[2]TaskIndex = 2
Objectives[57]Task_List[2]Speed = 100
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = Set_Player_Actor_Objective
Objectives[58]Text = 
Objectives[58]positionX = 2913,711
Objectives[58]positionY = 4142,479
Objectives[58]positionZ = 49,55765
Objectives[58]SetPlayerActor_Use_Player = False
Objectives[58]SetPlayerActor_Player_Controllable = True
Objectives[58]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[58]SetPlayerActor_Use_Actor = True
Objectives[58]SetPlayerActor_RelationshipGroup_Change = False
Objectives[58]SetPlayerActor_RelationshipGroup = Neutral
Objectives[58]SetPlayerActor_Invincible_Change = False
Objectives[58]SetPlayerActor_Invincible = False
Objectives[58]SetPlayerActor_NewTask = True
Objectives[58]Int_Task = 99
Objectives[58]Task_Repeat = False
Objectives[58]Task_Timeout = False
Objectives[58]Task_Guard_Range = 10
Objectives[58]Task_Stay_In_Range = True
Objectives[58]Task_Wander_Range = 10
Objectives[58]Task_Scenario = NONE
Objectives[58]Task_TalkingAnimation = mic_chatter
Objectives[58]Task_Time = 1
Objectives[58]TaskListCount = 3
Objectives[58]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[58]Task_List[0]positionX = 2916,471
Objectives[58]Task_List[0]positionY = 4124,242
Objectives[58]Task_List[0]positionZ = 50,06651
Objectives[58]Task_List[0]Block = True
Objectives[58]Task_List[1]Type = EnterVehicle
Objectives[58]Task_List[1]PositionX = 2914,187
Objectives[58]Task_List[1]PositionY = 4141,454
Objectives[58]Task_List[1]PositionZ = 50,07535
Objectives[58]Task_List[1]Speed = 1
Objectives[58]Task_List[1]SeatIndex = -1
Objectives[58]Task_List[1]TaskIndex = 1
Objectives[58]Task_List[1]Warp = False
Objectives[58]Task_List[2]Type = VehicleFollowActor
Objectives[58]Task_List[2]positionX = 2902,893
Objectives[58]Task_List[2]positionY = 4162,434
Objectives[58]Task_List[2]positionZ = 49,77537
Objectives[58]Task_List[2]minDistance = 30
Objectives[58]Task_List[2]TaskIndex = 2
Objectives[58]Task_List[2]Speed = 100
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Set_Player_Actor_Objective
Objectives[59]Text = 
Objectives[59]positionX = 2907,148
Objectives[59]positionY = 4176,005
Objectives[59]positionZ = 49,74751
Objectives[59]SetPlayerActor_Use_Player = False
Objectives[59]SetPlayerActor_Player_Controllable = True
Objectives[59]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[59]SetPlayerActor_Use_Actor = True
Objectives[59]SetPlayerActor_RelationshipGroup_Change = False
Objectives[59]SetPlayerActor_RelationshipGroup = Neutral
Objectives[59]SetPlayerActor_Invincible_Change = False
Objectives[59]SetPlayerActor_Invincible = False
Objectives[59]SetPlayerActor_NewTask = True
Objectives[59]Int_Task = 99
Objectives[59]Task_Repeat = False
Objectives[59]Task_Timeout = False
Objectives[59]Task_Guard_Range = 10
Objectives[59]Task_Stay_In_Range = True
Objectives[59]Task_Wander_Range = 10
Objectives[59]Task_Scenario = NONE
Objectives[59]Task_TalkingAnimation = mic_chatter
Objectives[59]Task_Time = 1
Objectives[59]TaskListCount = 3
Objectives[59]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[59]Task_List[0]positionX = 2916,471
Objectives[59]Task_List[0]positionY = 4124,242
Objectives[59]Task_List[0]positionZ = 50,06651
Objectives[59]Task_List[0]Block = True
Objectives[59]Task_List[1]Type = EnterVehicle
Objectives[59]Task_List[1]PositionX = 2906,96
Objectives[59]Task_List[1]PositionY = 4176,142
Objectives[59]Task_List[1]PositionZ = 50,23949
Objectives[59]Task_List[1]Speed = 1
Objectives[59]Task_List[1]SeatIndex = -1
Objectives[59]Task_List[1]TaskIndex = 1
Objectives[59]Task_List[1]Warp = False
Objectives[59]Task_List[2]Type = VehicleFollowActor
Objectives[59]Task_List[2]positionX = 2904,258
Objectives[59]Task_List[2]positionY = 4162,552
Objectives[59]Task_List[2]positionZ = 49,81101
Objectives[59]Task_List[2]minDistance = 30
Objectives[59]Task_List[2]TaskIndex = 2
Objectives[59]Task_List[2]Speed = 100
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = Set_Player_Actor_Objective
Objectives[60]Text = 
Objectives[60]positionX = 2902,303
Objectives[60]positionY = 4183,108
Objectives[60]positionZ = 49,58152
Objectives[60]SetPlayerActor_Use_Player = False
Objectives[60]SetPlayerActor_Player_Controllable = True
Objectives[60]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[60]SetPlayerActor_Use_Actor = True
Objectives[60]SetPlayerActor_RelationshipGroup_Change = False
Objectives[60]SetPlayerActor_RelationshipGroup = Neutral
Objectives[60]SetPlayerActor_Invincible_Change = False
Objectives[60]SetPlayerActor_Invincible = False
Objectives[60]SetPlayerActor_NewTask = True
Objectives[60]Int_Task = 99
Objectives[60]Task_Repeat = False
Objectives[60]Task_Timeout = False
Objectives[60]Task_Guard_Range = 10
Objectives[60]Task_Stay_In_Range = True
Objectives[60]Task_Wander_Range = 10
Objectives[60]Task_Scenario = NONE
Objectives[60]Task_TalkingAnimation = mic_chatter
Objectives[60]Task_Time = 1
Objectives[60]TaskListCount = 3
Objectives[60]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[60]Task_List[0]positionX = 2916,471
Objectives[60]Task_List[0]positionY = 4124,242
Objectives[60]Task_List[0]positionZ = 50,06651
Objectives[60]Task_List[0]Block = True
Objectives[60]Task_List[1]Type = EnterVehicle
Objectives[60]Task_List[1]PositionX = 2902,316
Objectives[60]Task_List[1]PositionY = 4183,143
Objectives[60]Task_List[1]PositionZ = 50,08281
Objectives[60]Task_List[1]Speed = 1
Objectives[60]Task_List[1]SeatIndex = -1
Objectives[60]Task_List[1]TaskIndex = 1
Objectives[60]Task_List[1]Warp = False
Objectives[60]Task_List[2]Type = VehicleFollowActor
Objectives[60]Task_List[2]positionX = 2904,454
Objectives[60]Task_List[2]positionY = 4163,528
Objectives[60]Task_List[2]positionZ = 49,80873
Objectives[60]Task_List[2]minDistance = 30
Objectives[60]Task_List[2]TaskIndex = 2
Objectives[60]Task_List[2]Speed = 100
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Type = Set_Player_Actor_Objective
Objectives[61]Text = 
Objectives[61]positionX = 2895,568
Objectives[61]positionY = 4194,571
Objectives[61]positionZ = 49,33662
Objectives[61]SetPlayerActor_Use_Player = False
Objectives[61]SetPlayerActor_Player_Controllable = True
Objectives[61]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[61]SetPlayerActor_Use_Actor = True
Objectives[61]SetPlayerActor_RelationshipGroup_Change = False
Objectives[61]SetPlayerActor_RelationshipGroup = Neutral
Objectives[61]SetPlayerActor_Invincible_Change = False
Objectives[61]SetPlayerActor_Invincible = False
Objectives[61]SetPlayerActor_NewTask = True
Objectives[61]Int_Task = 99
Objectives[61]Task_Repeat = False
Objectives[61]Task_Timeout = False
Objectives[61]Task_Guard_Range = 10
Objectives[61]Task_Stay_In_Range = True
Objectives[61]Task_Wander_Range = 10
Objectives[61]Task_Scenario = NONE
Objectives[61]Task_TalkingAnimation = mic_chatter
Objectives[61]Task_Time = 1
Objectives[61]TaskListCount = 3
Objectives[61]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[61]Task_List[0]positionX = 2916,471
Objectives[61]Task_List[0]positionY = 4124,242
Objectives[61]Task_List[0]positionZ = 50,06651
Objectives[61]Task_List[0]Block = True
Objectives[61]Task_List[1]Type = EnterVehicle
Objectives[61]Task_List[1]PositionX = 2895,572
Objectives[61]Task_List[1]PositionY = 4194,572
Objectives[61]Task_List[1]PositionZ = 49,83677
Objectives[61]Task_List[1]Speed = 1
Objectives[61]Task_List[1]SeatIndex = -1
Objectives[61]Task_List[1]TaskIndex = 1
Objectives[61]Task_List[1]Warp = False
Objectives[61]Task_List[2]Type = VehicleFollowActor
Objectives[61]Task_List[2]positionX = 2902,859
Objectives[61]Task_List[2]positionY = 4162,908
Objectives[61]Task_List[2]positionZ = 49,76965
Objectives[61]Task_List[2]minDistance = 30
Objectives[61]Task_List[2]TaskIndex = 2
Objectives[61]Task_List[2]Speed = 100
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Type = Set_Player_Actor_Objective
Objectives[62]Text = 
Objectives[62]positionX = 1360,731
Objectives[62]positionY = -2238,355
Objectives[62]positionZ = 59,81159
Objectives[62]SetPlayerActor_Use_Player = False
Objectives[62]SetPlayerActor_Player_Controllable = True
Objectives[62]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[62]SetPlayerActor_Use_Actor = True
Objectives[62]SetPlayerActor_RelationshipGroup_Change = False
Objectives[62]SetPlayerActor_RelationshipGroup = Neutral
Objectives[62]SetPlayerActor_Invincible_Change = False
Objectives[62]SetPlayerActor_Invincible = False
Objectives[62]SetPlayerActor_NewTask = True
Objectives[62]Int_Task = 99
Objectives[62]Task_Repeat = False
Objectives[62]Task_Timeout = False
Objectives[62]Task_Guard_Range = 10
Objectives[62]Task_Stay_In_Range = True
Objectives[62]Task_Wander_Range = 10
Objectives[62]Task_Scenario = NONE
Objectives[62]Task_TalkingAnimation = mic_chatter
Objectives[62]Task_Time = 1
Objectives[62]TaskListCount = 3
Objectives[62]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[62]Task_List[0]positionX = 1352,869
Objectives[62]Task_List[0]positionY = -2246,166
Objectives[62]Task_List[0]positionZ = 60,68204
Objectives[62]Task_List[0]Block = True
Objectives[62]Task_List[1]Type = EnterVehicle
Objectives[62]Task_List[1]PositionX = 1360,731
Objectives[62]Task_List[1]PositionY = -2238,355
Objectives[62]Task_List[1]PositionZ = 60,31159
Objectives[62]Task_List[1]Speed = 1
Objectives[62]Task_List[1]SeatIndex = -1
Objectives[62]Task_List[1]TaskIndex = 1
Objectives[62]Task_List[1]Warp = False
Objectives[62]Task_List[2]Type = VehicleFollowActor
Objectives[62]Task_List[2]positionX = 2902,902
Objectives[62]Task_List[2]positionY = 4160,222
Objectives[62]Task_List[2]positionZ = 49,76787
Objectives[62]Task_List[2]minDistance = 100
Objectives[62]Task_List[2]TaskIndex = 2
Objectives[62]Task_List[2]Speed = 100
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 0

Objectives[63]Type = GoTo_Actor
Objectives[63]Text = Find the Terrorbyte
Objectives[63]positionX = 2903,475
Objectives[63]positionY = 4162,101
Objectives[63]positionZ = 49,29445
Objectives[63]GoTo_Actor_ChangToCompanion = False
Objectives[63]GoTo_Actor_Distance = 150
Objectives[63]GoTo_Actor_Remove_Blip = True
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 3
Objectives[63]ObjectiveMessages[0]positionX = 1367,003
Objectives[63]ObjectiveMessages[0]positionY = -2303,489
Objectives[63]ObjectiveMessages[0]positionZ = 60,63873
Objectives[63]ObjectiveMessages[0]Message = Ok, my puppy seems to be moving on the freeway.
Objectives[63]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[63]ObjectiveMessages[0]Sender = 
Objectives[63]ObjectiveMessages[0]Subject = 
Objectives[63]ObjectiveMessages[0]MessageColor = Orange
Objectives[63]ObjectiveMessages[0]PlayFromStart = True
Objectives[63]ObjectiveMessages[0]Delay = False
Objectives[63]ObjectiveMessages[0]DelayTime = 0
Objectives[63]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[63]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[63]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[63]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[63]ObjectiveMessages[0]TypeSubtitle = False
Objectives[63]ObjectiveMessages[0]TypeTextMesage = True
Objectives[63]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[63]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[63]ObjectiveMessages[1]positionX = 1369,019
Objectives[63]ObjectiveMessages[1]positionY = -2306,353
Objectives[63]ObjectiveMessages[1]positionZ = 60,59317
Objectives[63]ObjectiveMessages[1]Message = Let's follow the freeway, keep your eyes open, it doesn't have to be far.
Objectives[63]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[63]ObjectiveMessages[1]Sender = 
Objectives[63]ObjectiveMessages[1]Subject = 
Objectives[63]ObjectiveMessages[1]MessageColor = Orange
Objectives[63]ObjectiveMessages[1]PlayFromStart = True
Objectives[63]ObjectiveMessages[1]Delay = False
Objectives[63]ObjectiveMessages[1]DelayTime = 0
Objectives[63]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[63]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[63]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[63]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[63]ObjectiveMessages[1]TypeSubtitle = False
Objectives[63]ObjectiveMessages[1]TypeTextMesage = True
Objectives[63]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[63]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[63]ObjectiveMessages[2]positionX = 1369,948
Objectives[63]ObjectiveMessages[2]positionY = -2308,942
Objectives[63]ObjectiveMessages[2]positionZ = 60,58227
Objectives[63]ObjectiveMessages[2]Message = Ok.
Objectives[63]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[63]ObjectiveMessages[2]Sender = 
Objectives[63]ObjectiveMessages[2]Subject = 
Objectives[63]ObjectiveMessages[2]MessageColor = Green
Objectives[63]ObjectiveMessages[2]PlayFromStart = True
Objectives[63]ObjectiveMessages[2]Delay = False
Objectives[63]ObjectiveMessages[2]DelayTime = 0
Objectives[63]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[63]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[63]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[63]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[63]ObjectiveMessages[2]TypeSubtitle = False
Objectives[63]ObjectiveMessages[2]TypeTextMesage = True
Objectives[63]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[63]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[64]Type = Hint_Objective
Objectives[64]Text = 
Objectives[64]positionX = 2903,475
Objectives[64]positionY = 4162,101
Objectives[64]positionZ = 49,29445
Objectives[64]Hint_Time = 5
Objectives[64]Hint_FOV = 20
Objectives[64]Hint_Use_Position = False
Objectives[64]Hint_Use_Player = False
Objectives[64]Hint_Use_Actor = False
Objectives[64]Hint_Use_Vehicle = True
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 4
Objectives[64]ObjectiveMessages[0]positionX = 1379,621
Objectives[64]ObjectiveMessages[0]positionY = -2323,859
Objectives[64]ObjectiveMessages[0]positionZ = 60,33025
Objectives[64]ObjectiveMessages[0]Message = Here it is.
Objectives[64]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[64]ObjectiveMessages[0]Sender = 
Objectives[64]ObjectiveMessages[0]Subject = 
Objectives[64]ObjectiveMessages[0]MessageColor = Orange
Objectives[64]ObjectiveMessages[0]PlayFromStart = True
Objectives[64]ObjectiveMessages[0]Delay = False
Objectives[64]ObjectiveMessages[0]DelayTime = 0
Objectives[64]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[0]TypeSubtitle = False
Objectives[64]ObjectiveMessages[0]TypeTextMesage = True
Objectives[64]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[1]positionX = 1378,414
Objectives[64]ObjectiveMessages[1]positionY = -2328,47
Objectives[64]ObjectiveMessages[1]positionZ = 60,14911
Objectives[64]ObjectiveMessages[1]Message = Well, but how do we stop it?
Objectives[64]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[64]ObjectiveMessages[1]Sender = 
Objectives[64]ObjectiveMessages[1]Subject = 
Objectives[64]ObjectiveMessages[1]MessageColor = Green
Objectives[64]ObjectiveMessages[1]PlayFromStart = True
Objectives[64]ObjectiveMessages[1]Delay = False
Objectives[64]ObjectiveMessages[1]DelayTime = 0
Objectives[64]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[1]TypeSubtitle = False
Objectives[64]ObjectiveMessages[1]TypeTextMesage = True
Objectives[64]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[2]positionX = 1377,533
Objectives[64]ObjectiveMessages[2]positionY = -2332,398
Objectives[64]ObjectiveMessages[2]positionZ = 60,22269
Objectives[64]ObjectiveMessages[2]Message = I don't know, but we have another problem, my puppy has cars that escort him.
Objectives[64]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[64]ObjectiveMessages[2]Sender = 
Objectives[64]ObjectiveMessages[2]Subject = 
Objectives[64]ObjectiveMessages[2]MessageColor = Orange
Objectives[64]ObjectiveMessages[2]PlayFromStart = True
Objectives[64]ObjectiveMessages[2]Delay = False
Objectives[64]ObjectiveMessages[2]DelayTime = 0
Objectives[64]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[2]TypeSubtitle = False
Objectives[64]ObjectiveMessages[2]TypeTextMesage = True
Objectives[64]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[3]positionX = 1377,402
Objectives[64]ObjectiveMessages[3]positionY = -2337,115
Objectives[64]ObjectiveMessages[3]positionZ = 60,36798
Objectives[64]ObjectiveMessages[3]Message = Shit, they're shooting us.
Objectives[64]ObjectiveMessages[3]Contact = CHAR_LAMAR
Objectives[64]ObjectiveMessages[3]Sender = 
Objectives[64]ObjectiveMessages[3]Subject = 
Objectives[64]ObjectiveMessages[3]MessageColor = Yellow
Objectives[64]ObjectiveMessages[3]PlayFromStart = True
Objectives[64]ObjectiveMessages[3]Delay = False
Objectives[64]ObjectiveMessages[3]DelayTime = 0
Objectives[64]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[3]TypeSubtitle = False
Objectives[64]ObjectiveMessages[3]TypeTextMesage = True
Objectives[64]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[65]Type = Hint_Objective
Objectives[65]Text = 
Objectives[65]positionX = 2898,881
Objectives[65]positionY = 4193,334
Objectives[65]positionZ = 49,45585
Objectives[65]Hint_Time = 5
Objectives[65]Hint_FOV = 20
Objectives[65]Hint_Use_Position = False
Objectives[65]Hint_Use_Player = False
Objectives[65]Hint_Use_Actor = False
Objectives[65]Hint_Use_Vehicle = True
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 0

Objectives[66]Text = 
Objectives[66]Type = Leave_Area
Objectives[66]positionX = 2903,923
Objectives[66]positionY = 4164,317
Objectives[66]positionZ = 49,28408
Objectives[66]Leave_Area_Distance = 75
Objectives[66]Leave_Area_Use_Objective_Position = False
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Type = Set_Player_Actor_Objective
Objectives[67]Text = 
Objectives[67]positionX = 2899,69
Objectives[67]positionY = 4166,035
Objectives[67]positionZ = 49,19204
Objectives[67]SetPlayerActor_Use_Player = False
Objectives[67]SetPlayerActor_Player_Controllable = True
Objectives[67]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[67]SetPlayerActor_Use_Actor = True
Objectives[67]SetPlayerActor_RelationshipGroup_Change = False
Objectives[67]SetPlayerActor_RelationshipGroup = Neutral
Objectives[67]SetPlayerActor_Invincible_Change = False
Objectives[67]SetPlayerActor_Invincible = False
Objectives[67]SetPlayerActor_NewTask = True
Objectives[67]Int_Task = 99
Objectives[67]Task_Repeat = True
Objectives[67]Task_Timeout = False
Objectives[67]Task_Guard_Range = 10
Objectives[67]Task_Stay_In_Range = True
Objectives[67]Task_Wander_Range = 10
Objectives[67]Task_Scenario = NONE
Objectives[67]Task_TalkingAnimation = mic_chatter
Objectives[67]Task_Time = 1
Objectives[67]TaskListCount = 15
Objectives[67]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[67]Task_List[0]positionX = 2899,69
Objectives[67]Task_List[0]positionY = 4166,035
Objectives[67]Task_List[0]positionZ = 49,69204
Objectives[67]Task_List[0]Block = True
Objectives[67]Task_List[1]Type = EnterVehicle
Objectives[67]Task_List[1]PositionX = 2906,685
Objectives[67]Task_List[1]PositionY = 4163,671
Objectives[67]Task_List[1]PositionZ = 49,96798
Objectives[67]Task_List[1]Speed = 1
Objectives[67]Task_List[1]SeatIndex = -1
Objectives[67]Task_List[1]TaskIndex = 1
Objectives[67]Task_List[1]Warp = True
Objectives[67]Task_List[2]Type = Drive
Objectives[67]Task_List[2]PositionX = 18,1653
Objectives[67]Task_List[2]PositionY = 6406,469
Objectives[67]Task_List[2]PositionZ = 30,84879
Objectives[67]Task_List[2]Speed = 100
Objectives[67]Task_List[2]StopBeforeVehicles = False
Objectives[67]Task_List[2]StopBeforeActors = False
Objectives[67]Task_List[2]AvoidVehicles = True
Objectives[67]Task_List[2]AvoidEmptyVehicles = True
Objectives[67]Task_List[2]AvoidActors = True
Objectives[67]Task_List[2]AvoidObjects = True
Objectives[67]Task_List[2]StopAtLights = False
Objectives[67]Task_List[2]UseBlinkers = True
Objectives[67]Task_List[2]AllowGoingWrongWay = True
Objectives[67]Task_List[2]Reverse = False
Objectives[67]Task_List[2]TakeShortestPath = False
Objectives[67]Task_List[2]IgnoreRoads = False
Objectives[67]Task_List[2]IgnoreAllPathing = False
Objectives[67]Task_List[2]AvoidHighWays = False
Objectives[67]Task_List[3]Type = Drive
Objectives[67]Task_List[3]PositionX = -1317,527
Objectives[67]Task_List[3]PositionY = 5188,308
Objectives[67]Task_List[3]PositionZ = 58,50879
Objectives[67]Task_List[3]Speed = 100
Objectives[67]Task_List[3]StopBeforeVehicles = False
Objectives[67]Task_List[3]StopBeforeActors = False
Objectives[67]Task_List[3]AvoidVehicles = True
Objectives[67]Task_List[3]AvoidEmptyVehicles = True
Objectives[67]Task_List[3]AvoidActors = True
Objectives[67]Task_List[3]AvoidObjects = True
Objectives[67]Task_List[3]StopAtLights = False
Objectives[67]Task_List[3]UseBlinkers = True
Objectives[67]Task_List[3]AllowGoingWrongWay = True
Objectives[67]Task_List[3]Reverse = False
Objectives[67]Task_List[3]TakeShortestPath = False
Objectives[67]Task_List[3]IgnoreRoads = False
Objectives[67]Task_List[3]IgnoreAllPathing = False
Objectives[67]Task_List[3]AvoidHighWays = False
Objectives[67]Task_List[4]Type = Drive
Objectives[67]Task_List[4]PositionX = -2498,602
Objectives[67]Task_List[4]PositionY = 3579,031
Objectives[67]Task_List[4]PositionZ = 14,22508
Objectives[67]Task_List[4]Speed = 100
Objectives[67]Task_List[4]StopBeforeVehicles = False
Objectives[67]Task_List[4]StopBeforeActors = False
Objectives[67]Task_List[4]AvoidVehicles = True
Objectives[67]Task_List[4]AvoidEmptyVehicles = True
Objectives[67]Task_List[4]AvoidActors = True
Objectives[67]Task_List[4]AvoidObjects = True
Objectives[67]Task_List[4]StopAtLights = False
Objectives[67]Task_List[4]UseBlinkers = True
Objectives[67]Task_List[4]AllowGoingWrongWay = True
Objectives[67]Task_List[4]Reverse = False
Objectives[67]Task_List[4]TakeShortestPath = False
Objectives[67]Task_List[4]IgnoreRoads = False
Objectives[67]Task_List[4]IgnoreAllPathing = False
Objectives[67]Task_List[4]AvoidHighWays = False
Objectives[67]Task_List[5]Type = Drive
Objectives[67]Task_List[5]PositionX = -2532,414
Objectives[67]Task_List[5]PositionY = 2287,555
Objectives[67]Task_List[5]PositionZ = 32,46377
Objectives[67]Task_List[5]Speed = 100
Objectives[67]Task_List[5]StopBeforeVehicles = False
Objectives[67]Task_List[5]StopBeforeActors = False
Objectives[67]Task_List[5]AvoidVehicles = True
Objectives[67]Task_List[5]AvoidEmptyVehicles = True
Objectives[67]Task_List[5]AvoidActors = True
Objectives[67]Task_List[5]AvoidObjects = True
Objectives[67]Task_List[5]StopAtLights = False
Objectives[67]Task_List[5]UseBlinkers = True
Objectives[67]Task_List[5]AllowGoingWrongWay = True
Objectives[67]Task_List[5]Reverse = False
Objectives[67]Task_List[5]TakeShortestPath = False
Objectives[67]Task_List[5]IgnoreRoads = False
Objectives[67]Task_List[5]IgnoreAllPathing = False
Objectives[67]Task_List[5]AvoidHighWays = False
Objectives[67]Task_List[6]Type = Drive
Objectives[67]Task_List[6]PositionX = -850,4449
Objectives[67]Task_List[6]PositionY = 2748,829
Objectives[67]Task_List[6]PositionZ = 22,66827
Objectives[67]Task_List[6]Speed = 100
Objectives[67]Task_List[6]StopBeforeVehicles = False
Objectives[67]Task_List[6]StopBeforeActors = False
Objectives[67]Task_List[6]AvoidVehicles = True
Objectives[67]Task_List[6]AvoidEmptyVehicles = True
Objectives[67]Task_List[6]AvoidActors = True
Objectives[67]Task_List[6]AvoidObjects = True
Objectives[67]Task_List[6]StopAtLights = False
Objectives[67]Task_List[6]UseBlinkers = True
Objectives[67]Task_List[6]AllowGoingWrongWay = True
Objectives[67]Task_List[6]Reverse = False
Objectives[67]Task_List[6]TakeShortestPath = False
Objectives[67]Task_List[6]IgnoreRoads = False
Objectives[67]Task_List[6]IgnoreAllPathing = False
Objectives[67]Task_List[6]AvoidHighWays = False
Objectives[67]Task_List[7]Type = Drive
Objectives[67]Task_List[7]PositionX = 716,1393
Objectives[67]Task_List[7]PositionY = 2697,182
Objectives[67]Task_List[7]PositionZ = 39,80785
Objectives[67]Task_List[7]Speed = 100
Objectives[67]Task_List[7]StopBeforeVehicles = False
Objectives[67]Task_List[7]StopBeforeActors = False
Objectives[67]Task_List[7]AvoidVehicles = True
Objectives[67]Task_List[7]AvoidEmptyVehicles = True
Objectives[67]Task_List[7]AvoidActors = True
Objectives[67]Task_List[7]AvoidObjects = True
Objectives[67]Task_List[7]StopAtLights = False
Objectives[67]Task_List[7]UseBlinkers = True
Objectives[67]Task_List[7]AllowGoingWrongWay = True
Objectives[67]Task_List[7]Reverse = False
Objectives[67]Task_List[7]TakeShortestPath = False
Objectives[67]Task_List[7]IgnoreRoads = False
Objectives[67]Task_List[7]IgnoreAllPathing = False
Objectives[67]Task_List[7]AvoidHighWays = False
Objectives[67]Task_List[8]Type = Drive
Objectives[67]Task_List[8]PositionX = 2148,341
Objectives[67]Task_List[8]PositionY = 3004,979
Objectives[67]Task_List[8]PositionZ = 44,77565
Objectives[67]Task_List[8]Speed = 100
Objectives[67]Task_List[8]StopBeforeVehicles = False
Objectives[67]Task_List[8]StopBeforeActors = False
Objectives[67]Task_List[8]AvoidVehicles = True
Objectives[67]Task_List[8]AvoidEmptyVehicles = True
Objectives[67]Task_List[8]AvoidActors = True
Objectives[67]Task_List[8]AvoidObjects = True
Objectives[67]Task_List[8]StopAtLights = False
Objectives[67]Task_List[8]UseBlinkers = True
Objectives[67]Task_List[8]AllowGoingWrongWay = True
Objectives[67]Task_List[8]Reverse = False
Objectives[67]Task_List[8]TakeShortestPath = False
Objectives[67]Task_List[8]IgnoreRoads = False
Objectives[67]Task_List[8]IgnoreAllPathing = False
Objectives[67]Task_List[8]AvoidHighWays = False
Objectives[67]Task_List[9]Type = Drive
Objectives[67]Task_List[9]PositionX = 2519,421
Objectives[67]Task_List[9]PositionY = 3221,864
Objectives[67]Task_List[9]PositionZ = 50,26844
Objectives[67]Task_List[9]Speed = 100
Objectives[67]Task_List[9]StopBeforeVehicles = False
Objectives[67]Task_List[9]StopBeforeActors = False
Objectives[67]Task_List[9]AvoidVehicles = True
Objectives[67]Task_List[9]AvoidEmptyVehicles = True
Objectives[67]Task_List[9]AvoidActors = True
Objectives[67]Task_List[9]AvoidObjects = True
Objectives[67]Task_List[9]StopAtLights = False
Objectives[67]Task_List[9]UseBlinkers = True
Objectives[67]Task_List[9]AllowGoingWrongWay = True
Objectives[67]Task_List[9]Reverse = False
Objectives[67]Task_List[9]TakeShortestPath = False
Objectives[67]Task_List[9]IgnoreRoads = False
Objectives[67]Task_List[9]IgnoreAllPathing = False
Objectives[67]Task_List[9]AvoidHighWays = True
Objectives[67]Task_List[10]Type = Drive
Objectives[67]Task_List[10]PositionX = 2761,732
Objectives[67]Task_List[10]PositionY = 3409,046
Objectives[67]Task_List[10]PositionZ = 55,61945
Objectives[67]Task_List[10]Speed = 100
Objectives[67]Task_List[10]StopBeforeVehicles = False
Objectives[67]Task_List[10]StopBeforeActors = False
Objectives[67]Task_List[10]AvoidVehicles = True
Objectives[67]Task_List[10]AvoidEmptyVehicles = True
Objectives[67]Task_List[10]AvoidActors = True
Objectives[67]Task_List[10]AvoidObjects = True
Objectives[67]Task_List[10]StopAtLights = False
Objectives[67]Task_List[10]UseBlinkers = True
Objectives[67]Task_List[10]AllowGoingWrongWay = True
Objectives[67]Task_List[10]Reverse = False
Objectives[67]Task_List[10]TakeShortestPath = False
Objectives[67]Task_List[10]IgnoreRoads = False
Objectives[67]Task_List[10]IgnoreAllPathing = False
Objectives[67]Task_List[10]AvoidHighWays = True
Objectives[67]Task_List[11]Type = Drive
Objectives[67]Task_List[11]PositionX = 2805,426
Objectives[67]Task_List[11]PositionY = 3393,309
Objectives[67]Task_List[11]PositionZ = 55,4499
Objectives[67]Task_List[11]Speed = 100
Objectives[67]Task_List[11]StopBeforeVehicles = False
Objectives[67]Task_List[11]StopBeforeActors = False
Objectives[67]Task_List[11]AvoidVehicles = False
Objectives[67]Task_List[11]AvoidEmptyVehicles = False
Objectives[67]Task_List[11]AvoidActors = False
Objectives[67]Task_List[11]AvoidObjects = True
Objectives[67]Task_List[11]StopAtLights = False
Objectives[67]Task_List[11]UseBlinkers = True
Objectives[67]Task_List[11]AllowGoingWrongWay = True
Objectives[67]Task_List[11]Reverse = False
Objectives[67]Task_List[11]TakeShortestPath = True
Objectives[67]Task_List[11]IgnoreRoads = True
Objectives[67]Task_List[11]IgnoreAllPathing = True
Objectives[67]Task_List[11]AvoidHighWays = False
Objectives[67]Task_List[12]Type = Drive
Objectives[67]Task_List[12]PositionX = 2909,374
Objectives[67]Task_List[12]PositionY = 3690,472
Objectives[67]Task_List[12]PositionZ = 52,1779
Objectives[67]Task_List[12]Speed = 100
Objectives[67]Task_List[12]StopBeforeVehicles = False
Objectives[67]Task_List[12]StopBeforeActors = False
Objectives[67]Task_List[12]AvoidVehicles = True
Objectives[67]Task_List[12]AvoidEmptyVehicles = True
Objectives[67]Task_List[12]AvoidActors = True
Objectives[67]Task_List[12]AvoidObjects = True
Objectives[67]Task_List[12]StopAtLights = False
Objectives[67]Task_List[12]UseBlinkers = True
Objectives[67]Task_List[12]AllowGoingWrongWay = True
Objectives[67]Task_List[12]Reverse = False
Objectives[67]Task_List[12]TakeShortestPath = False
Objectives[67]Task_List[12]IgnoreRoads = False
Objectives[67]Task_List[12]IgnoreAllPathing = False
Objectives[67]Task_List[12]AvoidHighWays = False
Objectives[67]Task_List[13]Type = Drive
Objectives[67]Task_List[13]PositionX = 2563,675
Objectives[67]Task_List[13]PositionY = 5383,913
Objectives[67]Task_List[13]PositionZ = 44,0633
Objectives[67]Task_List[13]Speed = 100
Objectives[67]Task_List[13]StopBeforeVehicles = False
Objectives[67]Task_List[13]StopBeforeActors = False
Objectives[67]Task_List[13]AvoidVehicles = True
Objectives[67]Task_List[13]AvoidEmptyVehicles = True
Objectives[67]Task_List[13]AvoidActors = True
Objectives[67]Task_List[13]AvoidObjects = True
Objectives[67]Task_List[13]StopAtLights = False
Objectives[67]Task_List[13]UseBlinkers = True
Objectives[67]Task_List[13]AllowGoingWrongWay = True
Objectives[67]Task_List[13]Reverse = False
Objectives[67]Task_List[13]TakeShortestPath = False
Objectives[67]Task_List[13]IgnoreRoads = False
Objectives[67]Task_List[13]IgnoreAllPathing = False
Objectives[67]Task_List[13]AvoidHighWays = False
Objectives[67]Task_List[14]Type = Drive
Objectives[67]Task_List[14]PositionX = 1203,647
Objectives[67]Task_List[14]PositionY = 6492,764
Objectives[67]Task_List[14]PositionZ = 20,42854
Objectives[67]Task_List[14]Speed = 100
Objectives[67]Task_List[14]StopBeforeVehicles = False
Objectives[67]Task_List[14]StopBeforeActors = False
Objectives[67]Task_List[14]AvoidVehicles = True
Objectives[67]Task_List[14]AvoidEmptyVehicles = True
Objectives[67]Task_List[14]AvoidActors = True
Objectives[67]Task_List[14]AvoidObjects = True
Objectives[67]Task_List[14]StopAtLights = False
Objectives[67]Task_List[14]UseBlinkers = True
Objectives[67]Task_List[14]AllowGoingWrongWay = True
Objectives[67]Task_List[14]Reverse = False
Objectives[67]Task_List[14]TakeShortestPath = False
Objectives[67]Task_List[14]IgnoreRoads = False
Objectives[67]Task_List[14]IgnoreAllPathing = False
Objectives[67]Task_List[14]AvoidHighWays = False
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 0

Objectives[68]Type = Set_Player_Actor_Objective
Objectives[68]Text = 
Objectives[68]positionX = 1371,302
Objectives[68]positionY = -2236,958
Objectives[68]positionZ = 60,05257
Objectives[68]SetPlayerActor_Use_Player = False
Objectives[68]SetPlayerActor_Player_Controllable = True
Objectives[68]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[68]SetPlayerActor_Use_Actor = True
Objectives[68]SetPlayerActor_RelationshipGroup_Change = False
Objectives[68]SetPlayerActor_RelationshipGroup = Neutral
Objectives[68]SetPlayerActor_Invincible_Change = False
Objectives[68]SetPlayerActor_Invincible = False
Objectives[68]SetPlayerActor_NewTask = True
Objectives[68]Int_Task = 99
Objectives[68]Task_Repeat = False
Objectives[68]Task_Timeout = False
Objectives[68]Task_Guard_Range = 10
Objectives[68]Task_Stay_In_Range = True
Objectives[68]Task_Wander_Range = 10
Objectives[68]Task_Scenario = NONE
Objectives[68]Task_TalkingAnimation = mic_chatter
Objectives[68]Task_Time = 1
Objectives[68]TaskListCount = 3
Objectives[68]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[68]Task_List[0]positionX = 1364,095
Objectives[68]Task_List[0]positionY = -2236,783
Objectives[68]Task_List[0]positionZ = 60,374
Objectives[68]Task_List[0]Block = True
Objectives[68]Task_List[1]Type = EnterVehicle
Objectives[68]Task_List[1]PositionX = 1364,095
Objectives[68]Task_List[1]PositionY = -2236,783
Objectives[68]Task_List[1]PositionZ = 60,374
Objectives[68]Task_List[1]Speed = 1
Objectives[68]Task_List[1]SeatIndex = -1
Objectives[68]Task_List[1]TaskIndex = 1
Objectives[68]Task_List[1]Warp = False
Objectives[68]Task_List[2]Type = VehicleHeliTask
Objectives[68]Task_List[2]positionX = 1451,069
Objectives[68]Task_List[2]positionY = 6550,406
Objectives[68]Task_List[2]positionZ = 14,55796
Objectives[68]Task_List[2]speed = 100
Objectives[68]Task_List[2]Hight = 30
Objectives[68]Task_List[2]FollowPlayer = False
Objectives[68]Task_List[2]AttackPlayer = False
Objectives[68]Task_List[2]Land = True
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 0

Objectives[69]Type = Set_Player_Actor_Objective
Objectives[69]Text = 
Objectives[69]positionX = 1351,045
Objectives[69]positionY = -2228,41
Objectives[69]positionZ = 59,54393
Objectives[69]SetPlayerActor_Use_Player = False
Objectives[69]SetPlayerActor_Player_Controllable = True
Objectives[69]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[69]SetPlayerActor_Use_Actor = True
Objectives[69]SetPlayerActor_RelationshipGroup_Change = False
Objectives[69]SetPlayerActor_RelationshipGroup = Neutral
Objectives[69]SetPlayerActor_Invincible_Change = False
Objectives[69]SetPlayerActor_Invincible = False
Objectives[69]SetPlayerActor_NewTask = True
Objectives[69]Int_Task = 99
Objectives[69]Task_Repeat = False
Objectives[69]Task_Timeout = True
Objectives[69]Task_Guard_Range = 10
Objectives[69]Task_Stay_In_Range = True
Objectives[69]Task_Wander_Range = 10
Objectives[69]Task_Scenario = NONE
Objectives[69]Task_TalkingAnimation = mic_chatter
Objectives[69]Task_Time = 1
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 3
Objectives[69]ObjectiveMessages[0]positionX = 1374,741
Objectives[69]ObjectiveMessages[0]positionY = -2346,745
Objectives[69]ObjectiveMessages[0]positionZ = 60,41996
Objectives[69]ObjectiveMessages[0]Message = Shit, I have to get away, the helicopter can't resist for long.
Objectives[69]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[69]ObjectiveMessages[0]Sender = 
Objectives[69]ObjectiveMessages[0]Subject = 
Objectives[69]ObjectiveMessages[0]MessageColor = Orange
Objectives[69]ObjectiveMessages[0]PlayFromStart = True
Objectives[69]ObjectiveMessages[0]Delay = False
Objectives[69]ObjectiveMessages[0]DelayTime = 0
Objectives[69]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[0]TypeSubtitle = False
Objectives[69]ObjectiveMessages[0]TypeTextMesage = True
Objectives[69]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[69]ObjectiveMessages[1]positionX = 1374,757
Objectives[69]ObjectiveMessages[1]positionY = -2349,971
Objectives[69]ObjectiveMessages[1]positionZ = 60,3289
Objectives[69]ObjectiveMessages[1]Message = Ok, find a place to land, then we'll take care of it.
Objectives[69]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[69]ObjectiveMessages[1]Sender = 
Objectives[69]ObjectiveMessages[1]Subject = 
Objectives[69]ObjectiveMessages[1]MessageColor = Green
Objectives[69]ObjectiveMessages[1]PlayFromStart = True
Objectives[69]ObjectiveMessages[1]Delay = False
Objectives[69]ObjectiveMessages[1]DelayTime = 0
Objectives[69]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[1]TypeSubtitle = False
Objectives[69]ObjectiveMessages[1]TypeTextMesage = True
Objectives[69]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[69]ObjectiveMessages[2]positionX = 1373,879
Objectives[69]ObjectiveMessages[2]positionY = -2353,376
Objectives[69]ObjectiveMessages[2]positionZ = 60,28266
Objectives[69]ObjectiveMessages[2]Message = Ok.
Objectives[69]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[69]ObjectiveMessages[2]Sender = 
Objectives[69]ObjectiveMessages[2]Subject = 
Objectives[69]ObjectiveMessages[2]MessageColor = Orange
Objectives[69]ObjectiveMessages[2]PlayFromStart = True
Objectives[69]ObjectiveMessages[2]Delay = False
Objectives[69]ObjectiveMessages[2]DelayTime = 0
Objectives[69]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[2]TypeSubtitle = False
Objectives[69]ObjectiveMessages[2]TypeTextMesage = True
Objectives[69]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[70]Type = Set_Player_Actor_Objective
Objectives[70]Text = 
Objectives[70]positionX = 1355,981
Objectives[70]positionY = -2242,3
Objectives[70]positionZ = 60,0869
Objectives[70]SetPlayerActor_Use_Player = True
Objectives[70]SetPlayerActor_Player_Controllable = True
Objectives[70]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[70]SetPlayerActor_Use_Actor = False
Objectives[70]SetPlayerActor_RelationshipGroup_Change = False
Objectives[70]SetPlayerActor_RelationshipGroup = Neutral
Objectives[70]SetPlayerActor_Invincible_Change = False
Objectives[70]SetPlayerActor_Invincible = False
Objectives[70]SetPlayerActor_NewTask = False
Objectives[70]Int_Task = 0
Objectives[70]Task_Repeat = False
Objectives[70]Task_Timeout = False
Objectives[70]Task_Guard_Range = 10
Objectives[70]Task_Stay_In_Range = True
Objectives[70]Task_Wander_Range = 10
Objectives[70]Task_Scenario = NONE
Objectives[70]Task_TalkingAnimation = mic_chatter
Objectives[70]Task_Time = 1
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 0

Objectives[71]Text = Get the Terrorbyte
Objectives[71]FaildText = 
Objectives[71]Type = Enter_Vehicle
Objectives[71]positionX = 2903,475
Objectives[71]positionY = 4162,101
Objectives[71]positionZ = 49,29445
Objectives[71]EnterVehicle_AsPassenger = False
Objectives[71]EnterVehicle_CanExit = True
Objectives[71]EnterVehicle_SetIsWanted = False
Objectives[71]EnterVehicle_SeatIndex = 0
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 3
Objectives[71]ObjectiveMessages[0]positionX = 1371,279
Objectives[71]ObjectiveMessages[0]positionY = -2363,908
Objectives[71]ObjectiveMessages[0]positionZ = 59,77936
Objectives[71]ObjectiveMessages[0]Message = Let's go Lamar.
Objectives[71]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[71]ObjectiveMessages[0]Sender = 
Objectives[71]ObjectiveMessages[0]Subject = 
Objectives[71]ObjectiveMessages[0]MessageColor = Green
Objectives[71]ObjectiveMessages[0]PlayFromStart = True
Objectives[71]ObjectiveMessages[0]Delay = False
Objectives[71]ObjectiveMessages[0]DelayTime = 0
Objectives[71]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[0]TypeSubtitle = False
Objectives[71]ObjectiveMessages[0]TypeTextMesage = True
Objectives[71]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[1]positionX = 1370,569
Objectives[71]ObjectiveMessages[1]positionY = -2366,75
Objectives[71]ObjectiveMessages[1]positionZ = 59,53881
Objectives[71]ObjectiveMessages[1]Message = We need a car, steal one.
Objectives[71]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[71]ObjectiveMessages[1]Sender = 
Objectives[71]ObjectiveMessages[1]Subject = 
Objectives[71]ObjectiveMessages[1]MessageColor = Yellow
Objectives[71]ObjectiveMessages[1]PlayFromStart = True
Objectives[71]ObjectiveMessages[1]Delay = False
Objectives[71]ObjectiveMessages[1]DelayTime = 0
Objectives[71]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[1]TypeSubtitle = False
Objectives[71]ObjectiveMessages[1]TypeTextMesage = True
Objectives[71]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[2]positionX = 1369,688
Objectives[71]ObjectiveMessages[2]positionY = -2370,518
Objectives[71]ObjectiveMessages[2]positionZ = 59,28063
Objectives[71]ObjectiveMessages[2]Message = Good luck guys.
Objectives[71]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[71]ObjectiveMessages[2]Sender = 
Objectives[71]ObjectiveMessages[2]Subject = 
Objectives[71]ObjectiveMessages[2]MessageColor = Orange
Objectives[71]ObjectiveMessages[2]PlayFromStart = True
Objectives[71]ObjectiveMessages[2]Delay = False
Objectives[71]ObjectiveMessages[2]DelayTime = 0
Objectives[71]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[2]TypeSubtitle = False
Objectives[71]ObjectiveMessages[2]TypeTextMesage = True
Objectives[71]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[72]Text = Out of here
Objectives[72]Type = Leave_Area
Objectives[72]positionX = 1451,069
Objectives[72]positionY = 6550,406
Objectives[72]positionZ = 14,05796
Objectives[72]Leave_Area_Distance = 150
Objectives[72]Leave_Area_Use_Objective_Position = False
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 3
Objectives[72]ObjectiveMessages[0]positionX = 1508,74
Objectives[72]ObjectiveMessages[0]positionY = -2426,156
Objectives[72]ObjectiveMessages[0]positionZ = 66,31685
Objectives[72]ObjectiveMessages[0]Message = Ok, let's get this thing out of here fast.
Objectives[72]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[72]ObjectiveMessages[0]Sender = 
Objectives[72]ObjectiveMessages[0]Subject = 
Objectives[72]ObjectiveMessages[0]MessageColor = Green
Objectives[72]ObjectiveMessages[0]PlayFromStart = True
Objectives[72]ObjectiveMessages[0]Delay = False
Objectives[72]ObjectiveMessages[0]DelayTime = 0
Objectives[72]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[0]TypeSubtitle = False
Objectives[72]ObjectiveMessages[0]TypeTextMesage = True
Objectives[72]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[72]ObjectiveMessages[1]positionX = 1510,679
Objectives[72]ObjectiveMessages[1]positionY = -2425,09
Objectives[72]ObjectiveMessages[1]positionZ = 66,72677
Objectives[72]ObjectiveMessages[1]Message = Lamar move.
Objectives[72]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[72]ObjectiveMessages[1]Sender = 
Objectives[72]ObjectiveMessages[1]Subject = 
Objectives[72]ObjectiveMessages[1]MessageColor = Green
Objectives[72]ObjectiveMessages[1]PlayFromStart = True
Objectives[72]ObjectiveMessages[1]Delay = False
Objectives[72]ObjectiveMessages[1]DelayTime = 0
Objectives[72]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[1]TypeSubtitle = False
Objectives[72]ObjectiveMessages[1]TypeTextMesage = True
Objectives[72]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[72]ObjectiveMessages[2]positionX = 1513,181
Objectives[72]ObjectiveMessages[2]positionY = -2423,707
Objectives[72]ObjectiveMessages[2]positionZ = 67,08151
Objectives[72]ObjectiveMessages[2]Message = I'm coming.
Objectives[72]ObjectiveMessages[2]Contact = CHAR_LAMAR
Objectives[72]ObjectiveMessages[2]Sender = 
Objectives[72]ObjectiveMessages[2]Subject = 
Objectives[72]ObjectiveMessages[2]MessageColor = Yellow
Objectives[72]ObjectiveMessages[2]PlayFromStart = True
Objectives[72]ObjectiveMessages[2]Delay = False
Objectives[72]ObjectiveMessages[2]DelayTime = 0
Objectives[72]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[72]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[72]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[72]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[72]ObjectiveMessages[2]TypeSubtitle = False
Objectives[72]ObjectiveMessages[2]TypeTextMesage = True
Objectives[72]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[72]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[73]Type = Random_Spawn_Objective
Objectives[73]positionX = 1451,069
Objectives[73]positionY = 6550,406
Objectives[73]positionZ = 14,05796
Objectives[73]Random_Actors_Actor_Model_Name = s_m_m_chemsec_01
Objectives[73]Random_Actors_Vehicle_Model_Name = cog552
Objectives[73]Random_Actors_Vehicle_Primary_Color = MetallicBlack
Objectives[73]Random_Actors_Vehicle_Secondary_Color = MetallicAnthraciteGray
Objectives[73]Random_Actors_Weapon_Model_Name = Pistol
Objectives[73]Random_Actors_Passenger = True
Objectives[73]Random_Actors_Fill_With_Occupants = True
Objectives[73]Random_Actors_Max_Count = 2
Objectives[73]Random_Actors_Max_ReSpawn = 2
Objectives[73]Random_Actors_Spawn_End = False
Objectives[73]Random_Actors_Spawn_Actors_Only = False
Objectives[73]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[73]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[73]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[73]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[73]mission_ActorsCount = 0
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 0

Objectives[74]Type = Random_Spawn_Objective
Objectives[74]positionX = 1448,04
Objectives[74]positionY = 6550,265
Objectives[74]positionZ = 14,13392
Objectives[74]Random_Actors_Actor_Model_Name = s_m_m_chemsec_01
Objectives[74]Random_Actors_Vehicle_Model_Name = schafter5
Objectives[74]Random_Actors_Vehicle_Primary_Color = MetallicAnthraciteGray
Objectives[74]Random_Actors_Vehicle_Secondary_Color = MetallicBlack
Objectives[74]Random_Actors_Weapon_Model_Name = Pistol
Objectives[74]Random_Actors_Passenger = True
Objectives[74]Random_Actors_Fill_With_Occupants = True
Objectives[74]Random_Actors_Max_Count = 2
Objectives[74]Random_Actors_Max_ReSpawn = 2
Objectives[74]Random_Actors_Spawn_End = False
Objectives[74]Random_Actors_Spawn_Actors_Only = False
Objectives[74]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[74]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[74]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[74]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 0

Objectives[75]Type = Random_Spawn_Objective
Objectives[75]positionX = 1445,615
Objectives[75]positionY = 6546,189
Objectives[75]positionZ = 14,37235
Objectives[75]Random_Actors_Actor_Model_Name = s_m_m_chemsec_01
Objectives[75]Random_Actors_Vehicle_Model_Name = baller5
Objectives[75]Random_Actors_Vehicle_Primary_Color = MetallicAnthraciteGray
Objectives[75]Random_Actors_Vehicle_Secondary_Color = MetallicBlack
Objectives[75]Random_Actors_Weapon_Model_Name = Pistol
Objectives[75]Random_Actors_Passenger = True
Objectives[75]Random_Actors_Fill_With_Occupants = True
Objectives[75]Random_Actors_Max_Count = 2
Objectives[75]Random_Actors_Max_ReSpawn = 2
Objectives[75]Random_Actors_Spawn_End = False
Objectives[75]Random_Actors_Spawn_Actors_Only = False
Objectives[75]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[75]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[75]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[75]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 0

Objectives[76]Text = Take the Terrorbyte to Trevor's depot
Objectives[76]Text2 = 
Objectives[76]Text3 = 
Objectives[76]Failed_Text = 
Objectives[76]Type = Checkpoint
Objectives[76]Checkpoint_Type = 45
Objectives[76]Reserved = 1
Objectives[76]ColorR = 255
Objectives[76]ColorG = 255
Objectives[76]ColorB = 0
Objectives[76]ColorA = 255
Objectives[76]IconColorR = 255
Objectives[76]IconColorG = 255
Objectives[76]IconColorB = 0
Objectives[76]IconColorA = 255
Objectives[76]positionX = 1432,936
Objectives[76]positionY = -1961,988
Objectives[76]positionZ = 67,78039
Objectives[76]Heading = 65,00271
Objectives[76]Diameter = 5
Objectives[76]minimum_hight = 2
Objectives[76]maximum_hight = 10
Objectives[76]TriggerDistance = 5
Objectives[76]PlaySound = False
Objectives[76]LoseWanted = False
Objectives[76]Stop_Vehicle = False
Objectives[76]DeliverVehicleOnly = False
Objectives[76]DeliverTrailor = False
Objectives[76]DeliverTowTruck = False
Objectives[76]DeliverVehicleCargobob = False
Objectives[76]DeliverPropCargobob = False
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 3
Objectives[76]ObjectiveMessages[0]positionX = 1532,956
Objectives[76]ObjectiveMessages[0]positionY = -2413,234
Objectives[76]ObjectiveMessages[0]positionZ = 71,71576
Objectives[76]ObjectiveMessages[0]Message = Fuck, there's more.
Objectives[76]ObjectiveMessages[0]Contact = CHAR_LAMAR
Objectives[76]ObjectiveMessages[0]Sender = 
Objectives[76]ObjectiveMessages[0]Subject = 
Objectives[76]ObjectiveMessages[0]MessageColor = Yellow
Objectives[76]ObjectiveMessages[0]PlayFromStart = True
Objectives[76]ObjectiveMessages[0]Delay = False
Objectives[76]ObjectiveMessages[0]DelayTime = 0
Objectives[76]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[0]TypeSubtitle = False
Objectives[76]ObjectiveMessages[0]TypeTextMesage = True
Objectives[76]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[76]ObjectiveMessages[1]positionX = 1537,765
Objectives[76]ObjectiveMessages[1]positionY = -2410,517
Objectives[76]ObjectiveMessages[1]positionZ = 73,16427
Objectives[76]ObjectiveMessages[1]Message = Try to stop them, I think to drive.
Objectives[76]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[76]ObjectiveMessages[1]Sender = 
Objectives[76]ObjectiveMessages[1]Subject = 
Objectives[76]ObjectiveMessages[1]MessageColor = Green
Objectives[76]ObjectiveMessages[1]PlayFromStart = True
Objectives[76]ObjectiveMessages[1]Delay = False
Objectives[76]ObjectiveMessages[1]DelayTime = 0
Objectives[76]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[1]TypeSubtitle = False
Objectives[76]ObjectiveMessages[1]TypeTextMesage = True
Objectives[76]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[76]ObjectiveMessages[2]positionX = 1541,313
Objectives[76]ObjectiveMessages[2]positionY = -2407,813
Objectives[76]ObjectiveMessages[2]positionZ = 74,78947
Objectives[76]ObjectiveMessages[2]Message = Ok.
Objectives[76]ObjectiveMessages[2]Contact = CHAR_LAMAR
Objectives[76]ObjectiveMessages[2]Sender = 
Objectives[76]ObjectiveMessages[2]Subject = 
Objectives[76]ObjectiveMessages[2]MessageColor = Yellow
Objectives[76]ObjectiveMessages[2]PlayFromStart = True
Objectives[76]ObjectiveMessages[2]Delay = False
Objectives[76]ObjectiveMessages[2]DelayTime = 0
Objectives[76]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[76]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[76]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[76]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[76]ObjectiveMessages[2]TypeSubtitle = False
Objectives[76]ObjectiveMessages[2]TypeTextMesage = True
Objectives[76]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[76]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[77]Type = Random_Spawn_Objective
Objectives[77]positionX = 1440,376
Objectives[77]positionY = -1958,452
Objectives[77]positionZ = 68,35421
Objectives[77]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[77]Random_Actors_Vehicle_Model_Name = blista
Objectives[77]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[77]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[77]Random_Actors_Weapon_Model_Name = Pistol
Objectives[77]Random_Actors_Passenger = True
Objectives[77]Random_Actors_Fill_With_Occupants = True
Objectives[77]Random_Actors_Max_Count = 3
Objectives[77]Random_Actors_Max_ReSpawn = 3
Objectives[77]Random_Actors_Spawn_End = True
Objectives[77]Random_Actors_Spawn_Actors_Only = False
Objectives[77]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[77]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[77]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[77]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[77]mission_ActorsCount = 1
Objectives[77]mission_Actors[0]Survive_Number = 0
Objectives[77]mission_Actors[0]Failed_Text = 
Objectives[77]mission_Actors[0]Remove_After = 0
Objectives[77]mission_Actors[0]positionX = 1194,138
Objectives[77]mission_Actors[0]positionY = -2125,567
Objectives[77]mission_Actors[0]positionZ = 44,00098
Objectives[77]mission_Actors[0]Heading = 280,0027
Objectives[77]mission_Actors[0]String_Name = IG_PAIGE
Objectives[77]mission_Actors[0]Relationship_Group = Friend
Objectives[77]mission_Actors[0]AddBlip = False
Objectives[77]mission_Actors[0]ShowCone = False
Objectives[77]mission_Actors[0]Invincible = True
Objectives[77]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[77]mission_Actors[0]AlwaysFight = True
Objectives[77]mission_Actors[0]Seeing_Range = 30
Objectives[77]mission_Actors[0]Hearing_Range = 30
Objectives[77]mission_Actors[0]CombatMovement = Offensive
Objectives[77]mission_Actors[0]weapon = SNSPistolMk2
Objectives[77]mission_Actors[0]Variation = Default
Objectives[77]mission_Actors[0]Task = 99
Objectives[77]mission_Actors[0]Task_Guard_Range = 5
Objectives[77]mission_Actors[0]Task_Stay_In_Range = True
Objectives[77]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[77]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[77]mission_Actors[0]Task_Scenario = NONE
Objectives[77]mission_Actors[0]Task_List_Count = 3
Objectives[77]mission_Actors[0]Task_Repeat = False
Objectives[77]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[77]mission_Actors[0]Task_List[0]PositionX = 1194,134
Objectives[77]mission_Actors[0]Task_List[0]PositionY = -2125,567
Objectives[77]mission_Actors[0]Task_List[0]PositionZ = 43,50058
Objectives[77]mission_Actors[0]Task_List[0]Speed = 1
Objectives[77]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[77]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[77]mission_Actors[0]Task_List[1]Type = VehicleHeliTask
Objectives[77]mission_Actors[0]Task_List[1]PositionX = 1541,198
Objectives[77]mission_Actors[0]Task_List[1]PositionY = -2077,755
Objectives[77]mission_Actors[0]Task_List[1]PositionZ = 76,67235
Objectives[77]mission_Actors[0]Task_List[1]speed = 100
Objectives[77]mission_Actors[0]Task_List[1]Hight = 30
Objectives[77]mission_Actors[0]Task_List[1]FollowPlayer = False
Objectives[77]mission_Actors[0]Task_List[1]AttackPlayer = False
Objectives[77]mission_Actors[0]Task_List[1]Land = True
Objectives[77]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[77]mission_Actors[0]Task_List[2]DestinationX = 1537,031
Objectives[77]mission_Actors[0]Task_List[2]DestinationY = -2089,608
Objectives[77]mission_Actors[0]Task_List[2]DestinationZ = 76,56712
Objectives[77]mission_Actors[0]Task_List[2]Rotation = 280,0027
Objectives[77]mission_Actors[0]Task_List[2]Speed = 1
Objectives[77]mission_Actors[0]Task_List[2]GoStraitToCoord = False
Objectives[77]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[77]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 80
Objectives[77]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 83
Objectives[77]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[77]mission_Actors[0]NeededForObjectiveGoToActor[0] = 79
Objectives[77]mission_Vehicles = 1
Objectives[77]mission_Vehicles[0]positionX = 1195,369
Objectives[77]mission_Vehicles[0]positionY = -2128,476
Objectives[77]mission_Vehicles[0]positionZ = 43,87597
Objectives[77]mission_Vehicles[0]Heading = 278,9436
Objectives[77]mission_Vehicles[0]Name = Frogger
Objectives[77]mission_Vehicles[0]Model = frogger2
Objectives[77]mission_Vehicles[0]PrimaryColor = MetallicBlackSteel
Objectives[77]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[77]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[77]mission_Vehicles[0]HasPearlescent = False
Objectives[77]mission_Vehicles[0]Livery = 1
Objectives[77]mission_Vehicles[0]DirtLevel = 0
Objectives[77]mission_Vehicles[0]LockedForPlayer = False
Objectives[77]mission_Vehicles[0]Locked = False
Objectives[77]mission_Vehicles[0]Alarm = False
Objectives[77]mission_Vehicles[0]HotWired = False
Objectives[77]mission_Vehicles[0]Invincible = False
Objectives[77]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[77]mission_Vehicles[0]Remove_After = 0
Objectives[77]mission_Vehicles[0]Survive_Number = 0
Objectives[77]mission_Vehicles[0]Failed_Text = 
Objectives[77]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[77]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 77
Objectives[77]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[77]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[77]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[77]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 82
Objectives[77]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[77]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[77]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 80
Objectives[77]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[77]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 81
Objectives[77]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[77]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 83
Objectives[77]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 0

Objectives[78]Text = Take the Terrorbyte to Trevor's depot
Objectives[78]Text2 = 
Objectives[78]Text3 = 
Objectives[78]Failed_Text = 
Objectives[78]Type = Checkpoint
Objectives[78]Checkpoint_Type = 45
Objectives[78]Reserved = 1
Objectives[78]ColorR = 255
Objectives[78]ColorG = 255
Objectives[78]ColorB = 0
Objectives[78]ColorA = 255
Objectives[78]IconColorR = 255
Objectives[78]IconColorG = 255
Objectives[78]IconColorB = 0
Objectives[78]IconColorA = 255
Objectives[78]positionX = 1510,611
Objectives[78]positionY = -2129,524
Objectives[78]positionZ = 75,33922
Objectives[78]Heading = 280,0027
Objectives[78]Diameter = 4
Objectives[78]minimum_hight = 2
Objectives[78]maximum_hight = 10
Objectives[78]TriggerDistance = 2,5
Objectives[78]PlaySound = False
Objectives[78]LoseWanted = False
Objectives[78]Stop_Vehicle = False
Objectives[78]DeliverVehicleOnly = False
Objectives[78]DeliverTrailor = False
Objectives[78]DeliverTowTruck = False
Objectives[78]DeliverVehicleCargobob = False
Objectives[78]DeliverPropCargobob = False
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 2
Objectives[78]ObjectiveMessages[0]positionX = 1546,974
Objectives[78]ObjectiveMessages[0]positionY = -2400,097
Objectives[78]ObjectiveMessages[0]positionZ = 76,81493
Objectives[78]ObjectiveMessages[0]Message = Ok, we should be safe by now.
Objectives[78]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[78]ObjectiveMessages[0]Sender = 
Objectives[78]ObjectiveMessages[0]Subject = 
Objectives[78]ObjectiveMessages[0]MessageColor = Green
Objectives[78]ObjectiveMessages[0]PlayFromStart = True
Objectives[78]ObjectiveMessages[0]Delay = False
Objectives[78]ObjectiveMessages[0]DelayTime = 0
Objectives[78]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[0]TypeSubtitle = False
Objectives[78]ObjectiveMessages[0]TypeTextMesage = True
Objectives[78]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[78]ObjectiveMessages[1]positionX = 1548,852
Objectives[78]ObjectiveMessages[1]positionY = -2397,811
Objectives[78]ObjectiveMessages[1]positionZ = 77,28322
Objectives[78]ObjectiveMessages[1]Message = Hopefully, this day has worn me out.
Objectives[78]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[78]ObjectiveMessages[1]Sender = 
Objectives[78]ObjectiveMessages[1]Subject = 
Objectives[78]ObjectiveMessages[1]MessageColor = Yellow
Objectives[78]ObjectiveMessages[1]PlayFromStart = True
Objectives[78]ObjectiveMessages[1]Delay = False
Objectives[78]ObjectiveMessages[1]DelayTime = 0
Objectives[78]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[78]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[78]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[78]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[78]ObjectiveMessages[1]TypeSubtitle = False
Objectives[78]ObjectiveMessages[1]TypeTextMesage = True
Objectives[78]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[78]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[79]Type = GoTo_Actor
Objectives[79]Text = Go to Paige
Objectives[79]positionX = 1196,168
Objectives[79]positionY = -2125,262
Objectives[79]positionZ = 43,14154
Objectives[79]GoTo_Actor_ChangToCompanion = True
Objectives[79]GoTo_Actor_Distance = 3
Objectives[79]GoTo_Actor_Remove_Blip = True
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 5
Objectives[79]ObjectiveMessages[0]positionX = 1555,736
Objectives[79]ObjectiveMessages[0]positionY = -2385,426
Objectives[79]ObjectiveMessages[0]positionZ = 79,26611
Objectives[79]ObjectiveMessages[0]Message = Ok, let's leave the Terrorbyte here ang go wait for Paige.
Objectives[79]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[79]ObjectiveMessages[0]Sender = 
Objectives[79]ObjectiveMessages[0]Subject = 
Objectives[79]ObjectiveMessages[0]MessageColor = Green
Objectives[79]ObjectiveMessages[0]PlayFromStart = True
Objectives[79]ObjectiveMessages[0]Delay = False
Objectives[79]ObjectiveMessages[0]DelayTime = 0
Objectives[79]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[0]TypeSubtitle = False
Objectives[79]ObjectiveMessages[0]TypeTextMesage = True
Objectives[79]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[1]positionX = 1557,495
Objectives[79]ObjectiveMessages[1]positionY = -2381,746
Objectives[79]ObjectiveMessages[1]positionZ = 79,85899
Objectives[79]ObjectiveMessages[1]Message = You say she'll come? The helicopter was messed up.
Objectives[79]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[79]ObjectiveMessages[1]Sender = 
Objectives[79]ObjectiveMessages[1]Subject = 
Objectives[79]ObjectiveMessages[1]MessageColor = Yellow
Objectives[79]ObjectiveMessages[1]PlayFromStart = True
Objectives[79]ObjectiveMessages[1]Delay = False
Objectives[79]ObjectiveMessages[1]DelayTime = 0
Objectives[79]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[1]TypeSubtitle = False
Objectives[79]ObjectiveMessages[1]TypeTextMesage = True
Objectives[79]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[2]positionX = 1557,495
Objectives[79]ObjectiveMessages[2]positionY = -2381,746
Objectives[79]ObjectiveMessages[2]positionZ = 79,85899
Objectives[79]ObjectiveMessages[2]Message = That helicopter is already good at surviving its landings.
Objectives[79]ObjectiveMessages[2]Contact = CHAR_LAMAR
Objectives[79]ObjectiveMessages[2]Sender = 
Objectives[79]ObjectiveMessages[2]Subject = 
Objectives[79]ObjectiveMessages[2]MessageColor = Yellow
Objectives[79]ObjectiveMessages[2]PlayFromStart = True
Objectives[79]ObjectiveMessages[2]Delay = False
Objectives[79]ObjectiveMessages[2]DelayTime = 0
Objectives[79]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[2]TypeSubtitle = False
Objectives[79]ObjectiveMessages[2]TypeTextMesage = True
Objectives[79]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[3]positionX = 1559,239
Objectives[79]ObjectiveMessages[3]positionY = -2378,373
Objectives[79]ObjectiveMessages[3]positionZ = 80,25703
Objectives[79]ObjectiveMessages[3]Message = I'm above you, idiot.
Objectives[79]ObjectiveMessages[3]Contact = HC_N_PAI
Objectives[79]ObjectiveMessages[3]Sender = 
Objectives[79]ObjectiveMessages[3]Subject = 
Objectives[79]ObjectiveMessages[3]MessageColor = Orange
Objectives[79]ObjectiveMessages[3]PlayFromStart = True
Objectives[79]ObjectiveMessages[3]Delay = False
Objectives[79]ObjectiveMessages[3]DelayTime = 0
Objectives[79]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[3]TypeSubtitle = False
Objectives[79]ObjectiveMessages[3]TypeTextMesage = True
Objectives[79]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[79]ObjectiveMessages[4]positionX = 1560,231
Objectives[79]ObjectiveMessages[4]positionY = -2376,444
Objectives[79]ObjectiveMessages[4]positionZ = 80,55016
Objectives[79]ObjectiveMessages[4]Message = Yes, I think she's coming.
Objectives[79]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[79]ObjectiveMessages[4]Sender = 
Objectives[79]ObjectiveMessages[4]Subject = 
Objectives[79]ObjectiveMessages[4]MessageColor = Green
Objectives[79]ObjectiveMessages[4]PlayFromStart = True
Objectives[79]ObjectiveMessages[4]Delay = False
Objectives[79]ObjectiveMessages[4]DelayTime = 0
Objectives[79]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[79]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[79]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[79]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[79]ObjectiveMessages[4]TypeSubtitle = False
Objectives[79]ObjectiveMessages[4]TypeTextMesage = True
Objectives[79]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[79]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[80]Type = Set_Player_Actor_Objective
Objectives[80]Text = 
Objectives[80]positionX = 1196,168
Objectives[80]positionY = -2125,262
Objectives[80]positionZ = 43,14154
Objectives[80]SetPlayerActor_Use_Player = False
Objectives[80]SetPlayerActor_Player_Controllable = True
Objectives[80]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[80]SetPlayerActor_Use_Actor = True
Objectives[80]SetPlayerActor_RelationshipGroup_Change = False
Objectives[80]SetPlayerActor_RelationshipGroup = Neutral
Objectives[80]SetPlayerActor_Invincible_Change = False
Objectives[80]SetPlayerActor_Invincible = False
Objectives[80]SetPlayerActor_NewTask = True
Objectives[80]Int_Task = 99
Objectives[80]Task_Repeat = False
Objectives[80]Task_Timeout = False
Objectives[80]Task_Guard_Range = 10
Objectives[80]Task_Stay_In_Range = True
Objectives[80]Task_Wander_Range = 10
Objectives[80]Task_Scenario = NONE
Objectives[80]Task_TalkingAnimation = mic_chatter
Objectives[80]Task_Time = 1
Objectives[80]TaskListCount = 2
Objectives[80]Task_List[0]Type = Pause
Objectives[80]Task_List[0]positionX = 1560,231
Objectives[80]Task_List[0]positionY = -2376,444
Objectives[80]Task_List[0]positionZ = 81,05016
Objectives[80]Task_List[0]time = 10
Objectives[80]Task_List[1]Type = EnterVehicle
Objectives[80]Task_List[1]PositionX = 1197,343
Objectives[80]Task_List[1]PositionY = -2127,834
Objectives[80]Task_List[1]PositionZ = 43,81469
Objectives[80]Task_List[1]Speed = 1
Objectives[80]Task_List[1]SeatIndex = -1
Objectives[80]Task_List[1]TaskIndex = 1
Objectives[80]Task_List[1]Warp = False
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 0

Objectives[81]Type = Set_Player_Actor_Objective
Objectives[81]Text = 
Objectives[81]positionX = 1197,343
Objectives[81]positionY = -2127,834
Objectives[81]positionZ = 43,31469
Objectives[81]SetPlayerActor_Use_Player = True
Objectives[81]SetPlayerActor_Player_Controllable = True
Objectives[81]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[81]SetPlayerActor_Use_Actor = False
Objectives[81]SetPlayerActor_RelationshipGroup_Change = False
Objectives[81]SetPlayerActor_RelationshipGroup = Neutral
Objectives[81]SetPlayerActor_Invincible_Change = False
Objectives[81]SetPlayerActor_Invincible = False
Objectives[81]SetPlayerActor_NewTask = True
Objectives[81]Int_Task = 99
Objectives[81]Task_Repeat = False
Objectives[81]Task_Timeout = False
Objectives[81]Task_Guard_Range = 10
Objectives[81]Task_Stay_In_Range = True
Objectives[81]Task_Wander_Range = 10
Objectives[81]Task_Scenario = NONE
Objectives[81]Task_TalkingAnimation = mic_chatter
Objectives[81]Task_Time = 1
Objectives[81]TaskListCount = 2
Objectives[81]Task_List[0]Type = Pause
Objectives[81]Task_List[0]positionX = 2916,499
Objectives[81]Task_List[0]positionY = 4120,97
Objectives[81]Task_List[0]positionZ = 50,03115
Objectives[81]Task_List[0]time = 12
Objectives[81]Task_List[1]Type = EnterVehicle
Objectives[81]Task_List[1]PositionX = 1197,343
Objectives[81]Task_List[1]PositionY = -2127,834
Objectives[81]Task_List[1]PositionZ = 43,81469
Objectives[81]Task_List[1]Speed = 1
Objectives[81]Task_List[1]SeatIndex = 0
Objectives[81]Task_List[1]TaskIndex = 1
Objectives[81]Task_List[1]Warp = False
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 0

Objectives[82]Text = 
Objectives[82]FaildText = 
Objectives[82]Type = Enter_Vehicle
Objectives[82]positionX = 1197,343
Objectives[82]positionY = -2127,834
Objectives[82]positionZ = 43,31469
Objectives[82]EnterVehicle_AsPassenger = True
Objectives[82]EnterVehicle_CanExit = True
Objectives[82]EnterVehicle_SetIsWanted = False
Objectives[82]EnterVehicle_SeatIndex = 0
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 5
Objectives[82]ObjectiveMessages[0]positionX = 1579,248
Objectives[82]ObjectiveMessages[0]positionY = -2364,56
Objectives[82]ObjectiveMessages[0]positionZ = 85,64628
Objectives[82]ObjectiveMessages[0]Message = Great job guys, for today we stop here, we start again tomorrow.
Objectives[82]ObjectiveMessages[0]Contact = HC_N_PAI
Objectives[82]ObjectiveMessages[0]Sender = 
Objectives[82]ObjectiveMessages[0]Subject = 
Objectives[82]ObjectiveMessages[0]MessageColor = Orange
Objectives[82]ObjectiveMessages[0]PlayFromStart = True
Objectives[82]ObjectiveMessages[0]Delay = False
Objectives[82]ObjectiveMessages[0]DelayTime = 0
Objectives[82]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[0]TypeSubtitle = False
Objectives[82]ObjectiveMessages[0]TypeTextMesage = True
Objectives[82]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[82]ObjectiveMessages[1]positionX = 1582,247
Objectives[82]ObjectiveMessages[1]positionY = -2365,689
Objectives[82]ObjectiveMessages[1]positionZ = 86,78627
Objectives[82]ObjectiveMessages[1]Message = What? Do we have to do it again tomorrow?
Objectives[82]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[82]ObjectiveMessages[1]Sender = 
Objectives[82]ObjectiveMessages[1]Subject = 
Objectives[82]ObjectiveMessages[1]MessageColor = Yellow
Objectives[82]ObjectiveMessages[1]PlayFromStart = True
Objectives[82]ObjectiveMessages[1]Delay = False
Objectives[82]ObjectiveMessages[1]DelayTime = 0
Objectives[82]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[1]TypeSubtitle = False
Objectives[82]ObjectiveMessages[1]TypeTextMesage = True
Objectives[82]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[82]ObjectiveMessages[2]positionX = 1586,832
Objectives[82]ObjectiveMessages[2]positionY = -2366,76
Objectives[82]ObjectiveMessages[2]positionZ = 88,39861
Objectives[82]ObjectiveMessages[2]Message = Sure, there are a lot of assholes who don't pay.
Objectives[82]ObjectiveMessages[2]Contact = HC_N_PAI
Objectives[82]ObjectiveMessages[2]Sender = 
Objectives[82]ObjectiveMessages[2]Subject = 
Objectives[82]ObjectiveMessages[2]MessageColor = Orange
Objectives[82]ObjectiveMessages[2]PlayFromStart = True
Objectives[82]ObjectiveMessages[2]Delay = False
Objectives[82]ObjectiveMessages[2]DelayTime = 0
Objectives[82]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[2]TypeSubtitle = False
Objectives[82]ObjectiveMessages[2]TypeTextMesage = True
Objectives[82]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[82]ObjectiveMessages[3]positionX = 1590,404
Objectives[82]ObjectiveMessages[3]positionY = -2370,631
Objectives[82]ObjectiveMessages[3]positionZ = 89,88512
Objectives[82]ObjectiveMessages[3]Message = Oh Fuck!
Objectives[82]ObjectiveMessages[3]Contact = CHAR_LAMAR
Objectives[82]ObjectiveMessages[3]Sender = 
Objectives[82]ObjectiveMessages[3]Subject = 
Objectives[82]ObjectiveMessages[3]MessageColor = Yellow
Objectives[82]ObjectiveMessages[3]PlayFromStart = True
Objectives[82]ObjectiveMessages[3]Delay = False
Objectives[82]ObjectiveMessages[3]DelayTime = 0
Objectives[82]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[3]TypeSubtitle = False
Objectives[82]ObjectiveMessages[3]TypeTextMesage = True
Objectives[82]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[82]ObjectiveMessages[4]positionX = 1595,036
Objectives[82]ObjectiveMessages[4]positionY = -2374,834
Objectives[82]ObjectiveMessages[4]positionZ = 90,83907
Objectives[82]ObjectiveMessages[4]Message = Come on, I'll give you a ride home.
Objectives[82]ObjectiveMessages[4]Contact = HC_N_PAI
Objectives[82]ObjectiveMessages[4]Sender = 
Objectives[82]ObjectiveMessages[4]Subject = 
Objectives[82]ObjectiveMessages[4]MessageColor = Orange
Objectives[82]ObjectiveMessages[4]PlayFromStart = True
Objectives[82]ObjectiveMessages[4]Delay = False
Objectives[82]ObjectiveMessages[4]DelayTime = 0
Objectives[82]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[4]TypeSubtitle = False
Objectives[82]ObjectiveMessages[4]TypeTextMesage = True
Objectives[82]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[83]Type = Set_Player_Actor_Objective
Objectives[83]Text = 
Objectives[83]positionX = 1199,161
Objectives[83]positionY = -2122,738
Objectives[83]positionZ = 43,31003
Objectives[83]SetPlayerActor_Use_Player = False
Objectives[83]SetPlayerActor_Player_Controllable = True
Objectives[83]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[83]SetPlayerActor_Use_Actor = True
Objectives[83]SetPlayerActor_RelationshipGroup_Change = False
Objectives[83]SetPlayerActor_RelationshipGroup = Neutral
Objectives[83]SetPlayerActor_Invincible_Change = False
Objectives[83]SetPlayerActor_Invincible = False
Objectives[83]SetPlayerActor_NewTask = True
Objectives[83]Int_Task = 99
Objectives[83]Task_Repeat = False
Objectives[83]Task_Timeout = False
Objectives[83]Task_Guard_Range = 10
Objectives[83]Task_Stay_In_Range = True
Objectives[83]Task_Wander_Range = 10
Objectives[83]Task_Scenario = NONE
Objectives[83]Task_TalkingAnimation = mic_chatter
Objectives[83]Task_Time = 1
Objectives[83]TaskListCount = 3
Objectives[83]Task_List[0]Type = EnterVehicle
Objectives[83]Task_List[0]PositionX = 1195,561
Objectives[83]Task_List[0]PositionY = -2128,631
Objectives[83]Task_List[0]PositionZ = 43,67081
Objectives[83]Task_List[0]Speed = 1
Objectives[83]Task_List[0]SeatIndex = -1
Objectives[83]Task_List[0]TaskIndex = 0
Objectives[83]Task_List[0]Warp = False
Objectives[83]Task_List[1]Type = Pause
Objectives[83]Task_List[1]positionX = 1195,553
Objectives[83]Task_List[1]positionY = -2128,628
Objectives[83]Task_List[1]positionZ = 43,66986
Objectives[83]Task_List[1]time = 5
Objectives[83]Task_List[2]Type = VehicleHeliTask
Objectives[83]Task_List[2]positionX = -75,04158
Objectives[83]Task_List[2]positionY = -820,0997
Objectives[83]Task_List[2]positionZ = 325,6753
Objectives[83]Task_List[2]speed = 100
Objectives[83]Task_List[2]Hight = 50
Objectives[83]Task_List[2]FollowPlayer = False
Objectives[83]Task_List[2]AttackPlayer = False
Objectives[83]Task_List[2]Land = True
Objectives[83]mission_ActorsCount = 0
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 0

Objectives[84]Text = 
Objectives[84]Type = Leave_Area
Objectives[84]positionX = -75,04158
Objectives[84]positionY = -820,0997
Objectives[84]positionZ = 325,1753
Objectives[84]Leave_Area_Distance = 400
Objectives[84]Leave_Area_Use_Objective_Position = False
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 5
Objectives[84]ObjectiveMessages[0]positionX = 1599,926
Objectives[84]ObjectiveMessages[0]positionY = -2387,43
Objectives[84]ObjectiveMessages[0]positionZ = 90,31538
Objectives[84]ObjectiveMessages[0]Message = So, you can also delete online videos?
Objectives[84]ObjectiveMessages[0]Contact = CHAR_LAMAR
Objectives[84]ObjectiveMessages[0]Sender = 
Objectives[84]ObjectiveMessages[0]Subject = 
Objectives[84]ObjectiveMessages[0]MessageColor = Yellow
Objectives[84]ObjectiveMessages[0]PlayFromStart = True
Objectives[84]ObjectiveMessages[0]Delay = False
Objectives[84]ObjectiveMessages[0]DelayTime = 0
Objectives[84]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[0]TypeSubtitle = False
Objectives[84]ObjectiveMessages[0]TypeTextMesage = True
Objectives[84]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[1]positionX = 1600,105
Objectives[84]ObjectiveMessages[1]positionY = -2391,026
Objectives[84]ObjectiveMessages[1]positionZ = 89,93004
Objectives[84]ObjectiveMessages[1]Message = Oh, you still have to work a lot for me before I delete that video.
Objectives[84]ObjectiveMessages[1]Contact = HC_N_PAI
Objectives[84]ObjectiveMessages[1]Sender = 
Objectives[84]ObjectiveMessages[1]Subject = 
Objectives[84]ObjectiveMessages[1]MessageColor = Orange
Objectives[84]ObjectiveMessages[1]PlayFromStart = True
Objectives[84]ObjectiveMessages[1]Delay = False
Objectives[84]ObjectiveMessages[1]DelayTime = 0
Objectives[84]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[1]TypeSubtitle = False
Objectives[84]ObjectiveMessages[1]TypeTextMesage = True
Objectives[84]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[2]positionX = 1599,953
Objectives[84]ObjectiveMessages[2]positionY = -2396,709
Objectives[84]ObjectiveMessages[2]positionZ = 89,47614
Objectives[84]ObjectiveMessages[2]Message = SHIT!
Objectives[84]ObjectiveMessages[2]Contact = CHAR_LAMAR
Objectives[84]ObjectiveMessages[2]Sender = 
Objectives[84]ObjectiveMessages[2]Subject = 
Objectives[84]ObjectiveMessages[2]MessageColor = Yellow
Objectives[84]ObjectiveMessages[2]PlayFromStart = True
Objectives[84]ObjectiveMessages[2]Delay = False
Objectives[84]ObjectiveMessages[2]DelayTime = 0
Objectives[84]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[2]TypeSubtitle = False
Objectives[84]ObjectiveMessages[2]TypeTextMesage = True
Objectives[84]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[3]positionX = 1598,8
Objectives[84]ObjectiveMessages[3]positionY = -2403,512
Objectives[84]ObjectiveMessages[3]positionZ = 88,99451
Objectives[84]ObjectiveMessages[3]Message = You're going to show me that video too, right?
Objectives[84]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[84]ObjectiveMessages[3]Sender = 
Objectives[84]ObjectiveMessages[3]Subject = 
Objectives[84]ObjectiveMessages[3]MessageColor = Green
Objectives[84]ObjectiveMessages[3]PlayFromStart = True
Objectives[84]ObjectiveMessages[3]Delay = False
Objectives[84]ObjectiveMessages[3]DelayTime = 0
Objectives[84]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[3]TypeSubtitle = False
Objectives[84]ObjectiveMessages[3]TypeTextMesage = True
Objectives[84]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[4]positionX = 1598,422
Objectives[84]ObjectiveMessages[4]positionY = -2407,309
Objectives[84]ObjectiveMessages[4]positionZ = 88,71239
Objectives[84]ObjectiveMessages[4]Message = Trust me, you don't want to see it.
Objectives[84]ObjectiveMessages[4]Contact = HC_N_PAI
Objectives[84]ObjectiveMessages[4]Sender = 
Objectives[84]ObjectiveMessages[4]Subject = 
Objectives[84]ObjectiveMessages[4]MessageColor = Orange
Objectives[84]ObjectiveMessages[4]PlayFromStart = True
Objectives[84]ObjectiveMessages[4]Delay = False
Objectives[84]ObjectiveMessages[4]DelayTime = 0
Objectives[84]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[4]TypeSubtitle = False
Objectives[84]ObjectiveMessages[4]TypeTextMesage = True
Objectives[84]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

